Item turn-ins for new quest system: are they broken?
I've worked on some quests using the new system and I love it. Very flexible compared to the old way of things, BUT, I can't get item turn-ins to work. Are they broken or am I just coding it wrong?
Code:
EVENT_SAY { |
Nah
You need to use $item0 for 1 item. $item1 for 2 etc heh sorry, I will probably change it so that the index starts off at 1.
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Oops, forgot to post that I got it working after I saw the updated guide. ;)
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