EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Showing results 1 to 14 of 14
Search took
0.00
seconds.
Search:
Posts Made By:
Flecko
Forum:
Archive::Windows Servers
04-08-2003, 09:46 AM
Replies:
2
Multiple logons for 1 IP address on a LAN server.
Views:
3,345
Posted By
Flecko
Thanks, I'll just have to play with it and see if...
Thanks, I'll just have to play with it and see if I can come up with something. Maybe if it comes down to it, I'll just have to have 1 account per IP.
Oh well, its nice that they released the...
Forum:
Archive::News
04-08-2003, 09:42 AM
Replies:
48
Poll:
GuildWars Poll
Views:
14,906
Posted By
Flecko
You guys honestly think that 100 is too much? ...
You guys honestly think that 100 is too much?
I mean, not everyone that is playing at one time is going to be trying to raid cities or playerkill. There are a few other things to do in the game,...
Forum:
Archive::Windows Servers
04-07-2003, 03:52 PM
Replies:
2
Multiple logons for 1 IP address on a LAN server.
Views:
3,345
Posted By
Flecko
Multiple logons for 1 IP address on a LAN server.
I have set up a LAN server, and plan on spending some time playing at my brothers house. The problem is, he and his wife and kids share a computer, and they all play EQ. I was wondering, is it...
Forum:
Archive::General Discussion
04-06-2003, 08:49 AM
Replies:
5
Thanks a bunch for EQEMU
Views:
2,232
Posted By
Flecko
I agree, EQEmu is great. Its come a long ways. ...
I agree, EQEmu is great. Its come a long ways.
And to answer your question, use the database linked to here: http://forums.eqemu.net/viewtopic.php?p=35144#35144
It has alot of spawns and almost...
Forum:
Archive::General Discussion
03-31-2003, 10:15 AM
Replies:
3
Login servers are still down?
Views:
2,035
Posted By
Flecko
Hrm...let me offer some assistance. Set up...
Hrm...let me offer some assistance.
Set up your own server. Heck...there's even an easy to use hack for the tutorial EQ.exe that lets you load up any map.
There are more important things in...
Forum:
Archive::General Discussion
03-28-2003, 09:54 AM
Replies:
6
Login Down - ETA?
Views:
2,365
Posted By
Flecko
I don't speak for everyone but I think I can...
I don't speak for everyone but I think I can answer your question.
WHEN THEY'RE UP!
So in short, try not to ask...
-Flecko
Forum:
Archive::News
03-27-2003, 07:31 PM
Replies:
15
Level testing...
Views:
5,427
Posted By
Flecko
I jumped on and gave it a quick run. I found a...
I jumped on and gave it a quick run. I found a couple things that you're probably already aware of, but I'll say them just to be sure.
Can't hand in my guild note at start(pretty sure thats quest...
Forum:
Archive::General Discussion
02-23-2002, 05:38 AM
Replies:
6
Dmca
Views:
2,922
Posted By
Flecko
Ok thanks. I was just wondering. -Flecko
Ok thanks. I was just wondering.
-Flecko
Forum:
Archive::General Discussion
02-22-2002, 12:44 PM
Replies:
6
Dmca
Views:
2,922
Posted By
Flecko
Dmca
What happened to my thread about the DMCA? No longer exists? Sorry if I caused anyone trouble. If anyone knows why, email me or PM me. Thanks.
-Flecko
Forum:
Archive::General Discussion
02-18-2002, 12:57 PM
Replies:
25
What exactly is the 'final product' going to entail?
Views:
8,123
Posted By
Flecko
See, the worst part about what you're saying on...
See, the worst part about what you're saying on waiting on spawns is this: What if all the spawns where there when you needed them? Would make the epic quests alot shorter. It seems that each classes...
Forum:
Archive::Development
02-18-2002, 08:55 AM
Replies:
9
Need info on Kelethin merchants
Views:
5,467
Posted By
Flecko
If you still need help, just say. I know Kelethin...
If you still need help, just say. I know Kelethin inside and out. I've played 5 characters through there and I have a good working knowledge of most the merchants. Just let me know.
-Flecko
Forum:
Archive::General Discussion
02-13-2002, 06:14 PM
Replies:
25
What exactly is the 'final product' going to entail?
Views:
8,123
Posted By
Flecko
I realize that in any sort of programming, there...
I realize that in any sort of programming, there are alot of 'unkowns' and 'x-factors' as I like to call them. The formulas and equations that drive your game. Falling damage, skill increases,...
Forum:
Archive::General Discussion
02-12-2002, 07:40 PM
Replies:
25
What exactly is the 'final product' going to entail?
Views:
8,123
Posted By
Flecko
I assure you, I wasn't looking for flame =P ...
I assure you, I wasn't looking for flame =P
I know this project is far from complete, but reading through that content creation thread really scared me. I really appreciate what the authors of...
Forum:
Archive::General Discussion
02-12-2002, 06:30 PM
Replies:
25
What exactly is the 'final product' going to entail?
Views:
8,123
Posted By
Flecko
What exactly is the 'final product' going to entail?
I read that post about "content creation" and I just don't get it. Isn't the point of this everquest server emulator to actually emulate a real LIVE everquest server? I for one would love to bring my...
Showing results 1 to 14 of 14
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
04:26 PM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3