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Showing results 251 to 275 of 493
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Posts Made By:
pfyon
Forum:
OpenZone:: Q&A
01-24-2010, 11:01 AM
Replies:
26
Sticky:
OpenZone : Downloads
Views:
85,194
Posted By
pfyon
Wow, I finally downloaded openzone just to play...
Wow, I finally downloaded openzone just to play around a bit with, and I'm impressed.
Also, @Belfedia, I haven't seen that error on WinXP Pro x86.
Forum:
Spell Support
01-23-2010, 12:47 PM
Replies:
5
Bind Sight & Harmony causing aggro
Views:
5,691
Posted By
pfyon
Well, I found...
Well, I found http://everquest.allakhazam.com/history/patches.html . It goes back to april 1999, so if the change was mentioned, it should be in there somewhere.
Forum:
General::Server Discussion
01-23-2010, 12:37 PM
Replies:
22
Mythic
Views:
16,865
Posted By
pfyon
That's interesting, if just to show that...
That's interesting, if just to show that emulating a commercial game doesn't necessarily mean using their content and rules.
Forum:
Spell Support
01-22-2010, 05:08 PM
Replies:
5
Bind Sight & Harmony causing aggro
Views:
5,691
Posted By
pfyon
I seem to remember harmony/lull/etc causing agro...
I seem to remember harmony/lull/etc causing agro if resisted, but not bind sight.
They may have added the harmony agro later on, to provide some risk for people travelling through higher lvl...
Forum:
Support::Linux Servers
01-13-2010, 01:42 PM
Replies:
24
Newbie Help: Modern Setup Guide?
Views:
17,432
Posted By
pfyon
Not sure why the GM commands aren't working, but...
Not sure why the GM commands aren't working, but the taunt/kick thing sounds like missing map files (or in the wrong folder).
Forum:
Development::Bots
01-12-2010, 03:13 PM
Replies:
17
New BOT AI Framework
Views:
14,781
Posted By
pfyon
I did not. Added it and it's compiling fine now. ...
I did not. Added it and it's compiling fine now.
Also wtf with edit time limits, now I can't edit out that hugeass line making my window scroll sideways :(.
Forum:
Development::Bots
01-12-2010, 01:40 PM
Replies:
17
New BOT AI Framework
Views:
14,781
Posted By
pfyon
Just updated to r1091 and got the following error...
Just updated to r1091 and got the following error when compiling on Ubuntu server 9.04 (I think?):
make -C zone
make[1]: Entering directory `/home/eqemu/source/svn/trunk/EQEmuServer/zone'
gcc -o...
Forum:
Support::Linux Servers
01-11-2010, 05:02 PM
Replies:
44
Strange Crash
Views:
24,970
Posted By
pfyon
http://code.google.com/p/eqemumaps/source/checkout...
http://code.google.com/p/eqemumaps/source/checkout
or http://eqemumaps.googlecode.com/svn/trunk/
Forum:
Support::Windows Servers
01-11-2010, 03:23 PM
Replies:
1
A question about SVN versioning
Views:
4,037
Posted By
pfyon
The database is a completely different and...
The database is a completely different and separate svn from the eqemu server code one, hence the different version numbers.
I think any time a database change is made in the server, peq releases...
Forum:
Support::General Support
01-11-2010, 03:21 PM
Replies:
7
Mana/meditation bug??
Views:
5,581
Posted By
pfyon
Maybe your client thought you had meditate and...
Maybe your client thought you had meditate and the server didn't, so it replied with your actual mana as per its calculations. Might just be a bug with the client when your meditate skill is 1?
Forum:
Development::Development
01-11-2010, 11:03 AM
Replies:
69
Adding Placeable objects to azone generated map files
Views:
73,253
Posted By
pfyon
We get it, you like mediawiki ;) . You're...
We get it, you like mediawiki ;) . You're preaching to the choir, I don't think anyone here believes that wakka wiki is better than mediawiki.
Forum:
Support::General Support
01-10-2010, 08:35 PM
Replies:
7
Mana/meditation bug??
Views:
5,581
Posted By
pfyon
Sounds like a difference between what the client...
Sounds like a difference between what the client thinks your max mana is, and what the server knows it is.
I'm not sure what causes it though.
Forum:
Quests::Q&A
01-10-2010, 01:08 AM
Replies:
15
Sub and Function Files for Perl?
Views:
16,644
Posted By
pfyon
Ah right, I understand what you were trying to...
Ah right, I understand what you were trying to say now.
Yeah, it would be nice if we could have an included file or (more extensible), a folder that perl would include for user defined functions.
Forum:
Quests::Q&A
01-09-2010, 11:21 PM
Replies:
15
Sub and Function Files for Perl?
Views:
16,644
Posted By
pfyon
I was working on a script to change languages of...
I was working on a script to change languages of every npc in the game to something more akin to their race, as part of some customization for my server to make languages feel more important.
I...
Forum:
Development::Bots
01-09-2010, 10:19 PM
Replies:
17
New BOT AI Framework
Views:
14,781
Posted By
pfyon
Sounds exciting. I'm all for more extensible code...
Sounds exciting. I'm all for more extensible code :D
Forum:
Quests::Q&A
01-09-2010, 10:18 PM
Replies:
15
Sub and Function Files for Perl?
Views:
16,644
Posted By
pfyon
I would really like all of the perl functions...
I would really like all of the perl functions listed like this (if that's possible), particularly since I'd like to be able to overload some of them (quest::say actually).
Admittedly, I don't...
Forum:
Quests::Q&A
01-09-2010, 10:32 AM
Replies:
8
Race dependant teleport
Views:
7,357
Posted By
pfyon
Your last else() should be an elsif() like the...
Your last else() should be an elsif() like the others. You can't have else(condition).
Also, perl might require you to use double quotes around $race eq 'something', I'm not sure. In most...
Forum:
Quests::Q&A
01-08-2010, 09:31 PM
Replies:
14
Any idea why this wont work ?
Views:
7,367
Posted By
pfyon
I keep my quests synchronized with the svn, so...
I keep my quests synchronized with the svn, so that's where my plugins are from.
http://projecteqquests.googlecode.com/svn/trunk/quests/plugins/
I don't know if they're bundled with the quest...
Forum:
Quests::Q&A
01-08-2010, 07:27 PM
Replies:
14
Any idea why this wont work ?
Views:
7,367
Posted By
pfyon
Does check_plugin.pl exist in your quests/plugins...
Does check_plugin.pl exist in your quests/plugins folder and/or are your plugins in the correct directory?
Forum:
Support::Windows Servers
01-06-2010, 01:12 PM
Replies:
5
MySQL Errors
Views:
7,312
Posted By
pfyon
Does the table exist in your db?
Does the table exist in your db?
Forum:
Development::GeorgeS's Tools
01-06-2010, 01:11 PM
Replies:
4
can't connect to DB with eqitems
Views:
6,748
Posted By
pfyon
If the DB is on the same computer, you should use...
If the DB is on the same computer, you should use host=localhost, if it's on another machine, you have to make sure that a) the ports are forwarded properly, b) there isn't a firewall blocking access...
Forum:
General::General Discussion
01-05-2010, 04:51 PM
Replies:
9
cazic-thule hits for 100 000 points of damage?
Views:
7,530
Posted By
pfyon
On live, mobs only summoned when they had taken...
On live, mobs only summoned when they had taken more than 1% dmg too, I believe.
Forum:
Quests::Q&A
01-02-2010, 04:47 PM
Replies:
6
Trying to make it give an item when you level up
Views:
5,493
Posted By
pfyon
Any time you only want one statement to be...
Any time you only want one statement to be executed, you should use elsifs. In this case, you can be sure that only one statement will ever be executed (you can't be both a warrior and necro for...
Forum:
Spell Support
01-02-2010, 12:10 PM
Replies:
6
ERROR: spell ID out of range
Views:
9,403
Posted By
pfyon
I think that's related to limitations in the...
I think that's related to limitations in the titanium client. Any spells over id 9999 (I think) aren't usable by titanium, but are by SoF clients.
Also, pretty sure eqemu uses the spells table now...
Forum:
Support::Windows Servers
01-01-2010, 06:02 PM
Replies:
26
Not able to Login
Views:
13,028
Posted By
pfyon
Any errors in your logs?
Any errors in your logs?
Showing results 251 to 275 of 493
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