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Posts Made By:
So_1337
Forum:
Support::Windows Servers
10-21-2008, 09:23 AM
Replies:
20
Error: #CastSpell: Arguement out of range:
Views:
13,177
Posted By
So_1337
Error: #CastSpell: Arguement out of range:
I updated to the Revision 125 binaries and PEQ database Revision 125 this morning, and now I'm seeing this error. It doesn't seem that the spells are being loaded. #findspell returns "Spells not...
Forum:
Development::Database/World Building
10-20-2008, 03:10 PM
Replies:
10
how to make these changes for a RP server
Views:
10,557
Posted By
So_1337
Leave it to AndMetal to show me the proper way to...
Leave it to AndMetal to show me the proper way to do things =) I guess I just figured that only changing the ones that needed changed saved some time on running the query. But I bow to superior...
Forum:
Development::Database/World Building
10-20-2008, 02:30 PM
Replies:
10
how to make these changes for a RP server
Views:
10,557
Posted By
So_1337
The rest are going to require a lot of time. A...
The rest are going to require a lot of time. A lot. The only easy one out of that above list is to change all mobs to never respawn for indoor dungeon zones. Take the following query and modify the...
Forum:
Development::Database/World Building
10-20-2008, 02:22 PM
Replies:
10
how to make these changes for a RP server
Views:
10,557
Posted By
So_1337
I'll do the easy ones now. Remove NO DROP...
I'll do the easy ones now.
Remove NO DROP flag from all items:
UPDATE items SET nodrop = 1 WHERE nodrop = 0;
Remove QUEST flag from all items:
UPDATE items SET questitemflag = 0 WHERE...
Forum:
Development::Server Code Submissions
10-20-2008, 09:22 AM
Replies:
10
CoH Hate List Wipe
Views:
8,121
Posted By
So_1337
I misunderstood the question, then. I was...
I misunderstood the question, then. I was speaking from a generality of the player should no hate on them after it's cast, I didn't realize it wasn't being whiped (/tease KLS) off the NPCs, which you...
Forum:
Development::Server Code Submissions
10-18-2008, 12:45 PM
Replies:
10
CoH Hate List Wipe
Views:
8,121
Posted By
So_1337
That's what it does on Live. Good fix =)
That's what it does on Live. Good fix =)
Forum:
Spell Support
10-16-2008, 03:59 PM
Replies:
32
Proc Chance Code
Views:
41,635
Posted By
So_1337
It's a lot easier than that, actually. Any melee...
It's a lot easier than that, actually. Any melee with a primal is going to see +100 to all their melee stats from the Avatar proc, not to mention most well-rounded Luclin gear (Ssra and VT) carrying...
Forum:
Development::Development
10-15-2008, 09:00 AM
Replies:
59
OOC Regen Enable/Disable
Views:
57,865
Posted By
So_1337
That's right, Congdar. This wouldn't be an issue...
That's right, Congdar. This wouldn't be an issue except for the fact that melee overflow was only occurring and pulling full zone trains based upon what was on the client's hatelist. I'd advocate...
Forum:
Development::Development
10-14-2008, 02:44 PM
Replies:
59
OOC Regen Enable/Disable
Views:
57,865
Posted By
So_1337
The change came in Revision 38: The...
The change came in Revision 38:
The problem had been that the client was maintaining a hate list that would never be wiped unless the mob on it was killed or the player camped/zoned. This was...
Forum:
Development::Server Code Submissions
10-14-2008, 01:18 PM
Replies:
40
Combat Fixes
Views:
35,042
Posted By
So_1337
Well, that's the problem, actually. Most of the...
Well, that's the problem, actually. Most of the people here aren't programmers, but they're damn sure doing their best. Add to that the fact that only a handful of people (and up until recently, only...
Forum:
Support::General Support
10-14-2008, 12:38 PM
Replies:
11
# key help please
Views:
8,505
Posted By
So_1337
Shift+3 doesn't do anything for you?
Shift+3 doesn't do anything for you?
Forum:
Development::Database/World Building
10-13-2008, 08:07 PM
Replies:
7
Lord Nag/Lady Vox
Views:
7,412
Posted By
So_1337
If you're using PEQ's quests, it's already there....
If you're using PEQ's quests, it's already there. If you don't want it, just remove the quest files for them in the respective zone folders.
Forum:
Development::Development
10-13-2008, 07:10 AM
Replies:
6
Zone Spawn Variants
Views:
28,399
Posted By
So_1337
Check out the spawn_conditions table in the...
Check out the spawn_conditions table in the database. This allows easy switching between different versions of the same zones. The two that come to mind most readily are Sleeper's Tomb (1 for Warders...
Forum:
Development::Development
10-12-2008, 10:33 AM
Replies:
18
Pathing (Fear pathing, possible tool) discussion.
Views:
21,643
Posted By
So_1337
That was very impressive.
That was very impressive.
Forum:
Support::Windows Servers
10-11-2008, 01:12 PM
Replies:
15
Merchants without Anything to sell?
Views:
10,277
Posted By
So_1337
You need only install the most recent, I believe.
You need only install the most recent, I believe.
Forum:
Support::Windows Servers
10-11-2008, 11:47 AM
Replies:
15
Merchants without Anything to sell?
Views:
10,277
Posted By
So_1337
Yes, grabbing everything from CVS is the way to...
Yes, grabbing everything from CVS is the way to go. Here's a great tutorial (http://www.projecteq.net/phpBB2/viewtopic.php?t=5632) if you'd like the latest PEQ has to offer.
/plug off
Forum:
Support::Windows Servers
10-10-2008, 11:47 PM
Replies:
15
Merchants without Anything to sell?
Views:
10,277
Posted By
So_1337
Sounds like you have an empty items table. Which...
Sounds like you have an empty items table. Which database are you using?
Forum:
Support::General Support
10-09-2008, 01:12 PM
Replies:
3
MySQL Question Regarding 'Null' Fields:
Views:
6,084
Posted By
So_1337
Well no kidding, it really was that easy =) Thank...
Well no kidding, it really was that easy =) Thank you!
Forum:
Support::General Support
10-09-2008, 12:03 PM
Replies:
3
MySQL Question Regarding 'Null' Fields:
Views:
6,084
Posted By
So_1337
MySQL Question Regarding 'Null' Fields:
When doing INSERT queries, how would I go about adding a "null" field. Just using '' doesn't seem to do it, it just leaves the field blank. I want it actually marked as null.
Thanks for any help =)
Forum:
Development::Development
10-09-2008, 10:11 AM
Replies:
6
Titles:
Views:
9,470
Posted By
So_1337
Wow, even better having the suffix. Great stuff! ...
Wow, even better having the suffix. Great stuff!
I didn't like doing it that way because players can see it in their player window (the one that displays hitpoints/mana/endurance as well as...
Forum:
Development::Development
10-08-2008, 01:15 PM
Replies:
6
Titles:
Views:
9,470
Posted By
So_1337
Thank you =) I love knowing the nuts and bolts on...
Thank you =) I love knowing the nuts and bolts on stuff like this. Helps to know what to test, so I can give better feedback.
Forum:
Development::Development
10-08-2008, 12:23 PM
Replies:
6
Titles:
Views:
9,470
Posted By
So_1337
Titles:
I saw in revision61 that the #title command works. I'm just curious how it is that we've come to have this working, and what kind of functionality to expect.
Seeing as this was a fix by Derision,...
Forum:
Development::Development
10-07-2008, 07:14 PM
Replies:
52
KEYRING by Jaystonian (aka James76)
Views:
48,049
Posted By
So_1337
From what I've seen, the binaries posted here...
From what I've seen, the binaries posted here (http://code.google.com/p/projecteqemu/downloads/list) on the GoogleCode page seem to work just fine as binaries, and don't lag too far behind the latest...
Forum:
Development::Bug Reports
10-07-2008, 04:03 PM
Replies:
7
Variables ( startzone )
Views:
6,810
Posted By
So_1337
Check the start_zones table if you'd like to...
Check the start_zones table if you'd like to change it. That was a recent change to the PEQ database, starting everyone in the Tutorial.
Forum:
Support::General Support
10-07-2008, 07:20 AM
Replies:
2
Pet Aggro Ranges???
Views:
6,025
Posted By
So_1337
Go to the rule_values table of your database....
Go to the rule_values table of your database. Find this row:
1, 'Pets:AttackCommandRange', '500'
150 is the default, I believe, and you can adjust it to whatever range you feel is correct.
Showing results 251 to 275 of 500
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