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Posts Made By:
Aeolwind
Forum:
Quests::Q&A
03-30-2010, 08:27 PM
Replies:
5
Quest script handling
Views:
4,979
Posted By
Aeolwind
I'm going to assume you are using global...
I'm going to assume you are using global variables for this. If that is the case you may want to use different variable values and have your watchers scan for specific values of said variable...
Forum:
Quests::Q&A
03-02-2010, 10:15 PM
Replies:
2
Day/Night Spawning issues
Views:
11,197
Posted By
Aeolwind
Ok, I got this working and I wanted to post a...
Ok, I got this working and I wanted to post a walk through for folks that might be running into problems getting day/night to work correctly through the database. If working it is far less intensive...
Forum:
General::General Discussion
02-18-2010, 04:17 PM
Replies:
4
Hi 2 any OldSchool Errolisi Marr Friends! Come play on Classic with me and the Dorf!!
Views:
3,647
Posted By
Aeolwind
Yo Froog, Aeolwind here, from SF/MF/Magister on...
Yo Froog, Aeolwind here, from SF/MF/Magister on Emarr. I'm one of the content developers at P1999. Good to see some old faces!
Forum:
Quests::Q&A
02-13-2010, 03:54 PM
Replies:
2
Day/Night Spawning issues
Views:
11,197
Posted By
Aeolwind
Day/Night Spawning issues
Running into an issue with day/night spawnings. My day mobs insta depop and my night mobs won't pop at all.
I've found it has something to do with con_value, but I have no idea what that value...
Forum:
Quests::Q&A
11-16-2009, 03:55 PM
Replies:
1
using a $mob function GetTopHate
Views:
4,311
Posted By
Aeolwind
using a $mob function GetTopHate
Trying to use GetTopHate() from the $mob objects and it doesn't work out of the box as
$target = $mob->GetTopHate();
I know I need to get it into the $npc stuff, but I'm failing at getting it...
Forum:
Quests::Q&A
02-26-2009, 04:41 PM
Replies:
7
Scripting Bzzazzt (EVENT_DEATH)
Views:
6,179
Posted By
Aeolwind
Best way
I guess the best way to do it is copy the Bzz in the data base twice more. Affix each one to a specific spot and name the PL files based on the npctypeid. I haven't been able to mess with this as...
Forum:
Quests::Q&A
02-23-2009, 11:36 AM
Replies:
7
Scripting Bzzazzt (EVENT_DEATH)
Views:
6,179
Posted By
Aeolwind
Ahh, so we'll need 3 Bzzazzt's in the DB, one for...
Ahh, so we'll need 3 Bzzazzt's in the DB, one for each spawn and then name the PL's after the spawnID & write the repspective code for each?
Forum:
Quests::Q&A
02-23-2009, 10:41 AM
Replies:
7
Scripting Bzzazzt (EVENT_DEATH)
Views:
6,179
Posted By
Aeolwind
Scripting Bzzazzt (EVENT_DEATH)
I'm working on scripting Sky for Project 1999. I have a sample of code for event death spawns on Pegasus isle which I'm cleaning up & fixing. I'm curious as to how you have different spawn codes...
Showing results 1 to 8 of 8
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