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Forum: Archive::Database/World Building 06-10-2003, 04:29 AM
Replies: 9
Views: 4,358
Posted By eq-chris
If your really intent on recreating EQlive, a...

If your really intent on recreating EQlive, a notion I just don't understand, then Allakhazams would be useful. The info for members is pretty extensive. I don't know that it's still the most...
Forum: Archive::Database/World Building 06-02-2003, 07:07 AM
Replies: 5
Views: 4,397
Posted By eq-chris
One way to fix the bouncing spawn is: 1....

One way to fix the bouncing spawn is:

1. Summon spawn to the palce you want him/her. ("#summon" with mob targeted).
2. Add spawn ("#npcspawn add" with mob targeted). This creates a clone of the...
Forum: Archive::Database/World Building 05-30-2003, 04:07 PM
Replies: 8
Views: 4,461
Posted By eq-chris
I don't remember the problem I had with 4, but it...

I don't remember the problem I had with 4, but it runs fine on 3.23.
Forum: Archive::Database/World Building 05-30-2003, 04:05 PM
Replies: 2
Views: 3,201
Posted By eq-chris
Type #spawn in game, with nothing else. It will...

Type #spawn in game, with nothing else. It will tell you what each entry is. There a little testing you can do for material or gender, and you'll understand everything.
Forum: Archive::Database/World Building 05-29-2003, 07:32 AM
Replies: 8
Views: 4,461
Posted By eq-chris
I was never able to get EQemu working with mysql...

I was never able to get EQemu working with mysql 4, though it runs perfectly on 3.23. Damndest thing.
Forum: Archive::Database/World Building 05-21-2003, 02:10 PM
Replies: 15
Views: 7,494
Posted By eq-chris
hehe repop won't work. you'll have to #zone and...

hehe repop won't work. you'll have to #zone and come back. repop just respawns from the db in memory when zone booted. you have to leave the zone and return, so zone server gets new "copy" of db....
Forum: Archive::Database/World Building 05-16-2003, 06:09 AM
Replies: 14
Views: 5,593
Posted By eq-chris
The great thing about alot of people doing...

The great thing about alot of people doing projects away from EQlive, is you can mysqldump, and then source a new file and poof! Brand new server in just 20 minutes. Start trading db's around and...
Forum: Archive::Database/World Building 05-16-2003, 03:35 AM
Replies: 4
Views: 3,625
Posted By eq-chris
what he said.

what he said.
Forum: Archive::Database/World Building 05-15-2003, 06:35 AM
Replies: 4
Views: 3,625
Posted By eq-chris
several more searches and I found what I was...

several more searches and I found what I was looking for.
Forum: Archive::Database/World Building 05-15-2003, 05:13 AM
Replies: 4
Views: 3,625
Posted By eq-chris
database relationship for spawns

The Apology: Excuse me if this has been answered somewhere else, i did multiple searches and couldn't find what I was looking for.

The Question: Is there a discussion somewhere on how the 5 table...
Forum: Archive::Database/World Building 05-15-2003, 05:05 AM
Replies: 14
Views: 5,593
Posted By eq-chris
I wouldn't worry about EQlive, it was designed to...

I wouldn't worry about EQlive, it was designed to have hundreds of people at the same time, dozens in a single zone. There's no need to emulate that if your not going to have that many people playing...
Forum: Archive::News 05-15-2003, 02:01 AM
Replies: 54
Views: 16,634
Posted By eq-chris
For those who don't understand why someone would...

For those who don't understand why someone would pay $50 bucks for an exclusive server, think for a few seconds. Cable costs you $50 a month. You can go through that much in a couple hours of...
Forum: Archive::Bugs 05-15-2003, 01:46 AM
Replies: 11
Views: 4,499
Posted By eq-chris
A system already exists in game to do that. Does...

A system already exists in game to do that. Does it not work for you?
Forum: Archive::Database/World Building 05-08-2003, 03:00 AM
Replies: 6
Views: 3,734
Posted By eq-chris
The heading numbers are 0-255. 0 being straight...

The heading numbers are 0-255. 0 being straight North, 191 East, 128 South, and 63 West. It's a counter clockwise circle, going up. That doesn't do you a bit of good until somone can tell you how...
Forum: Archive::Database/World Building 05-06-2003, 07:57 AM
Replies: 2
Views: 3,056
Posted By eq-chris
a) no b)not in my database c) no, but...

a) no

b)not in my database

c) no, but it takes like 30 seconds to zone and 30 to come back. I work on one zone, then zone to another, work on it and then zone back. Not alot of wasted time. Hot...
Forum: Archive::Database/World Building 05-05-2003, 09:42 AM
Replies: 6
Views: 3,734
Posted By eq-chris
I've never gotten a response when I asked the...

I've never gotten a response when I asked the same question. Noone knows or is telling how direction is decided. I also tried asking on IRC, and didn't get an answer. Good luck.
Forum: Archive::Tools 05-02-2003, 04:16 AM
Replies: 1
Views: 4,053
Posted By eq-chris
Skip EQAdmin, get MYSQL Front

Works better, works faster, and never crashes. If your access the db remotely, it's a must have.

It's no longer in development, but here is the last release.
...
Forum: Archive::Database/World Building 04-30-2003, 07:10 AM
Replies: 4
Views: 3,537
Posted By eq-chris
Half the fun is building your own.

Half the fun is building your own.
Forum: Archive::Database/World Building 04-30-2003, 06:27 AM
Replies: 0
Views: 3,479
Posted By eq-chris
Where is heading in database, for zoning?

I'm trying to fix navigation across Norrath. Is heading saved when you zone from one zone to another, or is it a field in database like xyz coords for zone.

For example, I'm zoning from Kithicor...
Forum: Archive::Database/World Building 04-30-2003, 06:23 AM
Replies: 2
Views: 3,045
Posted By eq-chris
I can't get into Crystal Caverns, Mines of Nurga,...

I can't get into Crystal Caverns, Mines of Nurga, and Veeshan's Peak. I get a "error loading doors". I asasume this is a database issue, specifically that the server doesn't know what to do if there...
Forum: Archive::Database/World Building 04-28-2003, 04:05 PM
Replies: 5
Views: 3,685
Posted By eq-chris
Thanks, I'll try that.

Thanks, I'll try that.
Forum: Archive::Database/World Building 04-28-2003, 07:25 AM
Replies: 5
Views: 3,685
Posted By eq-chris
Can you update mobs spawn coords in-game?

Is there a way to update a mobs XYZ coords in-game. I'm trying to fix the hopping mobs in Nektulos and elsewhere, and going into EQadmin and then back to the game is cumbersome.
Forum: Archive::Database/World Building 04-19-2003, 11:34 AM
Replies: 4
Views: 3,631
Posted By eq-chris
Several zones do this. Mines of Nurga is another....

Several zones do this. Mines of Nurga is another. I get an error while loading ""send doors ERROR no doors to send". I'm guessing this is a db problem.
Forum: Archive::Off Topic 04-16-2003, 02:57 PM
Replies: 20
Views: 11,945
Posted By eq-chris
The majority of chemical weapons components sold...

The majority of chemical weapons components sold to the Iraqis was during the early 80's by the Reagan administration. Want to know why Rumsfeld knows so much about Saddam? Check out the smiling...
Forum: Archive::General Discussion 04-16-2003, 05:22 AM
Replies: 17
Views: 5,018
Posted By eq-chris
In case anyone needs a lesson in why the human...

In case anyone needs a lesson in why the human race is doomed, this thread is it.
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