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Posts Made By:
Doomhead
Forum:
Archive::General Discussion
09-22-2003, 09:50 AM
Replies:
33
Just curious as to legality....
Views:
10,900
Posted By
Doomhead
Ok here's my 2 cents on this. As stated...
Ok here's my 2 cents on this.
As stated before, eqemu is unique code made by the wonderful devs and is not copying sony's server code. Eqemu is simply making their code work with sony's code. I...
Forum:
Archive::Tools
09-22-2003, 09:02 AM
Replies:
5
sql module for perl?
Views:
4,861
Posted By
Doomhead
Lost my power and someone else got my IP. It's...
Lost my power and someone else got my IP. It's updated now so it will work now.
BTW thanks for the info, i'll look into it.
Forum:
Archive::Tools
09-18-2003, 08:34 AM
Replies:
5
sql module for perl?
Views:
4,861
Posted By
Doomhead
sql module for perl?
Anyone know if there is a module for PERL that can access an sql database?
When the devs come out with a stable 5.0, I want to make some web cgi apps that can access and alter the database. I also...
Forum:
Archive::Off Topic
09-18-2003, 08:17 AM
Replies:
20
Poll:
msn or aim? which is better
Views:
7,381
Posted By
Doomhead
Re: .
It's called "e-mail" and "forums." I don't like people bothering me on IM. If they want to bother me, they can email me, contact through forums, or send me tells in game. This is all I need.
Forum:
Archive::Off Topic
09-17-2003, 11:57 AM
Replies:
20
Poll:
msn or aim? which is better
Views:
7,381
Posted By
Doomhead
I would have to say neither. and damn anything...
I would have to say neither. and damn anything else with adware or spyware!
Forum:
Archive::General Support
09-04-2003, 01:20 PM
Replies:
16
Patients isnt a vurtue, its torcher
Views:
7,982
Posted By
Doomhead
/agree daxin Merth has been more helpful...
/agree daxin
Merth has been more helpful then harmful at least to me
/sigh
About ready to pull out my hair waiting for the dev team to roll out DR3 but I am a patient man when I want to...
Forum:
Archive::Quests
09-04-2003, 09:54 AM
Replies:
3
random quest rewards
Views:
4,026
Posted By
Doomhead
Hmm, guess no one knows how to do this. Guess...
Hmm, guess no one knows how to do this. Guess this would be a feature request for future release if one of the admins would be so kind as to move this topic to the appropriate board.
Forum:
Archive::Windows Servers
08-29-2003, 06:00 AM
Replies:
3
Eqclient lockup
Views:
3,594
Posted By
Doomhead
I assure you there is nothing wrong with...
I assure you there is nothing wrong with boot5zones.bat, and the INI files. I spent 1 night just making sure these files are correct. But if you insist, I'll post them when I get some time at home :)
Forum:
Archive::General Discussion
08-28-2003, 07:47 AM
Replies:
11
Unbearable Site Performance
Views:
3,253
Posted By
Doomhead
Merth, I don't have any problems with this site....
Merth, I don't have any problems with this site. It may just be your computer or ISP.
Forum:
Archive::Database/World Building
08-27-2003, 12:43 PM
Replies:
3
PoP!!!Mob DB!?!?!
Views:
3,664
Posted By
Doomhead
DB = Database /doh :?
DB = Database
/doh :?
Forum:
Archive::Windows Servers
08-27-2003, 06:13 AM
Replies:
3
Eqclient lockup
Views:
3,594
Posted By
Doomhead
Eqclient lockup
Working with version 0.5.0DR2 with minilogin
I can log on to login server, I can get to character select screen, I can create new characters, but the EQ client locks up when I try to enter world....
Forum:
Archive::Windows Servers
08-22-2003, 09:52 AM
Replies:
4
1054 help
Views:
3,488
Posted By
Doomhead
aye thanks.
aye thanks.
Forum:
Archive::Windows Servers
08-22-2003, 09:19 AM
Replies:
4
1054 help
Views:
3,488
Posted By
Doomhead
I tried to rebuild the database with db.sql and...
I tried to rebuild the database with db.sql and Drawde's Worlddata 1.1 final.
How do you delete the existing database so I can start from scratch and try with just db.sql?
Forum:
Archive::Windows Servers
08-22-2003, 08:47 AM
Replies:
4
1054 help
Views:
3,488
Posted By
Doomhead
1054 help
I've looked throughout the board and found nothing about the problem I am having.
This is with version 0.5.0DR2. I am able to compile with no problems. I can get to server select, I can get to...
Forum:
Archive::Quests
08-19-2003, 12:23 PM
Replies:
3
random quest rewards
Views:
4,026
Posted By
Doomhead
random quest rewards
I was reading through the new quest system, and the scripting seems very similar to the PERL scripting that I do so I am right at home for making quests with this system (as soon as dev team comes...
Showing results 1 to 15 of 15
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