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Posts Made By:
feedgood
Forum:
Archive::Database/World Building
01-03-2003, 05:08 PM
Replies:
18
** NEW UPDATED ITEM DB **
Views:
9,118
Posted By
feedgood
Actually I used OpenOffice.org, it replaces all...
Actually I used OpenOffice.org, it replaces all that stuff quickly. However I wouldn't suggest doing what I said because it seems like it messed with my DB a little and I'm missing a bunch of items ...
Forum:
Archive::Database/World Building
01-03-2003, 04:54 PM
Replies:
18
** NEW UPDATED ITEM DB **
Views:
9,118
Posted By
feedgood
Fixed items are great! thanks Maybe...
Fixed items are great! thanks
Maybe theres a better way to do it but I just opened the SQL and replaced all 'INSERT' with 'REPLACE' in a notepad program and sourced it. I'm not sure if doing...
Forum:
Archive::Bugs
12-29-2002, 09:23 PM
Replies:
104
EQEMu Wishlist.
Views:
41,142
Posted By
feedgood
I've got a few things that I would like to see: ...
I've got a few things that I would like to see:
1. Ground spawns for quests, etc.
2. Keyed doors? (could be in?), keyed zones would be really cool too.
3. Some way of getting combine containers...
Forum:
Archive::Bugs
12-13-2002, 02:41 PM
Replies:
5
Zone points
Views:
4,200
Posted By
feedgood
None of the Z's work for me, at least when you...
None of the Z's work for me, at least when you first enter a zone. Been testing on my server.... seems odd. Everytime I've zoned it puts my z coordinate at 0 :cry:
Forum:
Archive::Bugs
12-12-2002, 04:13 PM
Replies:
5
Zone points
Views:
4,200
Posted By
feedgood
Also concerning zone points in the database,...
Also concerning zone points in the database, seems like all the X and Y coordinates for the destination zone are reversed, which makes mostly all the zones drop you off in the wrong spot. And the Z...
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