Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 1 to 11 of 11
Search took 0.02 seconds.
Search: Posts Made By: bingram
Forum: General::General Discussion 11-13-2025, 07:19 PM
Replies: 6
Views: 3,433
Posted By bingram
Network protocols / messaging formats are...

Network protocols / messaging formats are generally not protected by copyright and they probably didn't file a patent for the underfoot messaging protocol (which I'm using), and if they did, it will...
Forum: General::General Discussion 11-12-2025, 01:42 PM
Replies: 6
Views: 3,433
Posted By bingram
Yes, I have nothing belonging to EverQuest...

Yes, I have nothing belonging to EverQuest (except some placeholder icons that I'm getting rid of).

I currently use the eq emulator login server and I was just trying to clarify whether or not I...
Forum: General::General Discussion 11-12-2025, 01:26 PM
Replies: 6
Views: 3,433
Posted By bingram
I have my own client and my own content: ...

I have my own client and my own content:
https://youtu.be/X6OEVcUehQU?si=CRHO1XXTQ4vWRsdc
Forum: General::General Discussion 11-12-2025, 01:38 AM
Replies: 6
Views: 3,433
Posted By bingram
New TOS

The new terms of service are a bit confusing to me.

I can totally understand that to use the eqemulator.org login server, you would need to agree to the new TOS. Is this all that has changed? For...
Forum: General::General Discussion 11-21-2024, 09:25 AM
Replies: 2
Views: 30,515
Posted By bingram
New Game (In Development) Running on EQ Emulator

I've spent about 4 years making a new client that runs on EQ Emulator. It uses a slightly modified server (so that I can support a classless system), with only about 40 or so lines of code that is...
Forum: General::General Discussion 11-12-2023, 05:42 AM
Replies: 1
Views: 26,372
Posted By bingram
BlackBurrow in New Game Client (Just For Fun)

We loaded up Blackburrow for fun!

https://youtu.be/pTj3JXCzJMY?si=qsvWaXhujM8jVrMI
Forum: Development::Development 06-08-2023, 12:59 AM
Replies: 0
Views: 33,306
Posted By bingram
Opcode 0xA505 in Zonestream

Does anyone know what this opcode is for? I cannot seem to find it in the code or in the .conf files. It appears to happen when there are connectivity issues.

Thanks!
Forum: Development::Development 02-02-2022, 07:00 PM
Replies: 1
Views: 30,777
Posted By bingram
Run/Walk Animations w/ Custom Client

I figured out my issue with sending an animation to the server. It is the animation variable in PlayerPositionUpdateClient_Struct after all. I just needed to deal with the 10 bit unsigned variable...
Forum: Development::Development 02-01-2022, 11:11 PM
Replies: 1
Views: 30,777
Posted By bingram
Run/Walk Animations

Can some developer give me an idea on how to send run/walk animations when moving a character around in a custom client? I've tried using OP_Animation and sending values in the animation field in the...
Forum: Support::Windows Servers 11-25-2021, 11:27 AM
Replies: 1
Views: 10,408
Posted By bingram
I figured out that the aa_id in...

I figured out that the aa_id in character_alternate_abillities should be from aa_ranks, not aa_ability.
Forum: Support::Windows Servers 11-24-2021, 08:04 PM
Replies: 1
Views: 10,408
Posted By bingram
Creating a new AA

I was hoping to create a new AA using the SQL code below. I haven't been able to get it to work. Is it possible? Thanks!

/* CREATE NEW AA */
set @db_str_maxid = (select max(id) from db_str);...
Showing results 1 to 11 of 11

 
Forum Jump
   

All times are GMT -4. The time now is 04:57 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3