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Posts Made By:
c0ncrete
Forum:
Development::Database/World Building
02-06-2013, 06:59 PM
Replies:
21
Adding column to npc_types
Views:
21,796
Posted By
c0ncrete
yeah, it's called a subquery. say for...
yeah, it's called a subquery.
say for instance you have a table called known_pets that has a column, called npc_type_id. this would obviously store the id for npc types that you know are pets.
...
Forum:
Development::Database/World Building
02-06-2013, 06:42 PM
Replies:
21
Adding column to npc_types
Views:
21,796
Posted By
c0ncrete
it shouldn't be an issue unless there are areas...
it shouldn't be an issue unless there are areas of the server's source code that select all fields (via *) from the npc_types table and expect them to be in a particular order (or a specific field...
Forum:
Support::Windows Servers
02-06-2013, 05:04 PM
Replies:
12
Modify server exp help
Views:
16,667
Posted By
c0ncrete
some of the rules are considered optional and are...
some of the rules are considered optional and are added to the source without having an entry in the rules table. you have to add them yourself to be able to change them from whatever the default...
Forum:
Quests::Q&A
02-06-2013, 01:29 AM
Replies:
4
Array Problems
Views:
8,810
Posted By
c0ncrete
you rarely ever want to use variables in variable...
you rarely ever want to use variables in variable names, even if you really think you do. it's generally not worth the headache.
http://perl.plover.com/varvarname.html
Forum:
Quests::Q&A
02-06-2013, 12:40 AM
Replies:
4
Array Problems
Views:
8,810
Posted By
c0ncrete
you probably would be better off using a hash of...
you probably would be better off using a hash of arrays.
my $reward = {
Shadowknight => [1001, 1002, 1003],
Druid => [1004, 1005, 1006],
# etc
};
quest::say($class);...
Forum:
Support::General Support
02-05-2013, 11:52 PM
Replies:
2
EQemu Launcher Problems
Views:
6,250
Posted By
c0ncrete
http://www.eqemulator.org/forums/showthread.php?t=...
http://www.eqemulator.org/forums/showthread.php?t=36423
Forum:
Development::Tools
02-05-2013, 08:08 PM
Replies:
264
Sticky:
PEQ Database Editor 1.0 (for servers 0.6.4 and up)
Views:
833,810
Posted By
c0ncrete
it's because apache isn't configured correctly to...
it's because apache isn't configured correctly to execute/handle the contents of the php file, and instead is providing them as plain text files.
also, you only want to open the file via a network...
Forum:
Development::Tools
02-05-2013, 06:41 PM
Replies:
264
Sticky:
PEQ Database Editor 1.0 (for servers 0.6.4 and up)
Views:
833,810
Posted By
c0ncrete
first, get this to work in the directory you are...
first, get this to work in the directory you are trying to use. if it doesn't work, something is wrong with your apache/php installation or configuration and it has nothing to do with the editor.
...
Forum:
Quests::Q&A
02-05-2013, 06:36 PM
Replies:
11
Stop attacking!
Views:
15,091
Posted By
c0ncrete
have you tried quest::pathto($x, $y, $z) and...
have you tried quest::pathto($x, $y, $z) and $npc->SetRunning() after setting him immune /non-targetable / non-aggro?
Forum:
Support::General Support
02-05-2013, 01:00 PM
Replies:
9
Blank server selection in high latency or low bandwidth connections
Views:
16,091
Posted By
c0ncrete
are you using the launcher?
are you using the launcher?
Forum:
Spell Support
02-04-2013, 04:41 PM
Replies:
12
Pacify / Line of Sight help
Views:
12,568
Posted By
c0ncrete
am i correct in understanding that you are not...
am i correct in understanding that you are not getting the message that you can't see your target when you cast harmony, but it just isn't completing the casting of the spell? if that's the case and...
Forum:
Spell Support
02-04-2013, 03:57 PM
Replies:
12
Pacify / Line of Sight help
Views:
12,568
Posted By
c0ncrete
you stated you were having a LoS issue, which you...
you stated you were having a LoS issue, which you apparently aren't. if you were, you'd be getting the message about not being able to see the target instead of it simply not casting.
it will be...
Forum:
Misc::Off Topic
02-04-2013, 02:54 PM
Replies:
6
tattoo
Views:
11,253
Posted By
c0ncrete
you are mistaken. ...
you are mistaken.
http://www.eqemulator.org/forums/showthread.php?t=36270
Forum:
Spell Support
02-04-2013, 02:52 PM
Replies:
12
Pacify / Line of Sight help
Views:
12,568
Posted By
c0ncrete
... what i am saying is that it's already coded...
... what i am saying is that it's already coded to ignore LoS checks for spells with SE_Harmony or SE_ChangeFrenzyRad.
// check line of sight to target if it's a detrimental spell...
Forum:
Misc::Off Topic
02-04-2013, 02:45 PM
Replies:
6
tattoo
Views:
11,253
Posted By
c0ncrete
download RoF, turn off new models, connect to...
download RoF, turn off new models, connect to non-legit test server, create female gnome necro, summon and equip appropriate gear, strike a pose, then take a screen shot?
Forum:
Spell Support
02-04-2013, 11:59 AM
Replies:
12
Pacify / Line of Sight help
Views:
12,568
Posted By
c0ncrete
as far as i know, there is no explicit toggle for...
as far as i know, there is no explicit toggle for LoS checks in the spell data. instead, the server is hard coded to check for LoS based upon the effects of the spell.
the snippet you posted, for...
Forum:
Development::Bug Reports
02-04-2013, 12:56 AM
Replies:
0
perl_mob.cpp return type fixes
Views:
6,887
Posted By
c0ncrete
perl_mob.cpp return type fixes
corrected a few signed/unsigned mismatches
Index: perl_mob.cpp
===================================================================
--- perl_mob.cpp (revision 2481)
+++ perl_mob.cpp (working...
Forum:
Development::Server Code Submissions
02-03-2013, 10:12 PM
Replies:
4
Lua-based Spawns and Grids
Views:
12,101
Posted By
c0ncrete
thanks to both of you. :)
thanks to both of you. :)
Forum:
Quests::Q&A
02-03-2013, 09:44 PM
Replies:
14
NPC default appearance
Views:
13,018
Posted By
c0ncrete
SetTargetable is defined in perl_mob.cpp.
SetTargetable is defined in perl_mob.cpp.
Forum:
Quests::Q&A
02-03-2013, 08:39 PM
Replies:
14
NPC default appearance
Views:
13,018
Posted By
c0ncrete
i don't think it's stored in the database...
i don't think it's stored in the database anywhere. otherwise, there wouldn't be scripts that set appearance periodically like in tutorialb.
(maybe this would be something that lua would be ideal...
Forum:
Support::General Support
02-03-2013, 02:44 PM
Replies:
2
Stuck at "Logging in to server. Please Wait...."
Views:
7,605
Posted By
c0ncrete
if you can't connect to any server, don't use the...
if you can't connect to any server, don't use the launcher. you don't need it. follow this guide instead: http://www.eqemulator.org/wiki/wikka.php?wakka=PlayGuide
if that allows to you connect,...
Forum:
Support::Windows Servers
02-03-2013, 01:34 AM
Replies:
27
Error on worldserver.connect
Views:
25,087
Posted By
c0ncrete
you can't update a table that doesn't exist.
you can't update a table that doesn't exist.
Forum:
Development::Server Code Submissions
02-03-2013, 12:42 AM
Replies:
8
quest::varlink() patch
Views:
10,860
Posted By
c0ncrete
this one defaults to SoF instead of titanium. ...
this one defaults to SoF instead of titanium.
it also isn't quite as ignorant as my last one. i was calling MakeItemLink via the quest's owner instead of the initiator, so it'd obviously rarely...
Forum:
Support::Windows Servers
02-03-2013, 12:31 AM
Replies:
4
EQEmu Login Server
Views:
11,466
Posted By
c0ncrete
yes, the only differences being that all of the...
yes, the only differences being that all of the files referred to in my step by step are in the rar file you downloaded. you can safely dump everything into your server directory and then use post...
Forum:
Support::Windows Servers
02-03-2013, 12:03 AM
Replies:
4
EQEmu Login Server
Views:
11,466
Posted By
c0ncrete
search yields: ...
search yields:
http://www.eqemulator.org/forums/showthread.php?t=36279&page=2
Showing results 251 to 275 of 500
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