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Search: Posts Made By: kaldec
Forum: Archive::Development 05-23-2003, 10:43 AM
Replies: 2
Views: 5,369
Posted By kaldec
Thanks for the response! I can make sense of...

Thanks for the response! I can make sense of having an offset of 250 instead of 80, I would assume it's to account for placing a container in the trade window. I'll look more closely at the trade...
Forum: Archive::Development 05-22-2003, 08:48 PM
Replies: 2
Views: 5,369
Posted By kaldec
NPC Trading

I've been trying to work out some kinks I've had with NPC trading. The first problem I had was getting a bunch of "GetItemAt(X)" messages spamming my chat window. I looked through the code and...
Forum: Archive::Database/World Building 05-22-2003, 08:16 PM
Replies: 18
Views: 13,244
Posted By kaldec
While these scripts are great, they have some...

While these scripts are great, they have some rather nasty bugs. I've found two so far - one quickly and the other after several hours of debugging when a thorough reading of the new quest howto...
Forum: Archive::Database/World Building 05-22-2003, 06:54 PM
Replies: 5
Views: 3,473
Posted By kaldec
Is there a particular reason you are using the...

Is there a particular reason you are using the WesQuest code instead of the newer system? From the little time I've spent with the two systems, the new version seems to grant the scripter a lot...
Forum: Archive::Off Topic 05-22-2003, 04:48 PM
Replies: 8
Views: 4,023
Posted By kaldec
oops! My brain seems to have failed me. You...

oops! My brain seems to have failed me.

You want newegg, not egghead.

http://www.newegg.com
Forum: Archive::Off Topic 05-22-2003, 03:29 PM
Replies: 8
Views: 4,023
Posted By kaldec
I just built a machine about a month ago. Some...

I just built a machine about a month ago. Some tips:

Mushkin has 512MB PC2700 DDR RAM on Sale for $59, even with their shipping that's pretty cheap for decent RAM.

http://www.mushkin.com

I...
Forum: Archive::Development 05-21-2003, 07:11 PM
Replies: 17
Views: 10,056
Posted By kaldec
I apologize for not linking to something this...

I apologize for not linking to something this large, I'll do so in the future. I did update the diff against a new CVS grab tonight.

I've implemented the following variables that can be included...
Forum: Archive::Database/World Building 05-21-2003, 09:46 AM
Replies: 0
Views: 2,733
Posted By kaldec
Database Design

It was a tossup post this here instead of devel. I won't be offended if it is moved. :)

I'm trying to decide how I can best contribute to the project. With my experience,
I think it would be...
Forum: Archive::Development 05-21-2003, 02:42 AM
Replies: 17
Views: 10,056
Posted By kaldec
Sounds good. I'll see if I can figure out...

Sounds good.

I'll see if I can figure out how to separate questing and fighting tonight, and run some tests.
Forum: Archive::Development 05-20-2003, 06:06 PM
Replies: 17
Views: 10,056
Posted By kaldec
EXP modifier patch

This is my first attempt at modifying the code, so please go easy on me. :)

This is just a bit of code to allow admins to modify the amount of EXP earned, AAEXP earned, and the EXP bonus for...
Forum: Archive::Development 05-16-2003, 08:38 PM
Replies: 40
Views: 18,552
Posted By kaldec
How can I help?

I've been playing around with the emulator and DB for a week or so now, and have had a blast with it. I left EQ over 3 years ago, so it's been fun getting re-aquainted. Classes are done for the...
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