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Search: Posts Made By: sfisque
Forum: General::General Discussion 11-27-2006, 09:52 AM
Replies: 5
Views: 8,883
Posted By sfisque
screaming mace

generally, if you wanted to go fist/1hb pre-kunark, you did the screaming mace quest.

== sfisque
Forum: General::Server Discussion 11-27-2006, 08:24 AM
Replies: 0
Views: 5,829
Posted By sfisque
respawn timer

ive been looking at various archived "respawn timer" discussions, and i havent found anything that indicates whether there is an "infinite" value for respawn, like setting it to -1 or MAX_INT or...
Forum: General::Server Discussion 11-27-2006, 08:11 AM
Replies: 0
Views: 5,970
Posted By sfisque
PVP Flag

have an idea for my server and want some insight to things/issues i will have to resolve:

i want to flag all players as PVP but still maintain PVE rationale. the effect would be to make aoe...
Forum: General::Server Discussion 11-26-2006, 02:18 PM
Replies: 2
Views: 6,459
Posted By sfisque
pushing updated zonename_chr.txt files

is there a mechanism in the server executables (like zone or world) that would allow me to "push" updated zonename_chr.txt files. i want to use some models in some old world zones that are not...
Forum: General::Server Discussion 11-22-2006, 07:57 AM
Replies: 11
Views: 9,191
Posted By sfisque
hrm, nifty approach. i'll probably investigate...

hrm, nifty approach. i'll probably investigate the quest approach. maybe have a couple "quest" guards outside a given room/area, when they die, the desired "one off" spawns. when that mob dies,...
Forum: General::Server Discussion 11-22-2006, 06:26 AM
Replies: 11
Views: 9,191
Posted By sfisque
secondary note: should i repost the above...

secondary note:

should i repost the above questions in the dev area, or do they still constitute "server discussion"?

== stanton
Forum: General::Server Discussion 11-22-2006, 05:59 AM
Replies: 11
Views: 9,191
Posted By sfisque
More things... :)

Awesome. i've started putting together some newbie quests for my realm and they appear to be working out nicely. i found the PDF guide also, and that has been invaluable as well.

The waypointing...
Forum: General::Server Discussion 11-21-2006, 09:52 AM
Replies: 11
Views: 9,191
Posted By sfisque
oh. i thought the pathing was stored in the .map...

oh. i thought the pathing was stored in the .map files. does the engine modify/rewrite these files during operation? or is the pathing stored somewhere in the DB? my casual perusals of the...
Forum: General::Server Discussion 11-21-2006, 07:37 AM
Replies: 11
Views: 9,191
Posted By sfisque
tools and other things

i've looked at some of the tools available and some work for me and some don't. are there any tools you could recommend for:

1) editing zone pathing (waypoints)

2) add/removing spawns from a...
Forum: General::Server Discussion 11-20-2006, 08:18 AM
Replies: 11
Views: 9,191
Posted By sfisque
1) map files are in place. the mobs appear to...

1) map files are in place. the mobs appear to be pathing "correctly", its just that the pathing looks like it could use some "fine tooning". my assumption after watching various mobs is that the...
Forum: General::Server Discussion 11-20-2006, 07:07 AM
Replies: 11
Views: 9,191
Posted By sfisque
Some points

Ok, i got it up and working. Much thx to everyone who helped me through it, both actively and passively through all the posts i sifted through via Search. :)

Anyway, i have some key questions...
Forum: Support::General Support 10-24-2006, 09:50 AM
Replies: 7
Views: 6,908
Posted By sfisque
titanium

everythign i've read says titanium.

i know the "evolution" install wont speak to the login server {fails to auth}, so you'll need something at least newer than that, but all the docs say titanium....
Forum: Support::General Support 10-23-2006, 09:38 AM
Replies: 1
Views: 5,807
Posted By sfisque
hopefully fine

upgraded a few versions newer. the one with the changelog note about the table column change. hopefully this one will be ok.

== sfisque
Forum: Support::General Support 10-23-2006, 09:31 AM
Replies: 1
Views: 5,807
Posted By sfisque
spawngroup

is line 162 in spawngroup.cpp

supposed to be:

" spawnentry.spawn_limit AS gsl, npc_types.spawn_limit AS sl "

because, AFAIK, the column spawn_limit is supposed to be in spawngroup table. ...
Forum: Support::Linux Servers 10-23-2006, 04:41 AM
Replies: 3
Views: 7,147
Posted By sfisque
thx

thx to both of you {the guide i was using didnt mention coping the util/defaults dir, hence no config files} , got things operational from a "does not crash" stance. now i gotta setup login. since...
Forum: Support::Linux Servers 10-21-2006, 03:10 PM
Replies: 3
Views: 7,147
Posted By sfisque
configuration files?

is there a full discussion of all the support files needed by an eqemu setup. i've gone thru the guides for setting up on Linux (using slackware 10.2). everything seemed to compile fine, maps...
Showing results 226 to 241 of 241

 
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