Next Release
If you guys can bare with me till next release, the next release i've fixed a ton of bugs, optimized code, added many new features.
* Added function support. Syntax: function function_name { code; }. Call this with: function_name("someparam,anotherparam"). There is no limit to the number of parameters you can pass to it, they will be $param1 through $paramSOMENUMBER. * Added %variables global support. If you put for code like %variable.g = "Something"; That will be a global variable for any npc to access but if you just use %variable without the ".g" it's for that npc only. * Added $npc_status(npctypeid) or $npc_status(npc_name). Returns "up" or "down". * Fixed alot of the $identifier functions such as $mid() etc. Added a few more string functions. * Fixed bug in if statement parsing having to do with "||". * Fixed bug where if you used comas in commands() it would parse it as a parameter instead of actual text. * Added SetTarget("npctype/entity","id") sets the npc's target to either an npctypeid given or an entity id given. Also added FaceTarget(). * Added write("filename","text") - Later on more options will be added to this function. Also added $read(filename,line#) more options to be added on this one also. * Added EVENT_SLAY for when an npc slays a pc. * Added EVENT_WAYPOINT for when an npc reaches a waypoint also added $wp to return the waypoint number that the npc is heading to. * Added Follow("id") and Sfollow() mostly using $userid npc will follow pc around until Sfollow() is called. That's all I can think of off top of my head. More to come. |
Nice.
You are teh l337.
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Any chance of getting a pause(time)
for like in the ring war you have like 180sec between waves after the Main guy for the wave is killed. |
money turn in
I would also like money turns ins like $pp, $gp, $sp, $cp.
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