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Search: Posts Made By: KLS
Forum: Development::Server Code Submissions 05-12-2010, 02:48 AM
Replies: 6
Views: 12,598
Posted By KLS
Indulge me: what are you getting back? I...

Indulge me: what are you getting back?

I don't really agree with this approach since group::GetID() should return the database id correctly and if a group exists in the database it should exist in...
Forum: Development::Server Code Submissions 05-12-2010, 01:25 AM
Replies: 6
Views: 12,598
Posted By KLS
$grp = $client->GetGroup(); $grp_id = 0; ...

$grp = $client->GetGroup();
$grp_id = 0;
if($grp)
{
$grp_id = $grp->GetID();
}


Please explain how this is worse before it can be considered for submission.
Forum: Development::Server Code Submissions 05-11-2010, 04:46 PM
Replies: 3
Views: 7,624
Posted By KLS
I figured you would commit it since I don't have...

I figured you would commit it since I don't have to have it to compile and thus remembering to fix it was like 50/50 for me.
Forum: Support::General Support 05-07-2010, 04:48 PM
Replies: 8
Views: 12,223
Posted By KLS
Yeah we're still not entirely sure, we've...

Yeah we're still not entirely sure, we've narrowed it down to: something weird with 64 bit compile or something really weird overall.
Forum: General::General Discussion 05-06-2010, 12:15 AM
Replies: 60
Views: 536,797
Posted By KLS
Yeah, I'd really like to just stop wasting...

Yeah, I'd really like to just stop wasting everyone's time. Now everyone knows who they need to bug (also bug him to implement password recovery!).
Forum: General::General Discussion 05-05-2010, 02:13 AM
Replies: 60
Views: 536,797
Posted By KLS
No I can't help you - LOST PASSWORDS

I get a couple requests a week to help someone with a login password recovery.

I cannot help you. I don't know if Rogean can help you but if anyone can he can.
Forum: Development::Development 04-30-2010, 04:08 PM
Replies: 15
Views: 19,842
Posted By KLS
http://everquest.allakhazam.com/wiki/eq:mod2%27s

http://everquest.allakhazam.com/wiki/eq:mod2%27s
Forum: Development::Development 04-27-2010, 02:23 PM
Replies: 4
Views: 7,939
Posted By KLS
Heh if the idea of moving to lua wasn't so...

Heh if the idea of moving to lua wasn't so impossible, I'd do it =p
Forum: Development::Server Code Submissions 04-22-2010, 05:45 PM
Replies: 5
Views: 10,187
Posted By KLS
Not sure I quite understand, however perl has...

Not sure I quite understand, however perl has it's own rand functions that's quite useful if you want to write a plugin to do something with random that isn't provided by the code. So I don't really...
Forum: Development::Development 04-16-2010, 03:18 PM
Replies: 136
Views: 189,972
Posted By KLS
To be fair cleric, shaman and druid were...

To be fair cleric, shaman and druid were previously lumped together.
Forum: Development::Development 04-16-2010, 03:14 PM
Replies: 21
Views: 29,449
Posted By KLS
I compile against it =p

I compile against it =p
Forum: Development::Development 04-16-2010, 02:33 AM
Replies: 21
Views: 29,449
Posted By KLS
Jerk you broke the postgresql compile.

Jerk you broke the postgresql compile.
Forum: Development::Development 04-14-2010, 08:22 PM
Replies: 136
Views: 189,972
Posted By KLS
You should test with a character with more stats....

You should test with a character with more stats. The formula on the lower clients has diminishing returns on some stats that you'd want to find they still exist.
Forum: Development::Development 04-12-2010, 10:14 PM
Replies: 136
Views: 189,972
Posted By KLS
Yes he did and it was very awkward, I was there.

Yes he did and it was very awkward, I was there.
Forum: Development::Bug Reports 04-12-2010, 05:19 AM
Replies: 56
Views: 251,549
Posted By KLS
A birdy mentioned to me that there might be...

A birdy mentioned to me that there might be another spell slot on top of the AA slot, which might cause issues for the spell code and clickies if true. The server wont send a reply packet for...
Forum: Development::Server Code Submissions 04-11-2010, 08:20 PM
Replies: 2
Views: 7,857
Posted By KLS
I'm going to merge this with spell branch changes...

I'm going to merge this with spell branch changes sometime this week.
Forum: General::General Discussion 04-08-2010, 03:44 AM
Replies: 10
Views: 13,920
Posted By KLS
The permission thing is an anti-spam mechanic, it...

The permission thing is an anti-spam mechanic, it requires you to be a certain level or of played a certain amount of time before being able to use global channels.

Obviously used to help combat...
Forum: Development::Server Code Submissions 04-01-2010, 04:29 PM
Replies: 3
Views: 7,544
Posted By KLS
Aye if you actually want to change it open up...

Aye if you actually want to change it open up eqstr_en.txt (DON'T USE NOTEPAD) and find the line labeled 143 and change it. You need to use a real text editor that wont add stupid characters and...
Forum: Development::Development 03-30-2010, 02:18 AM
Replies: 12
Views: 26,924
Posted By KLS
Should be simple enough to add to the options...

Should be simple enough to add to the options when we get some time in the future then.
Forum: Development::Development 03-29-2010, 09:08 PM
Replies: 12
Views: 26,924
Posted By KLS
What does sod do instead? Just exp loss?

What does sod do instead? Just exp loss?
Forum: Quests::Q&A 03-27-2010, 02:20 AM
Replies: 10
Views: 11,966
Posted By KLS
There's a field in the database...

There's a field in the database "npc_types.private_corpse", which only lets the corpse unlock for those that killed the mob if it's set.
Forum: Development::Development 03-26-2010, 10:22 PM
Replies: 136
Views: 189,972
Posted By KLS
It should be 'playable' in a short amount of time...

It should be 'playable' in a short amount of time which is amazing. All that work we did on SoF was not wasted eh?
Forum: Development::Bug Reports 03-26-2010, 07:55 PM
Replies: 4
Views: 8,393
Posted By KLS
I'd post in bug reports so someone remembers to...

I'd post in bug reports so someone remembers to look into it.
Forum: Development::Bug Reports 03-26-2010, 01:33 AM
Replies: 4
Views: 8,393
Posted By KLS
It isn't intentional.

It isn't intentional.
Forum: Development::Development 03-24-2010, 08:39 PM
Replies: 136
Views: 189,972
Posted By KLS
SVN Login accepts SoD connections now; though on...

SVN Login accepts SoD connections now; though on a different port than regular login and the config files need to be updated.
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