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Posts Made By:
T7g
Forum:
Archive::News
01-06-2003, 02:26 PM
Replies:
12
0.4.1 Release!
Views:
3,827
Posted By
T7g
fj33r my awesome suggestion for this version's...
fj33r my awesome suggestion for this version's codename thinger!
Forum:
Archive::Bugs
09-30-2002, 12:53 PM
Replies:
4
Bug and Feature (Request/Question)
Views:
4,100
Posted By
T7g
PoP AA menus are in the client, heres how to...
PoP AA menus are in the client, heres how to access them.
Create a char, level it to 60 or whatnot.
Execute #setaapts 500
Relog
When you log back in you should see two new tabs in the AA...
Forum:
Archive::News
06-17-2002, 10:06 AM
Replies:
44
Picture of EQEmu Dev Team
Views:
12,776
Posted By
T7g
Yes yes, truth is stranger than fiction. Heres...
Yes yes, truth is stranger than fiction. Heres me~
<img src="http://66.196.196.167/.t7g/rubi118.jpg">
<img src="http://66.196.196.167/.t7g/t7.jpg">
Forum:
Archive::Off Topic
05-31-2002, 08:01 AM
Replies:
2
Anyone?
Views:
3,831
Posted By
T7g
I couldn't pick just one Dev. I would have to...
I couldn't pick just one Dev. I would have to have like Hogie, Quag, Wes, and Lyenu~
Forum:
Archive::News
04-12-2002, 10:14 PM
Replies:
18
Loginserver Woes
Views:
6,233
Posted By
T7g
I for one don't care to release the loginserver...
I for one don't care to release the loginserver code or exes.. It was not made with the users in mind. That being said, I'm sure none of the devs have the time or even want to help people get it...
Forum:
Archive::Development
03-11-2002, 09:49 AM
Replies:
7
Inspect code
Views:
4,840
Posted By
T7g
/auction wtb good coders to work on emu, /tell...
/auction wtb good coders to work on emu, /tell one of the devs
Forum:
Archive::Development
03-08-2002, 07:59 AM
Replies:
7
Commands and access levels?
Views:
6,722
Posted By
T7g
You guys have the source, look for lines like...
You guys have the source, look for lines like these in client.cpp:
else if (strcasecmp(sep.arg[0], "#delacct") == 0 && admin >= 200)
Change the text in quotes to change the command name (This...
Forum:
Archive::Development
03-07-2002, 12:52 AM
Replies:
7
NPC Attack Coding
Views:
5,658
Posted By
T7g
Yeah, the formula for npc damage is in fact...
Yeah, the formula for npc damage is in fact (level * 2) + 2, I think thats with base npc str and such, some highlevel npcs have something applied to them that makes them hit more than that formula -...
Forum:
Archive::Development
02-23-2002, 08:09 PM
Replies:
6
Has anyone got snow to work yet?
Views:
4,913
Posted By
T7g
Snow is done, and it won't be #snow and #rain....
Snow is done, and it won't be #snow and #rain. It's now #weather, and it won't let you have snow and rain on at the same time (couldn't turn one of them off then) So weather is no longer an issue and...
Forum:
Archive::Development
02-22-2002, 01:59 AM
Replies:
6
Has anyone got snow to work yet?
Views:
4,913
Posted By
T7g
I coded the #snow command, it should go in the...
I coded the #snow command, it should go in the next version- but, I'm going to turn #rain, #snow, and #bloodrain into #weather (when I get a packet of blood rain) This all should be in the next...
Forum:
Archive::News
02-07-2002, 05:32 PM
Replies:
22
PacketCollector v0.1
Views:
6,355
Posted By
T7g
I emailed him too, but he never replied to me -...
I emailed him too, but he never replied to me - weak
Forum:
Archive::Windows Servers
02-02-2002, 10:40 AM
Replies:
3
Spawning ShopKeepers
Views:
4,217
Posted By
T7g
Yeah, remember it's class - not race. Race is...
Yeah, remember it's class - not race. Race is model, class is type of npc
Forum:
Archive::General Discussion
01-24-2002, 03:13 PM
Replies:
5
Damage System
Views:
2,864
Posted By
T7g
I asked Quag #4 a while back, when we'd be going...
I asked Quag #4 a while back, when we'd be going 'live' like the eq servers and he replied, '0.3.0?'
Forum:
Archive::General Discussion
01-20-2002, 05:39 PM
Replies:
7
now that tux site is out where can i get these files
Views:
3,298
Posted By
T7g
They're a bit busy working on the new version...
They're a bit busy working on the new version that doesn't require those files. If you didn't know, 0.2.0 will work with the current client. All you have to do is edit eqhost.txt. So, soon enough the...
Forum:
Archive::Development
01-19-2002, 03:41 PM
Replies:
28
Lets start out nice(With a new Item DB)
Views:
14,209
Posted By
T7g
Requests? Could you do Akkirus armor? Some of the...
Requests? Could you do Akkirus armor? Some of the posted Tunare drops along with Yelinak/Tormax/NToV drops? Theres a great resource of every ntov drop ingame. Would be nice to see the Vulak items in...
Forum:
Archive::General Discussion
01-19-2002, 02:53 PM
Replies:
20
Welcome!
Views:
8,001
Posted By
T7g
The project is fine, No coders were lost. Expect...
The project is fine, No coders were lost. Expect 0.2.0 to be a great release.
Forum:
Archive::General Discussion
01-19-2002, 08:37 AM
Replies:
3
is there a new website?
Views:
2,704
Posted By
T7g
this is the new one~
this is the new one~
Forum:
Archive::General Discussion
01-19-2002, 07:07 AM
Replies:
20
Welcome!
Views:
8,001
Posted By
T7g
I just registered Pyro, I'm up for doing whatever...
I just registered Pyro, I'm up for doing whatever is needed on the new boards.
Showing results 1 to 18 of 18
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