Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 1 to 25 of 28
Search took 0.00 seconds.
Search: Posts Made By: Boogahed
Forum: Archive::News 07-10-2003, 03:22 AM
Replies: 25
Views: 8,333
Posted By Boogahed
If someone had the time to work on it,...

If someone had the time to work on it, implementing a patch program that incorporates a bit torrent style system would solve the bandwidth problems.
Forum: Archive::Windows Servers 05-16-2002, 07:54 PM
Replies: 4
Views: 3,572
Posted By Boogahed
Here's a list of files needed for compile that...

Here's a list of files needed for compile that are not included with the eqemu source code package.

From MySQL binary install version 3.23, ..\include folder:

mysql.h 11KB 2/16/2002 9:01 PM ...
Forum: Archive::Development 05-16-2002, 07:46 PM
Replies: 8
Views: 4,584
Posted By Boogahed
Wow, what a nice tool, especially where it shows...

Wow, what a nice tool, especially where it shows you the changes in files between version numbers. I really wish it were still being used but perhaps its too much hassle.
Forum: Archive::Development 05-16-2002, 06:31 PM
Replies: 8
Views: 4,604
Posted By Boogahed
I downloaded the ODBC driver and I'm linking to...

I downloaded the ODBC driver and I'm linking to all the tables in Microsoft Access. It works pretty good although it does have problems with certain data types, blob for one, and the items list has...
Forum: Archive::Development 05-16-2002, 06:24 PM
Replies: 5
Views: 5,705
Posted By Boogahed
This is opening up some ideas for many other ways...

This is opening up some ideas for many other ways to query the DB and return records. I'm thinking there's pretty much unlimited commands that could be added so a server admin could search and...
Forum: Archive::Development 05-16-2002, 12:47 PM
Replies: 5
Views: 5,705
Posted By Boogahed
Idea for #goto

I'm thinking when the new code is finished I may work on adding this in for an experiment.
I'll add a table to the database called "namedlocations" then store a zone name, a location name, and a...
Forum: Archive::News 05-14-2002, 02:44 AM
Replies: 36
Views: 9,142
Posted By Boogahed
/applaud Image for the heads up.

/applaud Image for the heads up.
Forum: Archive::News 05-13-2002, 08:43 AM
Replies: 21
Views: 5,660
Posted By Boogahed
Ok, now I see the source of the confusion. I...

Ok, now I see the source of the confusion. I think this statement was intended to be read as :

Do not bother asking for new copies of the emulator or the release dates, neither will be given out...
Forum: Archive::News 05-13-2002, 04:24 AM
Replies: 21
Views: 5,660
Posted By Boogahed
Stop lying! Everybody knows girls don't really...

Stop lying!
Everybody knows girls don't really play EQ!

;)
Forum: Archive::News 05-13-2002, 03:12 AM
Replies: 21
Views: 5,660
Posted By Boogahed
ETA= estimated time of arrival He's not...

ETA= estimated time of arrival

He's not asking for a copy of it, he's asking the dev team when they think its going to be ready.
Forum: Archive::Windows Servers 05-07-2002, 02:56 PM
Replies: 10
Views: 6,026
Posted By Boogahed
The console windows are ok up to the point where...

The console windows are ok up to the point where I hail the NPC. If there's a SAY or EMOTE command then that gets executed, then it says

'Fatal Error! Sending zone to sleep'
right after...
Forum: Archive::Windows Servers 05-07-2002, 10:34 AM
Replies: 10
Views: 6,026
Posted By Boogahed
Sorry if I sound snotty, I'm just a little upset...

Sorry if I sound snotty, I'm just a little upset that something this simple is not working. I didn't want to come right out and say "hey, the code you have posted on the website is wrong", but its...
Forum: Archive::Windows Servers 05-07-2002, 07:39 AM
Replies: 10
Views: 6,026
Posted By Boogahed
I can check for spaces but that wouldn't explain...

I can check for spaces but that wouldn't explain why the binary distribution exe works fine but the one I compile doesn't.
..and yes, I'm absolutely positive I'm compiling the right source. I've...
Forum: Archive::Windows Servers 05-07-2002, 06:33 AM
Replies: 2
Views: 4,023
Posted By Boogahed
Heya Wiz, I've also started a detailed...

Heya Wiz,

I've also started a detailed thread on this here:

http://www.eqemu.net/forums/showthread.php?s=&threadid=1869
Forum: Archive::Windows Servers 05-07-2002, 06:20 AM
Replies: 10
Views: 6,026
Posted By Boogahed
Any quest file will cause a crash when you hail...

Any quest file will cause a crash when you hail any npc, even a completely blank .qst file will make it crash.

I did create a simple .qst file for testing purposes and narrowed down the exact...
Forum: Archive::Windows Servers 05-07-2002, 03:27 AM
Replies: 10
Views: 6,026
Posted By Boogahed
Looks the same for the most part, I'm assuming...

Looks the same for the most part, I'm assuming you added the LUCLIN and BUILD_FOR_WINDOWS preprocessor defs.

...and yes I'm compiling the release config.
I decided to include this info:
...
Forum: Archive::Windows Servers 05-06-2002, 09:31 PM
Replies: 10
Views: 6,026
Posted By Boogahed
Please post your VC++ project settings

I've been trying to compile a fully working copy of ZoneNT.exe for about a week now. I have no problems compiling without warnings or errors, but the exe produced doesn't function the way it should,...
Forum: Archive::Development 05-03-2002, 12:06 PM
Replies: 15
Views: 8,039
Posted By Boogahed
You have to set the active configuration for the...

You have to set the active configuration for the exe you want to Build. It can be found under Build->Set Active Configuration.
Ive been setting mine for "World - Win32 Release" for World.exe and...
Forum: Archive::Windows Servers 05-03-2002, 11:53 AM
Replies: 4
Views: 5,372
Posted By Boogahed
Can you post the compiling options you use then? ...

Can you post the compiling options you use then?
I'd love to give it a shot.

Also, there's a configuration in there set up for GotFrags, in addition to the Debug and Release configurations, but...
Forum: Archive::Development 05-03-2002, 09:43 AM
Replies: 15
Views: 8,039
Posted By Boogahed
db.ini is used when you actually run the server,...

db.ini is used when you actually run the server, not during compiling.
Are you replacing the World.exe and ZoneNT.exe files in the binary distribution folder or are you trying to run them on their...
Forum: Archive::Windows Servers 05-03-2002, 09:20 AM
Replies: 4
Views: 5,372
Posted By Boogahed
Ok, I had a chance to speak with Hogie in...

Ok,

I had a chance to speak with Hogie in IRC today.
The only difference in our setup seems to be that he's compiling under WinXP Pro and I'm using Win2K Pro.

Why the OS would produce...
Forum: Support::Windows Servers 05-03-2002, 08:47 AM
Replies: 20
Views: 31,780
Posted By Boogahed
What "manual" are you referring to? I've yet to...

What "manual" are you referring to?
I've yet to find anything but the readme.txt
Forum: Archive::Windows Servers 05-03-2002, 08:39 AM
Replies: 4
Views: 5,372
Posted By Boogahed
Source Code distribution

Ok, I have a little problem with the source code.
Could we at least include some type of readme.txt along with it that describes what compiler it works with, and actually produces a working version...
Forum: Archive::Windows Servers 05-03-2002, 07:29 AM
Replies: 13
Views: 5,811
Posted By Boogahed
I'd be interested in helping you get this...

I'd be interested in helping you get this compiled.
I'll be on AIM as BoogahedFoH for the rest of the day. If theres another form of communication youd prefer, email, ICQ, IRC, etc, let me know.
Forum: Archive::Development 05-03-2002, 04:47 AM
Replies: 2
Views: 3,349
Posted By Boogahed
I've narrowed my problem down to the zone...

I've narrowed my problem down to the zone program.
My compiled version of world.exe works with the distro version of ZoneNT.exe running on top, but when I run my compiled version of ZoneNT.exe I...
Showing results 1 to 25 of 28

 
Forum Jump
   

All times are GMT -4. The time now is 01:48 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3