Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 1 to 25 of 36
Search took 0.00 seconds.
Search: Posts Made By: smuggler
Forum: General::General Discussion 03-28-2005, 05:24 PM
Replies: 38
Views: 24,454
Posted By smuggler
me + spring break + everquest = packet party ...

me + spring break + everquest = packet party

i'll get some stuff during the week. i'll probably die a lot on live. heh...
Forum: Archive::General Discussion 05-02-2004, 06:52 PM
Replies: 15
Views: 5,724
Posted By smuggler
class balancing

yeah CH is toast on the server im working on too, instead, clerics get faster heals...

trying to make PvP the main focus of the server, not high end raiding

trying to keep the classes at least...
Forum: Archive::Development 04-30-2004, 09:38 PM
Replies: 2
Views: 4,520
Posted By smuggler
eh?

sorry, i'm a bit confused by this

in each of the added values in that formula, TRUNC is a multiplier..

so, if at any time trunc is zero, then each of the added values will be zero

so, if...
Forum: Archive::Development 04-30-2004, 09:19 PM
Replies: 2
Views: 3,581
Posted By smuggler
hehehe

Noted topic movement! (You have gotten better at posting! (36))
Forum: Archive::Database/World Building 04-30-2004, 10:46 AM
Replies: 8
Views: 4,304
Posted By smuggler
yeah

movies in general are getting more and more poopie...

but kill bill is sort of a throwback.
Forum: Archive::Bugs 04-28-2004, 07:15 PM
Replies: 3
Views: 4,291
Posted By smuggler
hmm

is there no way to have the variables set back to defaults after a duration?

or were you championing induvidual variables for each player char?

*whoosh* most of that went about 19 inches over...
Forum: Archive::Off Topic 04-26-2004, 05:25 AM
Replies: 17
Views: 8,559
Posted By smuggler
Re: yeah

he was indeed...

fish heads anyone?
Forum: Archive::General Discussion 04-26-2004, 05:21 AM
Replies: 39
Views: 14,591
Posted By smuggler
that's true, image

maybe MMORPG's should license their software to induvidual servers for a flat rate, and then the servers could charge monthly fees...

the only problem is that the gaming population might become so...
Forum: Archive::Database/World Building 04-25-2004, 06:01 PM
Replies: 8
Views: 4,304
Posted By smuggler
hehe...

thanks Jezebell, yours is cool too

Shadow-Wolf, have you seen kill bill volume 2 yet?

i'm guessing by your distaste for my avatar that that's a 'no'

go out and see the movie... then you'll...
Forum: Archive::General Discussion 04-25-2004, 05:57 PM
Replies: 39
Views: 14,591
Posted By smuggler
hehe, nice

i edited my eqstr_us.txt file so that whenever my target is out of my attack range, it says

"Your foe is too far away, get closer idiot."

and when you try to bind in the wrong zone it says
...
Forum: Archive::General Discussion 04-25-2004, 05:11 PM
Replies: 15
Views: 5,724
Posted By smuggler
sharing the customization

i'm working on a completely custom items/tradeskills database right now...

i'd be more than willing to share it, but there's no way i'm going to hand write such a hugeass sql file... is there a...
Forum: Archive::General Discussion 04-25-2004, 04:58 PM
Replies: 39
Views: 14,591
Posted By smuggler
windsofwar

yes, exactly, we bought the software, what we do with it is none of their concern unless we're making money off of it

case closed.

and.. as far as this brown on my nose... well, i don't know...
Forum: Archive::Off Topic 04-25-2004, 04:06 PM
Replies: 17
Views: 8,559
Posted By smuggler
yeah

seems that way...

i would say that sam is the angry one and spike is the annoying one, that's just 3rd person input.
Forum: Archive::General Discussion 04-25-2004, 03:17 PM
Replies: 39
Views: 14,591
Posted By smuggler
nice, windcatcher

Windcatcher, as one of the premier coders in the community, it was already common knowledge that you are, indeed, a professional gentleman of leisure.

having read your above post, i must kneel...
Forum: Archive::General Discussion 04-25-2004, 03:15 PM
Replies: 39
Views: 14,591
Posted By smuggler
wow... nice

ah, well i knew that EQEmu was legal, but i was just kind of laughing at verant because they think it isn't...

their ignorance will be the death of no man.
Forum: Archive::Database/World Building 04-25-2004, 01:43 PM
Replies: 0
Views: 2,888
Posted By smuggler
editing source code...

started working on the DR source. thanks devs!
Forum: Archive::Database/World Building 04-25-2004, 01:05 PM
Replies: 8
Views: 4,304
Posted By smuggler
ahh

i was kinda thinking the same way, en for english and us for united states, but i did not know that the en file was no longer used. thanks for your help!
Forum: Archive::Database/World Building 04-25-2004, 01:04 PM
Replies: 4
Views: 3,444
Posted By smuggler
hmm thats cool

i'll give it a try and get back to you with the results, i'm sure i'll have to tinker with a it a bit...

thanks, killspree
Forum: Archive::Database/World Building 04-24-2004, 09:13 PM
Replies: 4
Views: 3,444
Posted By smuggler
eh, going to bed.. just thought i should mention...

not voting for lasers is the same as voting against them. what have we become?
Forum: Archive::Database/World Building 04-24-2004, 09:00 PM
Replies: 8
Views: 4,304
Posted By smuggler
us vs en? dealing with spells_us and eqstr_us

Both my spell and my string txts have two files, spells_en.txt/spells_us.txt and eqstr_en.txt/eqstr_us.txt

When I edit the spells or strings with Mongrel's Spell editor, only the _us file is...
Forum: Archive::General Discussion 04-24-2004, 08:43 PM
Replies: 39
Views: 14,591
Posted By smuggler
EULA, what a sad thing...

I was searching through all the TXT docs in my Emu directory, and when I opened Sony's EULA file, I spotted this out of the corner of my eye and couldn't help but laugh...



According to the...
Forum: Archive::Database/World Building 04-24-2004, 03:31 PM
Replies: 9
Views: 3,981
Posted By smuggler
class/race? skill caps? these cant be...

class/race?

skill caps?

these cant be edited as fas as i know, if there is a tool that does allow these to be edited, i would be glad to find it.

there is something that occurs to me,...
Forum: Archive::Database/World Building 04-24-2004, 03:13 PM
Replies: 4
Views: 3,444
Posted By smuggler
linking spawns...

I'm trying to link all the mobs in an entire zone, Guards, Merchants, Guild Masters, and just straight NPCS...

Intentions:

Trying to get it so that if all the NPCs in a city are killed, it will...
Forum: Archive::Database/World Building 04-24-2004, 02:42 PM
Replies: 9
Views: 3,981
Posted By smuggler
Yeah

Anybody out there wanna give the proverbial code Rook a little advice about editing le source? I'm sure it wouldn't be so difficult once I got myself started, but I'm looking for a little advice.. I...
Forum: Archive::Development 04-24-2004, 01:42 PM
Replies: 4
Views: 5,514
Posted By smuggler
Sorry to be the bearer of foul news...

I'm afriad the the reason why your wisp pops up as a human is, in all likelyhood, because you are in a zone whose 3d package file (i believe that it's a .s3d file but I might be wrong) does not...
Showing results 1 to 25 of 36

 
Forum Jump
   

All times are GMT -4. The time now is 05:58 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3