0.5.0 patch - Mounts fix (horses and drogmors)
Here is a patch against the 0.5.0 CVS that fixes the followin:
Drogmors available, all colors Horse colors are now working correctly Pretty sure I got all the drogmor/horse spells in there, if I missed some let me know. Currently all levels of mount move the same speed (8 walking, 10 running). I need help in determining good guesses at the speed for the different levels of horses: Slow1 Slow2 Run1 Run2 Fast If anyone is interested in helping me with this I'll try add some # commands to adjust the speed on the fly on my server so you can play with it. Patch against files in zone: http://doodman.homeip.net/eqemu/mount-patch-zone.txt Patch against files in common: http://doodman.homeip.net/eqemu/mount-patch-common.txt Have fun. |
Make sure you right-click and "Save target as" especially if your on linux.
A lot of the code in CVS has CR's on the end of the lines (DOS style). The patch files do too, so it can match the lines and find the place to do the patch. If the CR's are stripped from the patch file they will fail on the patch. mount-patch-zone.txt should be 10213 bytes long, if it is 9911 then the CR's were stripped. Try again. mount-patch-common.txt should be 1357 bytes long, if it is 1341 then the CR's were stripped. Try again. Doodman |
I'll see about getting this merged soon. We're still working out the new CVS system right now, and I don't have a good process set up to dump from the new repository to sourceforge CVS yet. I'll try to get this in before the weekend is over. Don't get frustrated if you don't see it to soon in CVS....
Thanks for the code donation! |
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