EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Showing results 1 to 8 of 8
Search took
0.00
seconds.
Search:
Posts Made By:
causticcoder
Forum:
Support::Windows Servers
11-25-2014, 11:53 AM
Replies:
2
Just update - Error in LoadSpawnGroups
Views:
4,687
Posted By
causticcoder
Just update - Error in LoadSpawnGroups
I just updated and this is popping up when zones load now.
[11.25. - 09:58:04] [COMMON__THREADS] Starting EQStreamFactoryWriterLoop with thread ID 928691968
[11.25. - 09:58:15] The next weather...
Forum:
Support::Windows Servers
11-07-2013, 02:24 PM
Replies:
5
Toxxulia
Views:
3,690
Posted By
causticcoder
Which is cool, but there is the POK that ask you...
Which is cool, but there is the POK that ask you to go to the new or old one, I will just tell everyone to go to the old one :)
Forum:
Support::Windows Servers
11-07-2013, 11:30 AM
Replies:
5
Toxxulia
Views:
3,690
Posted By
causticcoder
Oh, I see the database says "no combat" for this...
Oh, I see the database says "no combat" for this zone, is there a reason?
Forum:
Support::Windows Servers
11-07-2013, 11:28 AM
Replies:
5
Toxxulia
Views:
3,690
Posted By
causticcoder
Looking at the zone log I see this. [Debug]...
Looking at the zone log I see this.
[Debug] Player Arcana started below the zone trying to fix! (-718.000, 2102.000, 32.000)
When looking at the zone table the safe spot is -718, 2102, 26
Forum:
Support::Windows Servers
11-07-2013, 11:01 AM
Replies:
5
Toxxulia
Views:
3,690
Posted By
causticcoder
Toxxulia
I am having an issue with the new Toxxulia. I am getting the old familiar "too far away" message like the map file is not being read. My #bestz shows the map loading and it definitely is on the...
Forum:
Support::Windows Servers
11-05-2013, 09:35 AM
Replies:
5
Ruleset
Views:
4,561
Posted By
causticcoder
Must not be for every rule though, like...
Must not be for every rule though, like 'Bots:CreateBotCount' it appears to be on ruleset_id=1. Or maybe if no higher rule exists it goes to the lowest integer?
Forum:
Support::Windows Servers
11-04-2013, 11:21 AM
Replies:
4
Mob::TryWeaponProc
Views:
4,428
Posted By
causticcoder
Mob::TryWeaponProc
I am getting this in a zone when a player is in it.
[Error] A null Mob object was passed to Mob::TryWeaponProc for evaluation!
The zone restarts, the player said he was killing Gorenair but I...
Forum:
Support::Windows Servers
11-04-2013, 09:21 AM
Replies:
5
Discovered Items
Views:
4,992
Posted By
causticcoder
Nope, but I was definitely missing the rule.
Nope, but I was definitely missing the rule.
Showing results 1 to 8 of 8
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
08:45 AM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3