EQEmulator Forums

EQEmulator Forums (https://www.eqemulator.org/forums/index.php)
-   Archive::General Support (https://www.eqemulator.org/forums/forumdisplay.php?f=616)
-   -   #movechar politics (https://www.eqemulator.org/forums/showthread.php?t=9697)

predominant 10-05-2003 06:38 PM

#movechar politics
 
Hi all,

StudentQuest has begun to feel the pressure of many characters logging in and getting 'stuck' in zones. A lot have people have asked me to enable the #movechar eqemu command. But before I do, I would like to perform some research.

A few issues:
  • I cannot find the #movechar command listed in the EQEmu guides, linked to from the home page.
  • What is the format for this command?
  • What rights does this command give players over other players?
  • Can this be adjusted to allow movement of characters only linked to the same account or by GMs?
  • Can we add this information to the guides?
  • Can I make more demands in a single post? ;)
Once I get some input for these questions, I should be able to make a decision as to whether I will enable the #movechar command or not.

killspree 10-05-2003 08:33 PM

iirc, #movechar only moves characters on that players account unless it's a GM account issuing the command. I haven't looked at the code in a while but that's what I recall from when it was implemented.

It basically allows characters to move a stuck character to the zone of their choice. You could limit it with a little additional coding if you wanted to, so that players can move to a safe zone, designated by you, as always up/working.

predominant 10-05-2003 09:41 PM

Very good.
Close inspection of the code shows that yes, you can only move characters on your own account.

Cheers, thanks for your help :)


All times are GMT -4. The time now is 10:51 AM.

Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.