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Search: Posts Made By: Netvoid
Forum: Support::Windows Servers 12-03-2007, 03:16 PM
Replies: 6
Views: 5,696
Posted By Netvoid
Yeah, figured a bit might be missed.. All I did...

Yeah, figured a bit might be missed.. All I did was build a quick list of the quests files that had a reference to $pop* and scriped those results.

Anything not referring to $pop* was not...
Forum: Support::Windows Servers 12-02-2007, 12:00 PM
Replies: 6
Views: 5,696
Posted By Netvoid
For anyone interested until Cavedude releases...

For anyone interested until Cavedude releases next PEQ this should turn the global vars back on for POP.


UPDATE npc_types SET qglobal = 1 WHERE name IN
(
'Elder_Poxbourne',
'Elder_Fuirstel',...
Forum: Support::Windows Servers 12-01-2007, 11:14 AM
Replies: 6
Views: 5,696
Posted By Netvoid
Thanks for the heads up on this, didn't realize...

Thanks for the heads up on this, didn't realize the association.
Forum: Support::Windows Servers 12-01-2007, 09:50 AM
Replies: 6
Views: 5,696
Posted By Netvoid
quest_globals

Seems that post version 1062 the perl variables that contain the flag values for a character are all = undef.

When I downgrade to 1062 all is fine, but if I go to 1064 or 1065 npc's will only...
Forum: Support::Windows Servers 11-29-2007, 04:02 PM
Replies: 11
Views: 6,600
Posted By Netvoid
I'm typically fairly good at this stuff but in...

I'm typically fairly good at this stuff but in this case it took me a while to get my crap together...

When I found the instructions on the rule_values table somehow I missed the fact that the...
Forum: Support::Windows Servers 11-29-2007, 03:54 PM
Replies: 2
Views: 4,120
Posted By Netvoid
Zone / client crash when player not flagged

I've been trying to figure this one out also. Does anyone know if this is configuration related or just the way it is?

When a player tries to zone into a map they are not flagged to access the...
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