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Forum: Archive::Tools 06-13-2003, 10:41 PM
Replies: 4
Views: 4,445
Posted By Jay
Great job Wind!!

Great job Wind!!
Forum: Archive::Tools 06-13-2003, 09:06 AM
Replies: 18
Views: 10,767
Posted By Jay
You have to replace lights.wld and objects.wld...

You have to replace lights.wld and objects.wld too as well as all textures involved in the zone. I believe Windcatcher has already figured out how to do this, so I do not presume it to be a problem.
Forum: Archive::Tools 06-12-2003, 12:13 PM
Replies: 18
Views: 10,767
Posted By Jay
Excellent work Wind. Thanks to you it's becoming...

Excellent work Wind. Thanks to you it's becoming easier and easier to create custom zones.
Forum: Archive::Tools 06-11-2003, 02:50 AM
Replies: 6
Views: 5,235
Posted By Jay
Way to go Windcatcher!! Now I can bust out...

Way to go Windcatcher!! Now I can bust out custom levels at much faster speeds!
Forum: Archive::Tools 06-09-2003, 09:57 AM
Replies: 7
Views: 4,908
Posted By Jay
Ok, I've been playing with the tool a bit and I...

Ok, I've been playing with the tool a bit and I must say it is VERY easy to use! Many thanks Windcatcher! Finally I have the ability to create all new zones based off of my writings. I hope...
Forum: Archive::Tools 06-08-2003, 07:36 AM
Replies: 7
Views: 4,908
Posted By Jay
Hey Windcatcher! Nice tool! This is what I have...

Hey Windcatcher! Nice tool! This is what I have been waiting for!

One quick simple question though, I hate to ask even. In your documentation you state that it IS possible with OpenZone to...
Forum: Archive::Development 05-26-2003, 06:41 AM
Replies: 8
Views: 6,932
Posted By Jay
I don't think so. I've been waiting on the...

I don't think so. I've been waiting on the sidelines for it to be figured out so I can begin making new zones in 3D Max. I've done a little research on the side and asked a few of my fellow friends...
Forum: Archive::Bugs 05-11-2003, 07:13 AM
Replies: 1
Views: 2,710
Posted By Jay
Feature Request for Custom Content Worlds

I believe this was addressed before, but I cannot remember. I was curious if there were any development plans to add the ability to control player starting zones/points via the SQL database?

Some...
Forum: Archive::Bugs 01-10-2003, 10:10 AM
Replies: 38
Views: 14,776
Posted By Jay
Perhaps this has already been addressed, but if...

Perhaps this has already been addressed, but if it hasn't I would like to see the faces attribute in the npc_types show up in-game. I'm pretty happy with everything else. WTG Devs!
Forum: Archive::Database/World Building 07-07-2002, 09:11 AM
Replies: 2
Views: 3,502
Posted By Jay
Sadly just the standard items. I used Lurker's...

Sadly just the standard items. I used Lurker's converter and got them to work to a point. I haven't come across any items that had problems as of yet, but the Chaos Theory is still in play.
Forum: Archive::Database/World Building 07-05-2002, 03:20 PM
Replies: 2
Views: 3,502
Posted By Jay
Jay's Database | Version 0.0.2 [EqEmu 0.3.4 Compatable]

Another quick update, or a growth to be more accurate. Again there is a very high collection of spawn points with random NPCs.

The following zones are spawned in this release:
The Estate of...
Forum: Archive::Database/World Building 07-01-2002, 10:24 AM
Replies: 0
Views: 2,922
Posted By Jay
Jay's Database | Version 0.0.1

Just thought I'd release a public DB for EQEmu 0.3.4. This release is a basic zone structure with npcs; it still needs to be polished after I finish all of Faydwer. This release consists of:
...
Forum: Archive::Bugs 06-13-2002, 12:47 PM
Replies: 4
Views: 5,224
Posted By Jay
It is quite simple to utilize the random...

It is quite simple to utilize the random spawning. You simply need to know the variaitons of spawns for the single spawn location. And levels can be random as well. Just create the individual npcs...
Forum: Archive::Database/World Building 05-04-2002, 11:49 AM
Replies: 1
Views: 5,722
Posted By Jay
I just started using it. You can process the...

I just started using it. You can process the binary logs into text files and manually insert the information. It is nice! It gives very accurate NPC data, including what they have equiped, correct...
Forum: Archive::Database/World Building 04-28-2002, 08:57 AM
Replies: 7
Views: 5,037
Posted By Jay
Heh, I too am working on a RPG. Though I am...

Heh, I too am working on a RPG. Though I am learning c++ for the first time after two years of VB and some Cobal. It is a personal project I have been developing for almost two years now,...
Forum: Archive::Database/World Building 04-28-2002, 06:54 AM
Replies: 7
Views: 5,037
Posted By Jay
Orcist will be found near the base of what shall...

Orcist will be found near the base of what shall become the Lonely Mountain. It shall be a quest. Glamdring I am still deciding on how to handle it. I considered it being a drop off of the Balrog...
Forum: Archive::Off Topic 04-28-2002, 04:10 AM
Replies: 23
Views: 8,189
Posted By Jay
What about Final Fantasy 11? Online FF, very...

What about Final Fantasy 11? Online FF, very tempting...of course so is Middle Earth Online. :P
Forum: Archive::Database/World Building 04-28-2002, 04:04 AM
Replies: 7
Views: 5,037
Posted By Jay
I organize my database in a per zone structure,...

I organize my database in a per zone structure, but not with such ids. I create a "null" NPC with the name IE: ---- West Freeport NPC Data ----". Just a personal touch that helps me better organize...
Forum: Archive::Database/World Building 04-24-2002, 06:14 AM
Replies: 23
Views: 8,636
Posted By Jay
Here's paineel from Trumpcard's spawnlog. I...

Here's paineel from Trumpcard's spawnlog. I organized it for you as well.
Forum: Archive::Database/World Building 04-23-2002, 02:19 PM
Replies: 7
Views: 5,844
Posted By Jay
You're a lifesaver Trumpcard. :) Thanks!

You're a lifesaver Trumpcard. :) Thanks!
Forum: Archive::Database/World Building 04-23-2002, 09:02 AM
Replies: 7
Views: 5,844
Posted By Jay
I need all the mob information I can get for any...

I need all the mob information I can get for any zones you have information for. I need data on locs, mobs, and mob stats. I am using them as a base for creating the Middle Earth mobs in the zones...
Forum: Archive::Database/World Building 04-20-2002, 06:56 AM
Replies: 7
Views: 5,844
Posted By Jay
Need mob data for Tower of Frozen Shadow

I need the mod data and locs for Tower of Frozen Shadow. I plan on using existing data to create the spawns for what will become Orthanc, and the dungeon boss, Saruman the White.

Thanks all.
...
Forum: Archive::Development 04-19-2002, 10:10 AM
Replies: 5
Views: 4,265
Posted By Jay
Is it doable?

I was just curious if a switch could be implemented to disable the summoning of items for roleplay servers. I'd like the items to have a true value, rather than being summoned for free. Thanks...
Forum: Archive::News 04-19-2002, 09:19 AM
Replies: 7
Views: 2,706
Posted By Jay
Nice work! W00T to the Devs!!

Nice work! W00T to the Devs!!
Forum: Archive::Development 04-09-2002, 07:00 PM
Replies: 1
Views: 3,262
Posted By Jay
NPC Roaming in Next Release?

I was just curious if the devs had any plans to impliment basic NPC roaming in the next release. Looking forward to next version as always!
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