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-   -   Reloading spawngroup data? (https://www.eqemulator.org/forums/showthread.php?t=42441)

t0neg0d 05-07-2019 09:24 PM

Reloading spawngroup data?
 
#reloadstatic seems to be a catch-all for most static data except spawngroup information that has changed. (Added NPCs, updates to spawn chance). Is there another command for this?

Huppy 05-07-2019 10:31 PM

Wiki page lists most of what's available:
https://github.com/EQEmu/Server/wiki...r-Data-Loading

t0neg0d 05-07-2019 10:52 PM

Quote:

Originally Posted by Huppy (Post 262444)
Wiki page lists most of what's available:
https://github.com/EQEmu/Server/wiki...r-Data-Loading

Hoping that spawngroup data is part of what isn't in "most of what's available" :-D

Huppy 05-07-2019 11:55 PM

Quote:

Originally Posted by t0neg0d (Post 262442)
#reloadstatic seems to be a catch-all for most static data except spawngroup information that has changed. (Added NPCs, updates to spawn chance). Is there another command for this?

Most of the creation and/or manipulation I do with NPC's, it's all in-game commands. (with a little editing using George's Tools). As far as items, faction, spells, etc, I just run shared memory for changes to take effect. (note, sometimes, custom merchant lists won't show up until zone is reloaded, just a little rare glitch I run into). If one types #help (with their GM toon), a list of 288 commands show up. Of course, you can always get info on one specific command by typing #help (command). For example, #help repop, #help reloadworld, etc. I use #npcedit, #repop, #reloadworld and #reloadquest a lot more than anything for my own needs.

t0neg0d 05-09-2019 01:32 PM

Quote:

Originally Posted by Huppy (Post 262446)
Most of the creation and/or manipulation I do with NPC's, it's all in-game commands. (with a little editing using George's Tools). As far as items, faction, spells, etc, I just run shared memory for changes to take effect. (note, sometimes, custom merchant lists won't show up until zone is reloaded, just a little rare glitch I run into). If one types #help (with their GM toon), a list of 288 commands show up. Of course, you can always get info on one specific command by typing #help (command). For example, #help repop, #help reloadworld, etc. I use #npcedit, #repop, #reloadworld and #reloadquest a lot more than anything for my own needs.

Thanks Huppy...

Looks like there is no way to reload spawngroup data without restarting the zone.

Hopefully this is added to #reloadstatic at some point.


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