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Forum: Archive::Linux Servers 03-16-2003, 03:03 PM
Replies: 18
Views: 10,460
Posted By Ursine
GNU gdb Red Hat Linux (5.2.1-4) <snip> ...

GNU gdb Red Hat Linux (5.2.1-4)
<snip>
Core was generated by `./world'.
<snip>
(gdb) bt
#0 0x4207a4cb in strlen () from /lib/i686/libc.so.6
#1 0x400afdb6 in std::basic_ostream<char,...
Forum: Archive::Database/World Building 08-04-2002, 05:43 PM
Replies: 3
Views: 11,287
Posted By Ursine
I have a dumpspawns.txt file of Vex Thal. It's...

I have a dumpspawns.txt file of Vex Thal. It's missing some of the bosses we killed, but is otherwise complete. Is this something you can turn into a spawn DB for Vex Thall? here's a sample of the...
Forum: Archive::General Discussion 07-24-2002, 04:16 AM
Replies: 4
Views: 2,592
Posted By Ursine
Thanks for the implied compliment, Samurai. =) ...

Thanks for the implied compliment, Samurai. =) I doubt I'll be putting up the server again in the near future.

As fun as it was to "own" an EQ world, the segfaults made it impossible to...
Forum: Archive::Development 06-27-2002, 05:19 PM
Replies: 2
Views: 4,134
Posted By Ursine
There's a topic in this very forum about that. ...

There's a topic in this very forum about that. Currently it's only three topics below this one. =)

Basically, some of the includes need to have the .h dropped, and some of the source files...
Forum: Archive::Database/World Building 06-27-2002, 08:47 AM
Replies: 0
Views: 3,524
Posted By Ursine
Spawn DB Format Question...

I went over the EQ331 and EQ34 structures for spawn/npc tables and can't find any structure differences. Any reason we couldn't simply bring them over along with loot/loottable tables? I know the...
Forum: Archive::Windows Servers 05-31-2002, 12:34 PM
Replies: 20
Views: 9,078
Posted By Ursine
V. 3.3.1 #setallskill fix.

Code fix is courtesy of Image. I'm just rewriting it for dummies, like me.

Specifically the file to edit is <eqemubasedir>/zone/client.cpp

This assumes you know how to build the EQEmu from...
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