EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Showing results 1 to 12 of 12
Search took
0.00
seconds.
Search:
Posts Made By:
Lighted Shadows
Forum:
General::Server Discussion
11-11-2013, 12:51 AM
Replies:
1
Lighted Shadows (Titanium) Invite to Play
Views:
4,921
Posted By
Lighted Shadows
Server is up. I forgot to mention while we...
Server is up.
I forgot to mention while we are developing we will be down on Sundays to allow us to implement changes and work on the server. I know its a weekend day but we have real jobs also.
Forum:
General::Server Discussion
11-10-2013, 05:31 PM
Replies:
1
Lighted Shadows (Titanium) Invite to Play
Views:
4,921
Posted By
Lighted Shadows
Lighted Shadows (Titanium) Invite to Play
We have opened up a new server. For the time being it is being run off a test PC and 10/3 meg internet to Feel out interest in our project. If our population gets better we will migrate to an...
Forum:
Support::Windows Servers
11-09-2013, 08:01 PM
Replies:
2
Unable to convert EQ opcode
Views:
4,016
Posted By
Lighted Shadows
Unable to convert EQ opcode
I use Titanium Client from retail disk and have no issues but I noticed some people trying to login to my server appear to have RoF Client and this stuff pukes out into the log file.
Is this normal...
Forum:
Support::Windows Servers
11-09-2013, 05:31 PM
Replies:
4
No zoneserver available to boot up.
Views:
6,648
Posted By
Lighted Shadows
you are not having the same issue just looks like...
you are not having the same issue just looks like it. If when booting your server the get multiple zone start/stops I assume you followed the guide and loaded the database from...
Forum:
Support::Windows Servers
11-09-2013, 04:00 PM
Replies:
12
Errors when generating in CMake
Views:
9,706
Posted By
Lighted Shadows
LoL yea I can help you get a server running with...
LoL yea I can help you get a server running with the Titanium Client. Past that any changes as to stripping out content and modding classes and such is tinkering with code. I am capable of making...
Forum:
Support::Windows Servers
11-09-2013, 03:39 PM
Replies:
12
Errors when generating in CMake
Views:
9,706
Posted By
Lighted Shadows
Yea, it was a pain in the rear to get my server...
Yea, it was a pain in the rear to get my server even functional. The guides are out dated and even some of the links to the programs needed don't work or you get redirected to newer releases like...
Forum:
Support::Windows Servers
11-09-2013, 03:26 PM
Replies:
2
Character:RestRegenTimeToActivate not working
Views:
3,938
Posted By
Lighted Shadows
So // The client must have been out of combat...
So
// The client must have been out of combat for RuleI(Character, RestRegenTimeToActivate) seconds,
I am OK with that I understand now. I was testing it by casting speels on myself sitting in a...
Forum:
Support::Windows Servers
11-09-2013, 10:35 AM
Replies:
2
Character:RestRegenTimeToActivate not working
Views:
3,938
Posted By
Lighted Shadows
Character:RestRegenTimeToActivate not working
I been trying to get Character:RestRegenTimeToActivate to work
I set
Character:RestRegenPercent 10
Character:RestRegenTimeToActivate=30
When a player sits they do regen 10% every tick but no...
Forum:
Support::Windows Servers
11-08-2013, 10:35 PM
Replies:
6
New Character Items, Default Status, and Rule Sets
Views:
9,917
Posted By
Lighted Shadows
To better clarify my intention for bots is that...
To better clarify my intention for bots is that for the current time being I don't want common users to be able to use ALL bot commands, but I still will need them to work for Say GM/Admins.
can I...
Forum:
Support::Windows Servers
11-08-2013, 06:41 PM
Replies:
6
New Character Items, Default Status, and Rule Sets
Views:
9,917
Posted By
Lighted Shadows
Thank you got 1/2 my issues solved I would call...
Thank you got 1/2 my issues solved I would call that helpfull.
Just need to figure out the regen thing and if its possible to restrict specific bot commands.
Forum:
Support::Windows Servers
11-08-2013, 06:07 PM
Replies:
12
Errors when generating in CMake
Views:
9,706
Posted By
Lighted Shadows
It is still avalable ...
It is still avalable
http://www.microsoft.com/en-us/download/details.aspx?id=34673
Following this guide
http://www.eqemulator.net/wiki/wikka.php?wakka=WindowsServerSetupGuide
make sure...
Forum:
Support::Windows Servers
11-08-2013, 05:58 PM
Replies:
6
New Character Items, Default Status, and Rule Sets
Views:
9,917
Posted By
Lighted Shadows
New Character Items, Default Status, and Rule Sets
Thanks in advance to anyone who reads this and helps with these Issues.
Server is running and able to login via eqemulator login server I would like to change a few things and can't seam to find...
Showing results 1 to 12 of 12
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
11:08 PM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3