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Forum: Support::Linux Servers 02-20-2015, 01:47 AM
Replies: 12
Views: 8,315
Posted By vacare
OK, it's fixed. Don't know if it was the original...

OK, it's fixed. Don't know if it was the original code, or my faulty transcription, but something about the unsigned ints and bad bounding was causing the number to flip to the high end. I modified...
Forum: Support::Linux Servers 02-19-2015, 04:37 PM
Replies: 12
Views: 8,315
Posted By vacare
Hmm, I compiled the latest source and did all the...

Hmm, I compiled the latest source and did all the required DB updates, but brand new bots are still being created with the large HP value.

Failing anything else, I can probably find where that...
Forum: Support::Linux Servers 02-18-2015, 04:33 PM
Replies: 12
Views: 8,315
Posted By vacare
I wasn't! Looks like there there were a couple...

I wasn't! Looks like there there were a couple commits in early February I was missing. I'll integrate those first.

Out of curiosity, I haven't done a database update to a live install yet. I'm...
Forum: Support::Linux Servers 02-18-2015, 03:05 PM
Replies: 12
Views: 8,315
Posted By vacare
Thanks again everyone for the help so far. My...

Thanks again everyone for the help so far. My bots are now attacking, but I have a new an interesting defect - They are indestructible!

Their HP is way too high, based on the code. Here is an...
Forum: Support::Linux Servers 02-16-2015, 07:01 PM
Replies: 12
Views: 8,315
Posted By vacare
Fantastic. The base hp fix worked like a charm....

Fantastic. The base hp fix worked like a charm. Thanks so much everyone!
Forum: Support::Linux Servers 02-16-2015, 06:16 PM
Replies: 12
Views: 8,315
Posted By vacare
Awesome, thanks, everyone! I'll give this a shot...

Awesome, thanks, everyone! I'll give this a shot tonight.
Forum: Support::Linux Servers 02-16-2015, 06:14 PM
Replies: 4
Views: 7,540
Posted By vacare
Thanks everyone. OK, so there was a release...

Thanks everyone.

OK, so there was a release to the PEQ files just a few days ago! Thanks very much, I'll give this a shot!
Forum: Support::Linux Servers 02-16-2015, 02:32 AM
Replies: 4
Views: 7,540
Posted By vacare
PHPEditor out of sync with PEQ

So I installed the PHPEditor from the EQEmu repo about 3 weeks ago, using cavemandude's PEQ files from 8/15/14. Most of the PHPEditor works great, but the "Player" section seems out of sync.

The...
Forum: Support::Linux Servers 02-15-2015, 09:43 PM
Replies: 12
Views: 8,315
Posted By vacare
Ahhh, that makes sense. I had noticed when...

Ahhh, that makes sense. I had noticed when performing a #bot update that the HP were these very large negative numbers.

Yeah! If you don't mind posting the code, that would be awesome! Thanks! It...
Forum: Support::Linux Servers 02-15-2015, 08:20 PM
Replies: 12
Views: 8,315
Posted By vacare
Bots won't melee attack

Hello again,

So I am loving the bots. I have saved a variety of bots to form parties with my PC character, and they are very smart. The casters work perfectly, buffing and healing and casting...
Forum: Support::Linux Servers 02-14-2015, 05:18 PM
Replies: 5
Views: 7,505
Posted By vacare
That did the trick! Thanks. I can now create and...

That did the trick! Thanks. I can now create and spawn bots. Will take some more digging to figure out healrotations and stuff, but I just wanted to thank you for solving this thread for me!
Forum: Support::Linux Servers 02-13-2015, 08:44 PM
Replies: 5
Views: 7,505
Posted By vacare
Yeah, the Debian 7 instructions don't mention the...

Yeah, the Debian 7 instructions don't mention the compiler options for bots, but the Debian 6 wiki article does. Debian 6 instructions agree with this link:
...
Forum: Support::Linux Servers 02-13-2015, 02:15 PM
Replies: 5
Views: 7,505
Posted By vacare
Thanks for the reply! I don't think bots are...

Thanks for the reply! I don't think bots are mentioned anywhere in the Debian 7 guide, but I will do a recompile to make sure it's not there somewhere.
Forum: Support::Linux Servers 02-12-2015, 10:44 PM
Replies: 5
Views: 7,505
Posted By vacare
installing bots after the fact

Hello everyone,

So I'm a few weeks into my Debian 7 install, and loving it - both playing and modding.

The next thing I wanted to tackle was bots. However, the default install (using the Debian...
Forum: Support::Linux Servers 02-07-2015, 11:41 PM
Replies: 2
Views: 6,356
Posted By vacare
I had not! I knew it was likely a cache issue,...

I had not! I knew it was likely a cache issue, but I wasn't sure where the cache was or how to reset it! I now remember shared_memory.exe ... thank you so much! That did the trick, and now it works...
Forum: Support::Linux Servers 02-07-2015, 11:09 PM
Replies: 2
Views: 6,356
Posted By vacare
Loot drop modifications

Hello,

So I am playing around with various settings, and I've bumped into the first one that has stumped me. It is the loottable/lootdrop system. (Using Cavemandude's 8-15-14 PEQ files and the...
Forum: Support::Linux Servers 02-07-2015, 01:13 PM
Replies: 2
Views: 4,754
Posted By vacare
Ahh, gotcha. That makes sense, then! Thanks so...

Ahh, gotcha. That makes sense, then! Thanks so much for the reply.
Forum: Support::Linux Servers 02-07-2015, 12:50 PM
Replies: 2
Views: 4,754
Posted By vacare
Some zones have passive monsters

Hello,

So I've been playing in my server for a week or two, and it's been great. However, I noticed today that some zones have passive monsters. In these zones, I cannot attack the monsters (no...
Forum: Support::Linux Servers 02-01-2015, 01:53 PM
Replies: 1
Views: 4,859
Posted By vacare
Nevermind, I'm an idiot. I just forgot to run...

Nevermind, I'm an idiot. I just forgot to run shared_memory before launching world.

Problem solved: user error (as predicted)
Forum: Support::Linux Servers 02-01-2015, 01:12 PM
Replies: 1
Views: 4,859
Posted By vacare
Gloomingdeep not loading

Hello,

So I successfully set up a server on my local machine using the Debian VM guide, and it worked great. I then attempted to perform the same steps on a DititalOcean hosted VM (for faster...
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