Post ur dumb questions here.
Post ur dumb questions here:
dumb question number one: How do you summon someone from 1 zone to yourself as a GM dumb question two: what spell is the best thorns spell that isn't custome dumb question three: Will you answer these questions and post youre own? :lol: |
1: #summon
2: Probably the lvl 65 group buff spell for druids... check eq.crgaming.com for the name... 3: I answered and that's enough from me, :P |
4. Can the sleeper be killed with Gm status? .... like #damage 99999999999999999999999999999999999999 death......
|
You can have a pet sleeper with GM status, or you could kill 300 sleepers.
|
hehehehe
hehehe, #spawn like 3000 sleepers with 1 hp, then come over here and kill them all in a single hit :lol:
|
What would be the point of that? hehe, well, anyways, I have the ultimate final boss on mine who is stronger than Kerafym (well, sort of, I didn't put in the death touches).
|
dumb question 532: why are there no quests?
|
No quests in eqemu? Well thats cause the people who make eqemu servers are too lazy, but if u mean no quests for sleeper, thats cause sony was too lazy :lol:
|
Make your own quests or get some from the quest forum.
|
1) is actually /summon <charname> not #summon. (thats what I used on krushers)
|
Quote:
|
Quote:
I'm not convinced the sleeper was EVER killed - not even through an exploit. The most convincing 'myth' I have seen was a bunch of screenshots of a guild exploiting the pathing around a bridge in sleeper's tomb to kill a normal mob (the warders?). |
Quote:
The exploit you ( and I ) are referring to is using a rock to trap the warders, a flaw in the pathfinding ( which was fixed long ago ), which rendered the warders unable to attack. I don't know if the same was done for the sleeper ( I would have to find out some more ). However, there was a GM event ( or mini event ) where GMs did despawn the sleeper after he was stuck in the side of the mountain which, like the warders, rendered him unable to attack. Here was what I found as far as the exploit -- Not everyone on the servers you mentioned are fools =P. On Druzzil Ro only the newbie people are stupid and unfortunatlely that is who posts mostly =P as for killing the sleeper, it can be done but so far only thru an exploit of trapping him in a rock, the guild was banned from EQ that did this. In normal situations tho yes, Sleeper is 100% unkillable atm. He hits for to much, and has to much hp. He in the current rate of what people can do is unkillable, this may change in time but for now he can't be killed However, as you said, information is conflicting everywhere... But there is prolly some quest somewhere reguarding the death of the sleeper ( even thou the death of the sleeper would mean the end of norrath ( according to the lore ) ). I will have to contact several of my old EQ buddies to see what they remember/know of all of the hype surrounding the incident.... |
On a side note -- the only way that I know of to damage the sleeper is to send in a tank, have him killed after the sleeper harm touches him ( once every 30 secs ) then send in a bunch of tanks/casters and nuke for 20 secs, run, leave one tank in the room, have him/her harmed touched for around 30K HP damage, and then repeat the process.
If multi-mana burn was not disabled on mobs, one could get maybe 200+ 65 Wizzies to mana burn the sleeper. But sorry from detracting from the original topic |
Curiosity got the better of me. Took a little bit of digging, but here's a story about a guild called Conquest and their adventures in Sleeper's Tomb: Congrats Conquest
Thread #40 in the newspost explains what happened: Conquest was allegedly using an exploit to kill a warder, and SoE decided to unleash the sleeper on them. Sleeper didn't die. I bet a lot of myths came from this. |
All times are GMT -4. The time now is 12:53 PM. |
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.