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Posts Made By:
neiv2
Forum:
Development::Bots
08-13-2016, 02:18 PM
Replies:
4
Bot Command List
Views:
9,079
Posted By
neiv2
Thanks Meged!
Thanks Meged!
Forum:
Development::Bots
08-13-2016, 01:56 PM
Replies:
4
Bot Command List
Views:
9,079
Posted By
neiv2
Bot Command List
Is there a list of bot commands outside of ^bothelp? I am used to the AxClassic bot commands, and I see no way to group, raid, battlerez, guard, etc. Also, how to use some of the new commands is not...
Forum:
Development::Bots
08-12-2016, 10:16 PM
Replies:
3
Option 4 not responding
Views:
4,869
Posted By
neiv2
Option 4 not responding
Did someone disable option 4? I loaded the latest updater and Option 4 simply causes the updater to close.
Forum:
Development::Bots
08-11-2016, 09:49 PM
Replies:
27
Where to start
Views:
17,235
Posted By
neiv2
Yeah, that looks like what I'm experiencing too.
Yeah, that looks like what I'm experiencing too.
Forum:
Development::Bots
08-11-2016, 09:45 PM
Replies:
27
Where to start
Views:
17,235
Posted By
neiv2
Still no dice. Think I'll uninstall it and...
Still no dice. Think I'll uninstall it and reinstall. Can you confirm this is the right place to be?
...
Forum:
Development::Bots
08-11-2016, 09:19 PM
Replies:
27
Where to start
Views:
17,235
Posted By
neiv2
And just to clarify, manually installing the sql...
And just to clarify, manually installing the sql in Heidi consists of File > Load SQL File ... ?
Forum:
Development::Bots
08-11-2016, 09:17 PM
Replies:
27
Where to start
Views:
17,235
Posted By
neiv2
No, I meant 18. I did 19 to drop the bot schema....
No, I meant 18. I did 19 to drop the bot schema. Isn't reloading 18 required to "enable" bots prior to running 4?
Forum:
Development::Bots
08-11-2016, 08:50 PM
Replies:
27
Where to start
Views:
17,235
Posted By
neiv2
I assume I should run 18 before running 4 since I...
I assume I should run 18 before running 4 since I previously dropped the bot schema?
Forum:
Development::Bots
08-11-2016, 08:33 PM
Replies:
27
Where to start
Views:
17,235
Posted By
neiv2
Thanks, I'll try that at halftime.
Thanks, I'll try that at halftime.
Forum:
Development::Bots
08-11-2016, 07:15 PM
Replies:
27
Where to start
Views:
17,235
Posted By
neiv2
Actually, no. They are different. See three...
Actually, no. They are different. See three examples below:
First Run
http://scinc.com/download/Picture1.png
Second Run
http://scinc.com/download/Picture2a.png
Forum:
Development::Bots
08-11-2016, 03:39 PM
Replies:
27
Where to start
Views:
17,235
Posted By
neiv2
Hmmm ... that file and folder doesn't seem to be...
Hmmm ... that file and folder doesn't seem to be part of the install (I used this procedure...
Forum:
Development::Bots
08-11-2016, 11:02 AM
Replies:
27
Where to start
Views:
17,235
Posted By
neiv2
Here is what I'm experiencing in-game: ...
Here is what I'm experiencing in-game:
http://scinc.com/download/Picture2.png
Forum:
Development::Bots
08-11-2016, 10:17 AM
Replies:
27
Where to start
Views:
17,235
Posted By
neiv2
Dan, when I run option 4, it returns errors: ...
Dan, when I run option 4, it returns errors:
http://scinc.com/download/Picture1.png
Forum:
Development::Bots
08-11-2016, 02:41 AM
Replies:
27
Where to start
Views:
17,235
Posted By
neiv2
Thanks, ghanja. The link you posted references...
Thanks, ghanja. The link you posted references commands I already know from the Ax-Classic repack. They are all perl commands, and were connected with a bot vendor in major towns. Apparently, all...
Forum:
Development::Bots
08-11-2016, 01:36 AM
Replies:
27
Where to start
Views:
17,235
Posted By
neiv2
Where to start
I just installed the server and option 18 on the update to enable bots. I also experimented with commands (which are recognized). My question is, where do I get the bots? Is it ^botcreate? Cause when...
Forum:
Development::Database/World Building
06-20-2012, 11:13 AM
Replies:
1
Timezones and Length of Day
Views:
4,276
Posted By
neiv2
Timezones and Length of Day
I must be missing something very obvious here but I can't seem to find the variables for changing things like timezones and length of server day. There is a field for "timezone" in the Zone table...
Forum:
Quests::Q&A
11-30-2010, 09:20 PM
Replies:
8
What is the correct usage for $class
Views:
3,943
Posted By
neiv2
I always had trouble getting the script to work...
I always had trouble getting the script to work when stating it positively (e.g., if($class eq 'Shaman')), so I ended up stating it negatively (e.g., if($class ne 'Shaman')) in questions like this...
Forum:
Quests::Q&A
11-25-2010, 07:41 PM
Replies:
1
Putting a quest on bots
Views:
2,604
Posted By
neiv2
I thnk it would depend on what outcome you want....
I thnk it would depend on what outcome you want. You can certainly set things up to have npcs talk to each other and to trigger other events. What is it you are tying to do?
Forum:
General::Server Discussion
11-14-2010, 05:05 PM
Replies:
29
LOTR - The Years of Trees custom legit 1.75x exp
Views:
11,854
Posted By
neiv2
Just trying to understand the theme. The Years of...
Just trying to understand the theme. The Years of the Trees in Tolkien occurred before the sun and moon, or even men, were created (only elves and sleeping dwarves existed). Just curious how closely...
Forum:
Quests::Q&A
11-14-2010, 11:06 AM
Replies:
1
NPC will use SKill?such like Archery and etc?
Views:
3,401
Posted By
neiv2
Not quite sure what you just said . . . or asked,...
Not quite sure what you just said . . . or asked, actually :)
But this link (http://www.eqemulator.org/forums/showthread.php?t=25050)might help.
Forum:
General::Server Discussion
11-14-2010, 10:54 AM
Replies:
29
LOTR - The Years of Trees custom legit 1.75x exp
Views:
11,854
Posted By
neiv2
You didn't mention much about what your server...
You didn't mention much about what your server is. What's the theme? What makes it worth looking into? I noticed your post begins with LOTR. Is this a Lord-of-the-Rings based server? What is the...
Forum:
Quests::Q&A
09-11-2010, 11:23 PM
Replies:
5
perplexed
Views:
5,497
Posted By
neiv2
Just some information I left out. Sometimes when...
Just some information I left out. Sometimes when the Wanderer does not spawn, if I exit the game and restart the Emulator, then go back in, it'll work without #reloadquest (not always, and never if I...
Forum:
Quests::Q&A
09-11-2010, 08:35 PM
Replies:
5
perplexed
Views:
5,497
Posted By
neiv2
Okay, I resolved that particular issue by...
Okay, I resolved that particular issue by enclosing the header in pound signs, like so . . .
## 999281, Watcher ##
For some reason, this works whereas simply beginning the header line with...
Forum:
Quests::Q&A
09-07-2010, 11:01 PM
Replies:
5
perplexed
Views:
5,497
Posted By
neiv2
Below is the complete script for each NPC. I...
Below is the complete script for each NPC. I backed-up the originals and removed all but the relevant script from each to do this testing. I also rewrote the Watcher script per Caryatis:
Watcher...
Forum:
Quests::Q&A
09-06-2010, 11:21 PM
Replies:
5
perplexed
Views:
5,497
Posted By
neiv2
perplexed
I have been using the same global quest scripts for certain npcs since I figured out how to do them several years ago, But for some reason they are no longer working, and I am getting a lot of...
Showing results 1 to 25 of 183
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