EQEmu server adaption?
Would it be possible to use the EQEmu code and adapt it to one of the newer MMOGs? Use it as a base of sorts? I am just curious.
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Absolutely. The base network code provides a lot in a generic way. Everything else is the fun part once you get that layer of code in there.
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Sure, it's possible to make strawberry jelly if you know how to make apple butter, but emulators take a long damn time to make.
Almost nothing will port over EXACTLY. |
Of course it will never port exactly. It would be a good place to start though eh?
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Like Merth said, the network code probably ports, but every rule, every opcode, everything must pretty much be rewritten... It may port, depending on the client.
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Possible sure, logical not really. The network code is very eq specific.
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See thats what I was sort of asking :P whether it would be worth even working off the eqemu code or not...as an example or something.
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You can't just take the networking code, you can use it as a decent example as how a threading, mutex, multiple connection application works and such.. but it wouldn't be worth trying to port it
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It would still be useful as an example though? Something to work from.
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The outline is very helpful. Code is damn near useless.
Does that answer your question? |
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