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-   -   Next Release (https://www.eqemulator.org/forums/showthread.php?t=6116)

Wes 03-21-2003 05:19 AM

Next Release
 
If you guys can bare with me till next release, the next release i've fixed a ton of bugs, optimized code, added many new features.

* Added function support. Syntax: function function_name {
code; }. Call this with:
function_name("someparam,anotherparam").
There is no limit to the number of parameters you can pass to it,
they will be $param1 through $paramSOMENUMBER.

* Added %variables global support. If you put for code like
%variable.g = "Something"; That will be a global variable for any
npc to access but if you just use %variable without the ".g" it's
for that npc only.

* Added $npc_status(npctypeid) or $npc_status(npc_name).
Returns "up" or "down".

* Fixed alot of the $identifier functions such as $mid() etc. Added a
few more string functions.

* Fixed bug in if statement parsing having to do with "||".

* Fixed bug where if you used comas in commands() it would parse
it as a parameter instead of actual text.

* Added SetTarget("npctype/entity","id") sets the npc's target to
either an npctypeid given or an entity id given. Also added
FaceTarget().

* Added write("filename","text") - Later on more options will be
added to this function. Also added $read(filename,line#) more
options to be added on this one also.

* Added EVENT_SLAY for when an npc slays a pc.

* Added EVENT_WAYPOINT for when an npc reaches a waypoint
also added $wp to return the waypoint number that the npc
is heading to.

* Added Follow("id") and Sfollow() mostly using $userid npc will
follow pc around until Sfollow() is called.

That's all I can think of off top of my head. More to come.

LiquidOrgasm 03-21-2003 07:01 AM

Nice.
 
You are teh l337.

mByte 03-26-2003 06:56 PM

Any chance of getting a pause(time)

for like in the ring war you have like 180sec between waves after the Main guy for the wave is killed.

Mortimus 03-27-2003 09:07 AM

money turn in
 
I would also like money turns ins like $pp, $gp, $sp, $cp.


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