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Posts Made By:
Secrets
Forum:
General::Server Discussion
04-17-2013, 09:13 PM
Replies:
6
Looking for developers
Views:
9,799
Posted By
Secrets
i'm running SoD with RoF zone files, so I don't...
i'm running SoD with RoF zone files, so I don't see why it would be a waste of this person's time. Azone works on the RoF zone files, so again, why?
Forum:
General::Server Discussion
04-10-2013, 07:58 AM
Replies:
8
I need some help and feedback from the players and public.
Views:
10,645
Posted By
Secrets
Drakiyth, I want to personally thank you for...
Drakiyth,
I want to personally thank you for being the first person that 'gets it' when it comes to high and out-of-whack numbers on servers.
Prior to this post, I don't think I have seen a...
Forum:
Development::Development
03-28-2013, 02:59 PM
Replies:
256
Mercenaries
Views:
524,829
Posted By
Secrets
I'll take a look into this soon; been busy so I...
I'll take a look into this soon; been busy so I haven't had time for mercs.
Forum:
Support::Windows Servers
03-27-2013, 01:54 AM
Replies:
25
Server crashes
Views:
19,488
Posted By
Secrets
You're welcome. There is one more (rare) crash...
You're welcome. There is one more (rare) crash fix that I need to fix still (and I have a feeling it's an easy fix, thankfully), but it should be pretty solid now.
Forum:
Development::GeorgeS's Tools
03-25-2013, 05:54 AM
Replies:
1
Diablo Items.
Views:
9,193
Posted By
Secrets
http://www.eqemulator.org/forums/showpost.php?p=20...
http://www.eqemulator.org/forums/showpost.php?p=203343&postcount=9
Forum:
Support::Windows Servers
03-24-2013, 02:12 PM
Replies:
25
Server crashes
Views:
19,488
Posted By
Secrets
I found the root cause of that crash: The...
I found the root cause of that crash:
The scenario is as follows: A client who is not a GM goes linkdead. The client leaves the group, leaving the merc as the leader. The merc, of course, will...
Forum:
Support::Windows Servers
03-24-2013, 04:22 AM
Replies:
25
Server crashes
Views:
19,488
Posted By
Secrets
Yeah that one is fixed, KLS just pulled in my...
Yeah that one is fixed, KLS just pulled in my changes from my pull request. PEQ was getting it as well and they didn't even have mercs.
Forum:
Support::Windows Servers
03-24-2013, 04:05 AM
Replies:
6
Underfoot Client opcode issue
Views:
8,573
Posted By
Secrets
There is a rule variable along the lines of...
There is a rule variable along the lines of UseSoDHPandMana, you need to enable that if you want SoD/UF clients to show the proper HP, it is not an opcode issue.
Forum:
Support::Windows Servers
03-23-2013, 10:06 AM
Replies:
25
Server crashes
Views:
19,488
Posted By
Secrets
Did you do a fresh clone of my repository? I just...
Did you do a fresh clone of my repository? I just checked at https://github.com/SecretsOTheP/Server/blob/master/zone/MobAI.cpp and I did not see the offending code.
Forum:
Quests::Q&A
03-23-2013, 07:54 AM
Replies:
3
Check AA Points Spent Value
Views:
8,311
Posted By
Secrets
Yep, from source: Perl_croak(aTHX_ "Usage:...
Yep, from source:
Perl_croak(aTHX_ "Usage: Client::GetSpentAA(THIS)");
Forum:
Development::Bug Reports
03-23-2013, 07:53 AM
Replies:
5
Spell Un-mem bug
Views:
11,351
Posted By
Secrets
$object->UnmemSpellAll(); Usage:...
$object->UnmemSpellAll();
Usage: Client::UnmemSpellAll(THIS, update_client= true)
Forum:
Development::Development
03-21-2013, 11:55 AM
Replies:
256
Mercenaries
Views:
524,829
Posted By
Secrets
Some of it was something I accidentally pushed...
Some of it was something I accidentally pushed out, was using visual leak detector to find some of these leaks and eliminate them. That accounted for maybe 2-4 commits which you can ignore.
Forum:
Support::General Support
03-21-2013, 11:02 AM
Replies:
6
Pets and AC
Views:
11,981
Posted By
Secrets
Try adding && !IsPet to that portion of code,...
Try adding && !IsPet to that portion of code, would probably solve your issue. I'm fairly certain the issue lies in the fact that it's an NPC fighting another NPC and thus calcs get out of whack.
Forum:
Development::Development
03-21-2013, 10:58 AM
Replies:
256
Mercenaries
Views:
524,829
Posted By
Secrets
Looks unused, glancing over code.
Looks unused, glancing over code.
Forum:
Development::Development
03-21-2013, 09:55 AM
Replies:
256
Mercenaries
Views:
524,829
Posted By
Secrets
https://github.com/SecretsOTheP/Server/commit/5682...
https://github.com/SecretsOTheP/Server/commit/56825e9ed0bbb460da0ea8ceca4f223ee70db104 This commit has the two fixes that aren't related to mercs. You can revert them if it makes you feel more...
Forum:
Development::Development
03-21-2013, 12:31 AM
Replies:
256
Mercenaries
Views:
524,829
Posted By
Secrets
I have fixed this bug specifically, going to add...
I have fixed this bug specifically, going to add it to my pull request. Basically we added the merc to the group too many times along with not creating the group correctly, there's also some issues...
Forum:
Support::Windows Servers
03-20-2013, 11:01 PM
Replies:
7
Shared Memory.
Views:
13,276
Posted By
Secrets
Did you remember to create the folder shared?
Did you remember to create the folder shared?
Forum:
Support::Windows Servers
03-20-2013, 10:38 AM
Replies:
25
Server crashes
Views:
19,488
Posted By
Secrets
I'm gonna update my pull request with two...
I'm gonna update my pull request with two potential fixes for these crashes, will let you know when it hits github's main branch.
Forum:
Development::Development
03-20-2013, 04:17 AM
Replies:
256
Mercenaries
Views:
524,829
Posted By
Secrets
Just posting that I *think* I fixed the remaining...
Just posting that I *think* I fixed the remaining mercenary memory leaks in code and when my pull request is accepted you should probably update. These were rather large fixes, and your RAM will...
Forum:
EQEmu Operations Center
03-18-2013, 10:54 AM
Replies:
212
Sticky:
EOC BETA Launch (Developer's Tool) EQEmu Operations Center
Views:
666,021
Posted By
Secrets
You sit on a throne of lies, that is no...
You sit on a throne of lies, that is no placeholder post.
No, I'm joking, it's a pretty nice tool, and more people should use it.
Forum:
Quests::Q&A
03-13-2013, 02:17 AM
Replies:
8
Get Hate Random bugged?
Views:
9,831
Posted By
Secrets
Yes, that's actually why. If there's 6 people in...
Yes, that's actually why. If there's 6 people in a group, random = 5, 0-5 would be chosen.
Then, it chooses between 0-4 when it does the for loop.
That is precisely why.
Forum:
Support::Windows Servers
02-24-2013, 06:46 PM
Replies:
6
world crash
Views:
11,422
Posted By
Secrets
You need to build with debugging information in...
You need to build with debugging information in order for us to fix this.
Forum:
Quests::Custom
02-14-2013, 08:23 PM
Replies:
7
Climb a tree
Views:
11,835
Posted By
Secrets
It works as unintended. Confirmed working. ...
It works as unintended.
Confirmed working.
http://i.imgur.com/O0YQjdH.jpg
Forum:
Quests::Custom
02-14-2013, 08:17 PM
Replies:
7
Climb a tree
Views:
11,835
Posted By
Secrets
Yes. if(var = othervar) in C++ will compile,...
Yes.
if(var = othervar) in C++ will compile, but will not have the proper comparison.
Forum:
General::News
02-14-2013, 10:35 AM
Replies:
23
SMS Testing
Views:
31,388
Posted By
Secrets
Worked from United States.
Worked from United States.
Showing results 276 to 300 of 500
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