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Showing results 351 to 375 of 500
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Posts Made By:
trevius
Forum:
Support::General Support
11-09-2012, 03:45 AM
Replies:
9
Login In screen freezing
Views:
7,888
Posted By
trevius
Have you checked the FAQ in my sig? It has some...
Have you checked the FAQ in my sig? It has some suggestions. We need to know which client you are using. If it is Titanium, you need to use port 5998. All other clients use port 5999.
Also, if...
Forum:
Quests::Q&A
11-09-2012, 03:41 AM
Replies:
9
defaultCombat.pl
Views:
9,856
Posted By
trevius
No, that is not correct. You almost have the...
No, that is not correct. You almost have the plugin correct, but you have extra script lines at the end that will break your plugins:
You should be able to delete this:
return;
# Sample...
Forum:
Development::Development
11-09-2012, 03:02 AM
Replies:
14
Op Codes Question
Views:
11,957
Posted By
trevius
If I could edit his profile, I would make his sig...
If I could edit his profile, I would make his sig say:
If my post doesn't mention opcodes, then I haven't done my job!
Forum:
Quests::Q&A
11-08-2012, 06:54 AM
Replies:
12
reset issue?
Views:
10,615
Posted By
trevius
The timer looks fine as far as I can tell from a...
The timer looks fine as far as I can tell from a quick review. Maybe add in a shout before the depopalls for debugging purposes so you can see if the script is making it to that point or not. ...
Forum:
Support::General Support
11-08-2012, 06:33 AM
Replies:
10
ERROR 1018 at server Login
Views:
19,518
Posted By
trevius
If your issue only occurs when trying to connect...
If your issue only occurs when trying to connect to P99, but other servers work fine, then you need to look for support on the P99 forums. We can't/don't support server specific issues here. These...
Forum:
Development::Development
11-07-2012, 08:21 AM
Replies:
256
Mercenaries
Views:
562,641
Posted By
trevius
Ahh, that makes more sense. I didn't even think...
Ahh, that makes more sense. I didn't even think about it that way because the struct I have from April 2 2012 shows the following structure:
[OPCode: 0x6537] OP_MercenaryDataUpdate...
Forum:
Quests::Q&A
11-07-2012, 07:54 AM
Replies:
2
Boss stop attack if Hp
Views:
6,002
Posted By
trevius
No, that isn't even close to the correct way to...
No, that isn't even close to the correct way to script what you are wanting. It sounds like you are wanting to reset a bosses HPs when everyone in the zone does, or after aggro has been cleared due...
Forum:
Spell Support
11-07-2012, 07:47 AM
Replies:
4
One-shot spells not working
Views:
9,060
Posted By
trevius
If you give specific spell IDs, I could check it...
If you give specific spell IDs, I could check it out to see if we have a script associated with them. Otherwise, Kayen may be your best bet for an answer.
Forum:
Quests::Q&A
11-07-2012, 07:45 AM
Replies:
12
reset issue?
Views:
10,615
Posted By
trevius
First, I am not sure if your HP event 100 would...
First, I am not sure if your HP event 100 would do anything, though I would need to test to verify that. I think you would need to start at 99 or so for it to trigger. Next, when you reset the...
Forum:
Development::Development
11-06-2012, 01:15 PM
Replies:
256
Mercenaries
Views:
562,641
Posted By
trevius
I think those 2 unknowns are just normal group...
I think those 2 unknowns are just normal group packets. They look pretty familiar just based on the info in them.
That 12/5/11 packet is interesting. Here is the breakdown of the packet into a...
Forum:
Development::Development
11-06-2012, 04:34 AM
Replies:
256
Mercenaries
Views:
562,641
Posted By
trevius
Thanks for the info, Secrets! That is some nice...
Thanks for the info, Secrets! That is some nice data for the hire packets for sure.
Yeah, when I first wrote the structs, those 2 were using the same struct for their packets. The problem...
Forum:
Spell Support
11-06-2012, 03:41 AM
Replies:
4
One-shot spells not working
Views:
9,060
Posted By
trevius
That spell file has been highly customized by...
That spell file has been highly customized by Kayen, and there are quite a few custom things that were done to make certain spells work the way they do. Some spells have scripts tied to them to make...
Forum:
General::Server Discussion
11-06-2012, 03:36 AM
Replies:
3
What exactly is the Hidden Forest all about?
Views:
17,480
Posted By
trevius
If you click the View link on the server list...
If you click the View link on the server list here:
http://www.eqemulator.org/index.php?pageid=serverlist
you can see the details for most servers that have taken the time to write something up...
Forum:
Development::Development
11-05-2012, 10:06 AM
Replies:
256
Mercenaries
Views:
562,641
Posted By
trevius
I though you were born crazy! <3 Secrets :) ...
I though you were born crazy! <3 Secrets :)
And yeah, it is a unix timestamp. I didn't look much into that function when I stuck that in there. I was just populating fields with data. You may...
Forum:
Development::Development
11-05-2012, 05:04 AM
Replies:
256
Mercenaries
Views:
562,641
Posted By
trevius
Right now, the only encoding is for...
Right now, the only encoding is for OP_MercenaryDataResponse and OP_MercenaryDataUpdate. The rest of the packets seem to not need encodes/decodes so far to my knowledge. There may need to be more...
Forum:
Support::General Support
11-05-2012, 03:46 AM
Replies:
4
New Player Need some help !
Views:
6,448
Posted By
trevius
As mentioned, we do not condone or support...
As mentioned, we do not condone or support illegal downloads here. I suggest either figuring it out on your own, or asking a friend or someone on the server you are playing, or getting a legal...
Forum:
Quests::Q&A
11-01-2012, 04:05 AM
Replies:
7
fake attackable objects
Views:
9,345
Posted By
trevius
You can actually remove objects from zones if...
You can actually remove objects from zones if they are ones you spawned dynamically at least. I have done basically the same thing you are wanting to do and it isn't too hard at all thanks to the...
Forum:
Quests::Completed
11-01-2012, 03:40 AM
Replies:
2
Minor typos and formatting from 988
Views:
32,521
Posted By
trevius
Looks like some nice finds with the typos. Also...
Looks like some nice finds with the typos. Also looks like a nice start to a quest parsing tool that could help people find issues with their quests that aren't working as intended :)
Forum:
Development::Development
11-01-2012, 03:36 AM
Replies:
10
Live AA dumps.
Views:
11,321
Posted By
trevius
Opcodes are not the answer to every question. In...
Opcodes are not the answer to every question. In this case, they are not at all relevant to the thread. I am not trying to be a jerk here, but I don't want people to be confused when reading...
Forum:
Development::Development
11-01-2012, 03:22 AM
Replies:
256
Mercenaries
Views:
562,641
Posted By
trevius
Yeah, I noticed the 1 byte sized packet for...
Yeah, I noticed the 1 byte sized packet for Dismiss on SoD and UF as well, but in my collects from VoA, they are 0 bytes. I am guessing that the case is the same for the Timer Request packet,...
Forum:
Quests::Q&A
10-30-2012, 10:19 AM
Replies:
3
Need a little help with this quest
Views:
6,756
Posted By
trevius
Yeah, EVENT_TIMER does not pass the client...
Yeah, EVENT_TIMER does not pass the client information, because it doesn't know which client it should be passing to the timer. You would probably just want to get the NPC's target, check if it is a...
Forum:
Support::Windows Servers
10-30-2012, 08:50 AM
Replies:
20
Rev2214 Zone Crashes
Views:
23,580
Posted By
trevius
What is your script for that NPC that crashed the...
What is your script for that NPC that crashed the zone? Please provide the full script if possible, as it may help to isolate your issue. Otherwise, my next suggestion would be for you to compile...
Forum:
Development::Development
10-30-2012, 02:42 AM
Replies:
6
Fix for transparency/black splotches
Views:
28,987
Posted By
trevius
That is some interesting information. Thanks for...
That is some interesting information. Thanks for sharing, Nilbog!
I haven't done much testing on that, but I am certain I have seen that issue in a few places (specifically the evil eye for...
Forum:
Development::Development
10-29-2012, 07:49 AM
Replies:
256
Mercenaries
Views:
562,641
Posted By
trevius
Yep, that is the one. Seems pretty good so far...
Yep, that is the one. Seems pretty good so far for a free one. It assumes the reader is a C programmer, so it isn't really for beginners or anything, but it covers stuff pretty well either way if...
Forum:
Support::Windows Servers
10-29-2012, 07:42 AM
Replies:
20
Rev2214 Zone Crashes
Views:
23,580
Posted By
trevius
I am not sure I follow the info you are giving,...
I am not sure I follow the info you are giving, but are you running on Windows or a Linux system? If on Linux, it is required to be running queryserv when you start your server or you will get zone...
Showing results 351 to 375 of 500
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