Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 251 to 275 of 500
Search took 0.04 seconds; generated 67 minute(s) ago.
Search: Posts Made By: Congdar
Forum: Development::Bots 05-25-2009, 05:49 PM
Replies: 18
Views: 13,389
Posted By Congdar
I just tried with r575 and it worked, so you must...

I just tried with r575 and it worked, so you must have an old version or there's something wrong with your setup.

Remember, you can't just summon up a necro bot and ask it to summon your corpse......
Forum: Development::Bots 05-25-2009, 02:57 PM
Replies: 27
Views: 18,147
Posted By Congdar
don't forget to put the spells back in. You can...

don't forget to put the spells back in. You can just source in the sql from this zip Bot Spell Lists (http://www.cerebus.net:8080/files/downloads/botspells.zip)
Forum: Development::Bots 05-25-2009, 12:07 AM
Replies: 27
Views: 18,147
Posted By Congdar
svn r573 - Added new command #bot magepet...

svn r573 - Added new command #bot magepet [earth|water|air|fire|monster] - Select the pet type you want your Mage bot to use.
Forum: Quests::Q&A 05-24-2009, 11:06 PM
Replies: 20
Views: 17,286
Posted By Congdar
If you use integers, change eq to == sub...

If you use integers, change eq to ==

sub EVENT_SPAWN {
quest::settimer(1, 10);
}

sub EVENT_TIMER {

if ($timer == 1){
quest::say("text1");
Forum: Development::Bots 05-24-2009, 06:39 PM
Replies: 18
Views: 13,389
Posted By Congdar
my changes are not in the instance branch

my changes are not in the instance branch
Forum: Development::Bots 05-24-2009, 03:24 PM
Replies: 27
Views: 18,147
Posted By Congdar
It's currently set to randomly spawn one of the 4...

It's currently set to randomly spawn one of the 4 pets before they get monster summoning and then random one of the 5 pets. The code says 3 and 4 cuz it's 0-3 and 0-4. This matches up with the Bot...
Forum: Development::Bots 05-21-2009, 11:08 AM
Replies: 2
Views: 5,458
Posted By Congdar
Should be casting Gift of Pure Thought which is...

Should be casting Gift of Pure Thought which is the group version of Clarity II
Forum: Development::Bots 05-20-2009, 11:19 PM
Replies: 18
Views: 13,389
Posted By Congdar
Fixed in r552

Fixed in r552
Forum: Development::Bots 05-20-2009, 01:25 AM
Replies: 18
Views: 13,389
Posted By Congdar
thanks, i'm looking into this.

thanks, i'm looking into this.
Forum: Development::Development 05-19-2009, 11:30 PM
Replies: 48
Views: 51,939
Posted By Congdar
I think adding the new sub EVENT is the hassle,...

I think adding the new sub EVENT is the hassle, so I added the spells to the blocked_spells table instead.
Forum: Development::Development 05-19-2009, 10:01 PM
Replies: 48
Views: 51,939
Posted By Congdar
because the player burns the mana for casting the...

because the player burns the mana for casting the pet if you do it that way.
Forum: Development::Development 05-19-2009, 09:28 PM
Replies: 48
Views: 51,939
Posted By Congdar
OK, here it is. The Plane of Sky and all its...

OK, here it is. The Plane of Sky and all its quirkiness: http://mysite.verizon.net/drexxell/eq/planeofsky.html
After looking around a bit, I found that the delay with the perl changing the pet...
Forum: Development::Bots 05-19-2009, 09:43 AM
Replies: 10
Views: 9,505
Posted By Congdar
I haven't tested the bots in the Arena. I'll...

I haven't tested the bots in the Arena. I'll take a look.
Forum: Support::Windows Servers 05-18-2009, 08:53 PM
Replies: 16
Views: 12,345
Posted By Congdar
sorry, not familiar with those tools. maybe ask...

sorry, not familiar with those tools. maybe ask in thier forums. they might log the updates and maybe the log file has the sql that was used?
Forum: Support::Windows Servers 05-18-2009, 02:58 PM
Replies: 16
Views: 12,345
Posted By Congdar
on windows, you can right click just about...

on windows, you can right click just about anywhere and it brings up a menu that you can select New->Text Document
Do that and rename it to MyUpdates.sql
then inside it is where you keep track of...
Forum: Support::Windows Servers 05-18-2009, 08:47 AM
Replies: 16
Views: 12,345
Posted By Congdar
http://www.eqemulator.net/forums/showthread.php?p=...

http://www.eqemulator.net/forums/showthread.php?p=169907#post169907
Forum: Development::Development 05-17-2009, 12:32 PM
Replies: 48
Views: 51,939
Posted By Congdar
The second to the last line in Mob::MakePet() is...

The second to the last line in Mob::MakePet() is entity_list.AddNPC(npc); and if you change it to entity_list.AddNPC(npc, true, true); and then put your code back into EVEN_SPAWN from EVENT_TIMER it...
Forum: Development::Bots 05-17-2009, 11:43 AM
Replies: 9
Views: 8,742
Posted By Congdar
The way I keep from losing my custom stuff is to...

The way I keep from losing my custom stuff is to create an Updates.sql file with every change that I have made to the database. I haven't used the AX database, but the PEQ database has the...
Forum: Development::Bots 05-17-2009, 12:28 AM
Replies: 9
Views: 8,742
Posted By Congdar
fixed in Rev533

fixed in Rev533
Forum: Development::Development 05-16-2009, 09:22 PM
Replies: 48
Views: 51,939
Posted By Congdar
Webpage error details User Agent:...

Webpage error details

User Agent: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 6.0; WOW64; Trident/4.0; SLCC1; .NET CLR 2.0.50727; Media Center PC 5.0; .NET CLR 3.5.21022; .NET CLR 3.5.30729;...
Forum: Development::Development 05-16-2009, 07:26 PM
Replies: 48
Views: 51,939
Posted By Congdar
that link doesn't work for me... blank googlecode...

that link doesn't work for me... blank googlecode page.
Forum: Development::Development 05-16-2009, 03:43 PM
Replies: 48
Views: 51,939
Posted By Congdar
What other things would you like to have a rule...

What other things would you like to have a rule to turn off?
Forum: Development::Bug Reports 05-16-2009, 03:35 PM
Replies: 1
Views: 6,002
Posted By Congdar
I recently ran into this too. If you are doing...

I recently ran into this too. If you are doing the npcrace, npcgender inside EVENT_SPAWN there's a queue delay in the actual popping of the npc into the zone and the execution of EVENT_SPAWN.

The...
Forum: Development::Development 05-16-2009, 04:42 AM
Replies: 48
Views: 51,939
Posted By Congdar
Well, EVENT_SPAWN doesn't work for summoned pets...

Well, EVENT_SPAWN doesn't work for summoned pets because the script runs before the pet is actually popped so it still looks like the original pet model even though #showstats has the correct id's...
Forum: Development::Development 05-16-2009, 12:47 AM
Replies: 48
Views: 51,939
Posted By Congdar
Well, i did post here for input. I didn't...

Well, i did post here for input. I didn't realize this would turn into a debate over the source being for EQemulator or CUSTOMemulator. I'm really one to talk with all the bots code, but you aren't...
Showing results 251 to 275 of 500

 
Forum Jump
   

All times are GMT -4. The time now is 02:36 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3