EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 17 of 20
«
First
<
7
13
14
15
16
17
18
19
20
>
Showing results 401 to 425 of 500
Search took
0.08
seconds; generated 96 minute(s) ago.
Search:
Posts Made By:
trevius
Forum:
Development::Tools
10-03-2012, 05:24 AM
Replies:
103
Sticky:
AllaClone 2.0
Views:
440,494
Posted By
trevius
Well, soon is a relative term, but I am sure we...
Well, soon is a relative term, but I am sure we will have something ready at some point. Both Akka and I have been pretty busy IRL lately, so work has slowed down considerably. I have recently...
Forum:
Development::GeorgeS's Tools
10-02-2012, 01:24 AM
Replies:
28
New tool arriving soon
Views:
39,925
Posted By
trevius
Reminds me of Flight of the Conchords, who claim...
Reminds me of Flight of the Conchords, who claim to be from New Zealand. Though, there is a hint of something different that I can't quite put my finger on.
Back to the main subject; Looks like...
Forum:
Support::Windows Servers
09-27-2012, 07:11 AM
Replies:
5
uppdated server, no realm?
Views:
8,999
Posted By
trevius
For compiling your own binaries, you should...
For compiling your own binaries, you should probably refer to this thread from you 3 months ago:
http://www.eqemulator.org/forums/showthread.php?t=35413
The last post in that thread translates...
Forum:
Support::General Support
09-26-2012, 04:51 AM
Replies:
19
EQgame EXE problem
Views:
25,770
Posted By
trevius
Are you having the exact same issue? Are you...
Are you having the exact same issue? Are you running EQ from a Steam folder like the OP was? Have you followed the guide to properly setup EQEmu and to create the shortcut? We need more info to...
Forum:
Development::GeorgeS's Tools
09-26-2012, 02:54 AM
Replies:
10
ETA on new loot editor
Views:
13,162
Posted By
trevius
GeorgeS, keep in mind that the probability field...
GeorgeS, keep in mind that the probability field may come back soon. It does still have some usefulness when populating loot tables manually. Just giving you a heads-up so you don't get anything...
Forum:
Support::Windows Servers
09-26-2012, 02:36 AM
Replies:
3
Client UI Windows
Views:
7,265
Posted By
trevius
The only way to limit stuff like that is by...
The only way to limit stuff like that is by setting your server to a specific expansion like classic, which is done by adjusting the expansion field in the variables table. That then causes the...
Forum:
Support::General Support
09-25-2012, 08:15 AM
Replies:
10
can't login ingame to eqemulator.net servers
Views:
12,522
Posted By
trevius
What is the error you get when you try to log in....
What is the error you get when you try to log in. Sounds like you are having a network connection issue where the ports required to play may be blocked on your network. Are you playing on your own...
Forum:
Quests::Q&A
09-25-2012, 04:45 AM
Replies:
14
No drop / tradable question
Views:
15,168
Posted By
trevius
It is me (and possibly others). I probably end...
It is me (and possibly others). I probably end up deleting about 50% of your posts due to your attitude in them. I have even had to temp ban your account multiple times due to it. The mods are all...
Forum:
General::Server Discussion
09-25-2012, 01:41 AM
Replies:
8
SoF Client friendly servers
Views:
12,974
Posted By
trevius
Here is a full list right from the dbstr_us.txt...
Here is a full list right from the dbstr_us.txt file. I recently created some import export scripts for the dbstr_us.txt file to allow easy customization of that file. I will probably share the...
Forum:
Quests::Q&A
09-24-2012, 07:28 AM
Replies:
14
No drop / tradable question
Views:
15,168
Posted By
trevius
Well, the problem with attunable items and...
Well, the problem with attunable items and corpses is that our item instance struct that is used for corpses doesn't have a field for inst_no_drop to store if the item is attuned or not.
...
Forum:
Support::General Support
09-21-2012, 11:53 AM
Replies:
31
eqemulator.net won't ping, is my IP blocked?
Views:
45,584
Posted By
trevius
Have you tried going to the site by ip? The...
Have you tried going to the site by ip? The address should be http://67.23.190.71
If that works then you should be able to set that ip in place of the domain name in your eqhosts.txt file. If...
Forum:
Development::Development
09-20-2012, 06:39 AM
Replies:
256
Mercenaries
Views:
562,639
Posted By
trevius
Bad_captain, did you ever get anywhere with this?...
Bad_captain, did you ever get anywhere with this? I am curious how close this was to being functional. Even if it is only partly functional, it might be good to get it on the SVN so the rest can be...
Forum:
General::General Discussion
09-20-2012, 05:20 AM
Replies:
95
New loot system
Views:
184,445
Posted By
trevius
Yes, AllaClone will require a fairly minor fix...
Yes, AllaClone will require a fairly minor fix for it to properly pull the new drop rate system. I don't want to side-track this thread, but hopefully Akka and I will get some time soon to fix the...
Forum:
General::General Discussion
09-20-2012, 05:00 AM
Replies:
95
New loot system
Views:
184,445
Posted By
trevius
I think I am understanding this new system, but...
I think I am understanding this new system, but haven't been through the code that supports it yet. I do have one concern though based on the stuff I have been reading in this thread. I have seen a...
Forum:
Quests::Q&A
09-11-2012, 05:22 AM
Replies:
5
Updating task during timer tick
Views:
9,660
Posted By
trevius
Sorvani is exactly right. Since the timer event...
Sorvani is exactly right. Since the timer event itself is triggered by a timer and not by a client, there is no way for it to know which client to update. Your best bet is probably to have the NPC...
Forum:
Support::General Support
09-11-2012, 05:07 AM
Replies:
10
Cant see character models or npc's
Views:
38,772
Posted By
trevius
And when the next person replies to this thread...
And when the next person replies to this thread in 2019, they will ask what the fix was....
Forum:
Support::General Support
09-11-2012, 01:28 AM
Replies:
10
Cant see character models or npc's
Views:
38,772
Posted By
trevius
http://3.bp.blogspot.com/__oQrM8eCTJM/TNvrcXq2SyI/...
http://3.bp.blogspot.com/__oQrM8eCTJM/TNvrcXq2SyI/AAAAAAAAAWU/Zyu9DQJjuyo/s400/NecromancerCover_Springborg.jpg
Forum:
Support::General Support
09-05-2012, 11:02 AM
Replies:
10
crashing every 10-15 mins
Views:
8,936
Posted By
trevius
Do you also get a warping kinda symptom when you...
Do you also get a warping kinda symptom when you are running around? Like, it will walk normal speed for a bit, then run really fast for a bit and kinda warp you back some like weird lag? That is...
Forum:
Support::General Support
09-04-2012, 03:24 AM
Replies:
10
crashing every 10-15 mins
Views:
8,936
Posted By
trevius
If you are running Titanium on a modern PC, then...
If you are running Titanium on a modern PC, then you are likely running into multi-core CPU issues. This is a common type of issue and causes multiple symptoms, one of which is frequent crashes. ...
Forum:
Support::Windows Servers
08-31-2012, 08:48 PM
Replies:
76
Mob difficulty isnt scaling with character
Views:
167,983
Posted By
trevius
Looks like it is 32: ...
Looks like it is 32:
http://code.google.com/p/projecteqemu/source/search?q=THREATENLY_ARRGO_CHANCE&origq=THREATENLY_ARRGO_CHANCE&btnG=Search+Trunk
WTF is Arrgo? :P
Forum:
Support::General Support
08-30-2012, 11:22 PM
Replies:
4
Large Warp zone found ?
Views:
7,159
Posted By
trevius
The large warp detected error just means the...
The large warp detected error just means the server you are on is recording your movement as a potential hack attempt to warp to another location using 3rd party software.
Based on the description...
Forum:
Support::Windows Servers
08-30-2012, 08:39 AM
Replies:
76
Mob difficulty isnt scaling with character
Views:
167,983
Posted By
trevius
Fleeing is an optional setting for NPCs that can...
Fleeing is an optional setting for NPCs that can be set in the npc_types table. You can enable or disable it depending on if you want the NPC to flee or not. There are a few flee settings in your...
Forum:
General::General Discussion
08-29-2012, 02:34 AM
Replies:
1
Item ID Range by Expansion
Views:
8,022
Posted By
trevius
That is something you would have to do manually. ...
That is something you would have to do manually. I am sure you could look through the table and identify the cut off for each expansion by comparing what gear comes from each expansion and narrowing...
Forum:
General::General Discussion
08-27-2012, 12:07 AM
Replies:
7
Upgraded to SOF.. Hate the UI
Views:
15,596
Posted By
trevius
I have a few SoF UIs posted on my wiki here: ...
I have a few SoF UIs posted on my wiki here:
http://eqrez.com/stormhaven/mediawiki/index.php/Custom_SoF_UIs
Forum:
General::General Discussion
08-24-2012, 12:10 PM
Replies:
18
Where can I buy the Underfoot Client now?
Views:
28,375
Posted By
trevius
This is a fairly valid complaint right now. ...
This is a fairly valid complaint right now. Though, Titanium and SoF are still available via legal means, but not always very easy to find available.
However, I am pretty sure that 80% or so of...
Showing results 401 to 425 of 500
Page 17 of 20
«
First
<
7
13
14
15
16
17
18
19
20
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
09:42 AM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3