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Posts Made By:
sfisque
Forum:
General::General Discussion
11-27-2006, 09:52 AM
Replies:
5
Best monk weapon pre kunark
Views:
8,883
Posted By
sfisque
screaming mace
generally, if you wanted to go fist/1hb pre-kunark, you did the screaming mace quest.
== sfisque
Forum:
General::Server Discussion
11-27-2006, 08:24 AM
Replies:
0
respawn timer
Views:
5,829
Posted By
sfisque
respawn timer
ive been looking at various archived "respawn timer" discussions, and i havent found anything that indicates whether there is an "infinite" value for respawn, like setting it to -1 or MAX_INT or...
Forum:
General::Server Discussion
11-27-2006, 08:11 AM
Replies:
0
PVP Flag
Views:
5,970
Posted By
sfisque
PVP Flag
have an idea for my server and want some insight to things/issues i will have to resolve:
i want to flag all players as PVP but still maintain PVE rationale. the effect would be to make aoe...
Forum:
General::Server Discussion
11-26-2006, 02:18 PM
Replies:
2
pushing updated zonename_chr.txt files
Views:
6,459
Posted By
sfisque
pushing updated zonename_chr.txt files
is there a mechanism in the server executables (like zone or world) that would allow me to "push" updated zonename_chr.txt files. i want to use some models in some old world zones that are not...
Forum:
General::Server Discussion
11-22-2006, 07:57 AM
Replies:
11
Some points
Views:
9,191
Posted By
sfisque
hrm, nifty approach. i'll probably investigate...
hrm, nifty approach. i'll probably investigate the quest approach. maybe have a couple "quest" guards outside a given room/area, when they die, the desired "one off" spawns. when that mob dies,...
Forum:
General::Server Discussion
11-22-2006, 06:26 AM
Replies:
11
Some points
Views:
9,191
Posted By
sfisque
secondary note: should i repost the above...
secondary note:
should i repost the above questions in the dev area, or do they still constitute "server discussion"?
== stanton
Forum:
General::Server Discussion
11-22-2006, 05:59 AM
Replies:
11
Some points
Views:
9,191
Posted By
sfisque
More things... :)
Awesome. i've started putting together some newbie quests for my realm and they appear to be working out nicely. i found the PDF guide also, and that has been invaluable as well.
The waypointing...
Forum:
General::Server Discussion
11-21-2006, 09:52 AM
Replies:
11
Some points
Views:
9,191
Posted By
sfisque
oh. i thought the pathing was stored in the .map...
oh. i thought the pathing was stored in the .map files. does the engine modify/rewrite these files during operation? or is the pathing stored somewhere in the DB? my casual perusals of the...
Forum:
General::Server Discussion
11-21-2006, 07:37 AM
Replies:
11
Some points
Views:
9,191
Posted By
sfisque
tools and other things
i've looked at some of the tools available and some work for me and some don't. are there any tools you could recommend for:
1) editing zone pathing (waypoints)
2) add/removing spawns from a...
Forum:
General::Server Discussion
11-20-2006, 08:18 AM
Replies:
11
Some points
Views:
9,191
Posted By
sfisque
1) map files are in place. the mobs appear to...
1) map files are in place. the mobs appear to be pathing "correctly", its just that the pathing looks like it could use some "fine tooning". my assumption after watching various mobs is that the...
Forum:
General::Server Discussion
11-20-2006, 07:07 AM
Replies:
11
Some points
Views:
9,191
Posted By
sfisque
Some points
Ok, i got it up and working. Much thx to everyone who helped me through it, both actively and passively through all the posts i sifted through via Search. :)
Anyway, i have some key questions...
Forum:
Support::General Support
10-24-2006, 09:50 AM
Replies:
7
Newbie ? : Please don't hurt me...
Views:
6,908
Posted By
sfisque
titanium
everythign i've read says titanium.
i know the "evolution" install wont speak to the login server {fails to auth}, so you'll need something at least newer than that, but all the docs say titanium....
Forum:
Support::General Support
10-23-2006, 09:38 AM
Replies:
1
spawngroup
Views:
5,807
Posted By
sfisque
hopefully fine
upgraded a few versions newer. the one with the changelog note about the table column change. hopefully this one will be ok.
== sfisque
Forum:
Support::General Support
10-23-2006, 09:31 AM
Replies:
1
spawngroup
Views:
5,807
Posted By
sfisque
spawngroup
is line 162 in spawngroup.cpp
supposed to be:
" spawnentry.spawn_limit AS gsl, npc_types.spawn_limit AS sl "
because, AFAIK, the column spawn_limit is supposed to be in spawngroup table. ...
Forum:
Support::Linux Servers
10-23-2006, 04:41 AM
Replies:
3
configuration files?
Views:
7,147
Posted By
sfisque
thx
thx to both of you {the guide i was using didnt mention coping the util/defaults dir, hence no config files} , got things operational from a "does not crash" stance. now i gotta setup login. since...
Forum:
Support::Linux Servers
10-21-2006, 03:10 PM
Replies:
3
configuration files?
Views:
7,147
Posted By
sfisque
configuration files?
is there a full discussion of all the support files needed by an eqemu setup. i've gone thru the guides for setting up on Linux (using slackware 10.2). everything seemed to compile fine, maps...
Showing results 226 to 241 of 241
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