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-   -   Help with #spawn command (https://www.eqemulator.org/forums/showthread.php?t=6418)

Saavak 04-03-2003 09:14 PM

Help with #spawn command
 
I have pretty much figured this command out, but one thing that I am having a problem with is understanding the MerchantID part. Not sure what variables mean what in this.

Also, is there a way to make the spawned NPC use the actual weapon that he is spawned with(ie. graphic wise)

example:

#spawn Test_Mob 5 60 19 1000 0 1 87 87 0

This seems to make a Lv 60 high elf male warrior with 1000hp & dual wielding Short Sword of Ykeshas, but he seems to just punch & not actually use the swords in his hands. Is there a way I can make him use em & get the weapons to proc & such.

Thanks!


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