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Posts Made By:
Shendare
Forum:
Development::Tools
06-09-2015, 02:32 PM
Replies:
10
Old style .eff to editable .emt zone sounds converter
Views:
77,558
Posted By
Shendare
For historical documentation purposes, here's...
For historical documentation purposes, here's what I figured out on the file formats during the course of my h4x:
ZoneNick_sndbnk.eff - Text listing of sound effects used in a zone:
EMIT...
Forum:
Development::Tools
06-09-2015, 02:26 PM
Replies:
10
Old style .eff to editable .emt zone sounds converter
Views:
77,558
Posted By
Shendare
Old style .eff to editable .emt zone sounds converter
The original game packed the background music and environment sound effect locations for zones in a binary ZoneNick_sounds.eff file, text ZoneNick_sndbnk.eff file that listed the sound effects...
Forum:
General::General Discussion
06-09-2015, 01:52 AM
Replies:
89
EQ Music: Reimagined
Views:
91,834
Posted By
Shendare
Update: Made a download page and moved the source...
Update: Made a download page and moved the source code to github.
Screenshot:
http://www.shendare.com/EQ/Emu/Eff2Emt/screenshot.png
Forum:
Spell Support
06-08-2015, 10:47 PM
Replies:
20
Chords of Dissonance LOS issue
Views:
29,214
Posted By
Shendare
Ooh, nice catch!
Ooh, nice catch!
Forum:
General::General Discussion
06-08-2015, 09:32 PM
Replies:
89
EQ Music: Reimagined
Views:
91,834
Posted By
Shendare
If it's really hard-coded into the client to play...
If it's really hard-coded into the client to play eqtheme.mp3 during load screens and character creation and selection, then the only way to change it would be to make changes to eqgame.exe, or one...
Forum:
Support::Linux Servers
06-08-2015, 10:31 AM
Replies:
5
spells_us.txt and spells_en.txt from client? Why?
Views:
13,827
Posted By
Shendare
The server uses the data in peqdb.spells_new,...
The server uses the data in peqdb.spells_new, which was imported from spells_us.txt at some point when the max level was 90.
If you want to import a different spells_us.txt, you would use the...
Forum:
Support::General Support
06-07-2015, 08:17 PM
Replies:
10
Am I missing something
Views:
12,231
Posted By
Shendare
I love the changelog.
I love the changelog.
Forum:
Support::General Support
06-06-2015, 05:43 PM
Replies:
6
Determinging Steam Build Date
Views:
11,900
Posted By
Shendare
Aha. Interesting.
Aha. Interesting.
Forum:
Support::Windows Servers
06-06-2015, 05:27 PM
Replies:
4
Problem with leadership
Views:
6,839
Posted By
Shendare
That's one too many. 16383 means all...
That's one too many.
16383 means all expansions up through SoF.
16384 would mean NO expansions except whichever one came after SoF.
0 - Vanilla EQ
1 - Kunark (Iksar)
3 - Velious
7 - Luclin...
Forum:
Support::General Support
06-06-2015, 04:36 PM
Replies:
6
Determinging Steam Build Date
Views:
11,900
Posted By
Shendare
Might be able to go by eqnews.txt. Mine shows the...
Might be able to go by eqnews.txt. Mine shows the latest news entry at the top as May 15, 2013, and I did my download this April.
Forum:
General::General Discussion
06-05-2015, 09:35 PM
Replies:
89
EQ Music: Reimagined
Views:
91,834
Posted By
Shendare
The merchant theme is song # 21 out of 24 in...
The merchant theme is song # 21 out of 24 in gl.xmi. Where the game is told to get it from there, I don't know. I haven't seen it in any config files, so it might be hard-coded.
Forum:
General::General Discussion
06-05-2015, 06:49 PM
Replies:
89
EQ Music: Reimagined
Views:
91,834
Posted By
Shendare
Awesomesauce!
Awesomesauce!
Forum:
Support::Windows Servers
06-05-2015, 05:52 PM
Replies:
12
Snare mobs keep moving
Views:
12,626
Posted By
Shendare
UPDATE npc_types SET runspeed = 1.25 WHERE...
UPDATE npc_types SET runspeed = 1.25 WHERE runspeed > 0 AND runspeed < 1.25;
Forum:
OpenZone:: Q&A
06-05-2015, 05:40 PM
Replies:
6
All links broken? How do I make new zones?
Views:
34,518
Posted By
Shendare
Everything looks good to me. Links are all good,...
Everything looks good to me. Links are all good, directions are clear, nothing's more than a year old. Is something giving you trouble as you look into this interesting idea?
Forum:
General::General Discussion
06-05-2015, 04:52 PM
Replies:
89
EQ Music: Reimagined
Views:
91,834
Posted By
Shendare
It's possible you could even find a program that...
It's possible you could even find a program that would convert the old .xmi files into individual .mid files for each sub-song, which would be a headstart to upgrading them to nicer mp3s.
Forum:
General::General Discussion
06-05-2015, 04:30 PM
Replies:
89
EQ Music: Reimagined
Views:
91,834
Posted By
Shendare
The .eff files contain the music entries for the...
The .eff files contain the music entries for the zones as well, so those will carry over into the .emt file as you convert them. You'll be able to just change the entry's reference from, say,...
Forum:
General::General Discussion
06-05-2015, 04:17 PM
Replies:
89
EQ Music: Reimagined
Views:
91,834
Posted By
Shendare
Yep, and I've made good progress on a converter...
Yep, and I've made good progress on a converter to make the appropriate .emt file entries from the .eff data. It'll all be good.
Forum:
General::General Discussion
06-05-2015, 04:13 PM
Replies:
89
EQ Music: Reimagined
Views:
91,834
Posted By
Shendare
It's also weird that it only plays the first...
It's also weird that it only plays the first several seconds of the theme. The mp3 itself is over a minute and a half long. Probably just a case of faulty coding. Sorry, man.
Once you're in the...
Forum:
General::General Discussion
06-05-2015, 03:35 PM
Replies:
89
EQ Music: Reimagined
Views:
91,834
Posted By
Shendare
Also, the semicolon doesn't tell the client to...
Also, the semicolon doesn't tell the client to ignore the line like I thought it did. The client just considers the semicolon part of the first field value, which appears to be ignored, but I can't...
Forum:
General::General Discussion
06-05-2015, 03:30 PM
Replies:
89
EQ Music: Reimagined
Views:
91,834
Posted By
Shendare
On my lunchbreak, I figured out the cooldown...
On my lunchbreak, I figured out the cooldown options, which clarified the unknown field before the x,y,z coords and the odd behavior of the fields between Range and xmiIndex.
Here's the updated...
Forum:
General::General Discussion
06-05-2015, 01:44 PM
Replies:
89
EQ Music: Reimagined
Views:
91,834
Posted By
Shendare
Does replacing the actual eqtheme.mp3 file with...
Does replacing the actual eqtheme.mp3 file with your custom pickchar.mp3 do what you want, though?
Forum:
General::General Discussion
06-05-2015, 01:36 PM
Replies:
89
EQ Music: Reimagined
Views:
91,834
Posted By
Shendare
Those bastards. Not that I'm entirely surprised,...
Those bastards. Not that I'm entirely surprised, though. We've got a fair amount of hard-coded stuff in EQEmu that would really be better read from the DB instead.
Forum:
General::General Discussion
06-05-2015, 12:45 PM
Replies:
89
EQ Music: Reimagined
Views:
91,834
Posted By
Shendare
The .eff files are zone-specific, and there isn't...
The .eff files are zone-specific, and there isn't one for the character loading zone. It's probably hard-coded into the client to play mp3index #6 during loading and character selection, so I'd try...
Forum:
General::General Discussion
06-05-2015, 12:26 PM
Replies:
89
EQ Music: Reimagined
Views:
91,834
Posted By
Shendare
Actually, I don't think it is. I saw during...
Actually, I don't think it is.
I saw during my testing that in the .eff files, there were references to music files -1 through -24. My investigation showed that they were referencing the line...
Forum:
General::General Discussion
06-05-2015, 12:16 PM
Replies:
89
EQ Music: Reimagined
Views:
91,834
Posted By
Shendare
And if you rename eqtheme.mp3 to stop it from...
And if you rename eqtheme.mp3 to stop it from playing over pickchar, you'll lose the background music during the loading screen. Hmph.
Showing results 401 to 425 of 500
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