Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 251 to 275 of 500
Search took 0.02 seconds; generated 90 minute(s) ago.
Search: Posts Made By: c0ncrete
Forum: Development::Database/World Building 02-06-2013, 06:59 PM
Replies: 21
Views: 21,796
Posted By c0ncrete
yeah, it's called a subquery. say for...

yeah, it's called a subquery.

say for instance you have a table called known_pets that has a column, called npc_type_id. this would obviously store the id for npc types that you know are pets.
...
Forum: Development::Database/World Building 02-06-2013, 06:42 PM
Replies: 21
Views: 21,796
Posted By c0ncrete
it shouldn't be an issue unless there are areas...

it shouldn't be an issue unless there are areas of the server's source code that select all fields (via *) from the npc_types table and expect them to be in a particular order (or a specific field...
Forum: Support::Windows Servers 02-06-2013, 05:04 PM
Replies: 12
Views: 16,667
Posted By c0ncrete
some of the rules are considered optional and are...

some of the rules are considered optional and are added to the source without having an entry in the rules table. you have to add them yourself to be able to change them from whatever the default...
Forum: Quests::Q&A 02-06-2013, 01:29 AM
Replies: 4
Views: 8,810
Posted By c0ncrete
you rarely ever want to use variables in variable...

you rarely ever want to use variables in variable names, even if you really think you do. it's generally not worth the headache.

http://perl.plover.com/varvarname.html
Forum: Quests::Q&A 02-06-2013, 12:40 AM
Replies: 4
Views: 8,810
Posted By c0ncrete
you probably would be better off using a hash of...

you probably would be better off using a hash of arrays.

my $reward = {
Shadowknight => [1001, 1002, 1003],
Druid => [1004, 1005, 1006],
# etc
};

quest::say($class);...
Forum: Support::General Support 02-05-2013, 11:52 PM
Replies: 2
Views: 6,250
Posted By c0ncrete
http://www.eqemulator.org/forums/showthread.php?t=...

http://www.eqemulator.org/forums/showthread.php?t=36423
Forum: Development::Tools 02-05-2013, 08:08 PM
Replies: 264
Views: 833,810
Posted By c0ncrete
it's because apache isn't configured correctly to...

it's because apache isn't configured correctly to execute/handle the contents of the php file, and instead is providing them as plain text files.

also, you only want to open the file via a network...
Forum: Development::Tools 02-05-2013, 06:41 PM
Replies: 264
Views: 833,810
Posted By c0ncrete
first, get this to work in the directory you are...

first, get this to work in the directory you are trying to use. if it doesn't work, something is wrong with your apache/php installation or configuration and it has nothing to do with the editor.
...
Forum: Quests::Q&A 02-05-2013, 06:36 PM
Replies: 11
Views: 15,091
Posted By c0ncrete
have you tried quest::pathto($x, $y, $z) and...

have you tried quest::pathto($x, $y, $z) and $npc->SetRunning() after setting him immune /non-targetable / non-aggro?
Forum: Support::General Support 02-05-2013, 01:00 PM
Replies: 9
Views: 16,091
Posted By c0ncrete
are you using the launcher?

are you using the launcher?
Forum: Spell Support 02-04-2013, 04:41 PM
Replies: 12
Views: 12,568
Posted By c0ncrete
am i correct in understanding that you are not...

am i correct in understanding that you are not getting the message that you can't see your target when you cast harmony, but it just isn't completing the casting of the spell? if that's the case and...
Forum: Spell Support 02-04-2013, 03:57 PM
Replies: 12
Views: 12,568
Posted By c0ncrete
you stated you were having a LoS issue, which you...

you stated you were having a LoS issue, which you apparently aren't. if you were, you'd be getting the message about not being able to see the target instead of it simply not casting.

it will be...
Forum: Misc::Off Topic 02-04-2013, 02:54 PM
Replies: 6
Views: 11,253
Posted By c0ncrete
you are mistaken. ...

you are mistaken.

http://www.eqemulator.org/forums/showthread.php?t=36270
Forum: Spell Support 02-04-2013, 02:52 PM
Replies: 12
Views: 12,568
Posted By c0ncrete
... what i am saying is that it's already coded...

... what i am saying is that it's already coded to ignore LoS checks for spells with SE_Harmony or SE_ChangeFrenzyRad.

// check line of sight to target if it's a detrimental spell...
Forum: Misc::Off Topic 02-04-2013, 02:45 PM
Replies: 6
Views: 11,253
Posted By c0ncrete
download RoF, turn off new models, connect to...

download RoF, turn off new models, connect to non-legit test server, create female gnome necro, summon and equip appropriate gear, strike a pose, then take a screen shot?
Forum: Spell Support 02-04-2013, 11:59 AM
Replies: 12
Views: 12,568
Posted By c0ncrete
as far as i know, there is no explicit toggle for...

as far as i know, there is no explicit toggle for LoS checks in the spell data. instead, the server is hard coded to check for LoS based upon the effects of the spell.

the snippet you posted, for...
Forum: Development::Bug Reports 02-04-2013, 12:56 AM
Replies: 0
Views: 6,887
Posted By c0ncrete
perl_mob.cpp return type fixes

corrected a few signed/unsigned mismatches

Index: perl_mob.cpp
===================================================================
--- perl_mob.cpp (revision 2481)
+++ perl_mob.cpp (working...
Forum: Development::Server Code Submissions 02-03-2013, 10:12 PM
Replies: 4
Views: 12,101
Posted By c0ncrete
thanks to both of you. :)

thanks to both of you. :)
Forum: Quests::Q&A 02-03-2013, 09:44 PM
Replies: 14
Views: 13,018
Posted By c0ncrete
SetTargetable is defined in perl_mob.cpp.

SetTargetable is defined in perl_mob.cpp.
Forum: Quests::Q&A 02-03-2013, 08:39 PM
Replies: 14
Views: 13,018
Posted By c0ncrete
i don't think it's stored in the database...

i don't think it's stored in the database anywhere. otherwise, there wouldn't be scripts that set appearance periodically like in tutorialb.

(maybe this would be something that lua would be ideal...
Forum: Support::General Support 02-03-2013, 02:44 PM
Replies: 2
Views: 7,605
Posted By c0ncrete
if you can't connect to any server, don't use the...

if you can't connect to any server, don't use the launcher. you don't need it. follow this guide instead: http://www.eqemulator.org/wiki/wikka.php?wakka=PlayGuide

if that allows to you connect,...
Forum: Support::Windows Servers 02-03-2013, 01:34 AM
Replies: 27
Views: 25,087
Posted By c0ncrete
you can't update a table that doesn't exist.

you can't update a table that doesn't exist.
Forum: Development::Server Code Submissions 02-03-2013, 12:42 AM
Replies: 8
Views: 10,860
Posted By c0ncrete
this one defaults to SoF instead of titanium. ...

this one defaults to SoF instead of titanium.

it also isn't quite as ignorant as my last one. i was calling MakeItemLink via the quest's owner instead of the initiator, so it'd obviously rarely...
Forum: Support::Windows Servers 02-03-2013, 12:31 AM
Replies: 4
Views: 11,466
Posted By c0ncrete
yes, the only differences being that all of the...

yes, the only differences being that all of the files referred to in my step by step are in the rar file you downloaded. you can safely dump everything into your server directory and then use post...
Forum: Support::Windows Servers 02-03-2013, 12:03 AM
Replies: 4
Views: 11,466
Posted By c0ncrete
search yields: ...

search yields:

http://www.eqemulator.org/forums/showthread.php?t=36279&page=2
Showing results 251 to 275 of 500

 
Forum Jump
   

All times are GMT -4. The time now is 06:41 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3