Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 26 to 50 of 500
Search took 0.02 seconds; generated 88 minute(s) ago.
Search: Posts Made By: provocating
Forum: Support::Windows Servers 06-02-2017, 08:17 AM
Replies: 6
Views: 10,013
Posted By provocating
Private login server running on the same machine...

Private login server running on the same machine or vm? Did you already change your client host name to the private or public ip of the server where the loginserver is running?
Forum: Support::Windows Servers 03-25-2017, 08:26 PM
Replies: 38
Views: 35,212
Posted By provocating
There are plenty of problems with the database,...

There are plenty of problems with the database, plenty of problems with the source. But unless you are part of the solution, you are not doing anything but complain. If you want to help, go to PEQTGC...
Forum: Support::Windows Servers 03-25-2017, 04:17 PM
Replies: 38
Views: 35,212
Posted By provocating
And with these things, I am leaving the thread....

And with these things, I am leaving the thread. There is no problem, was never a problem.
Forum: Support::Windows Servers 03-25-2017, 04:14 PM
Replies: 38
Views: 35,212
Posted By provocating
This is kind of where my thoughts were going....

This is kind of where my thoughts were going. Having to learn my kernel, trim down the kernel. Search for those Linux dependencies, gather them up. Edit the Eq2Emu source when things do not fit to my...
Forum: Support::Windows Servers 03-25-2017, 02:22 PM
Replies: 38
Views: 35,212
Posted By provocating
Yes, it is a good thing. I was just confused...

Yes, it is a good thing. I was just confused thinking it was broken at some point, but looking back at the source I see it has not changed. So the entire thread confused me.
Forum: Support::Windows Servers 03-25-2017, 02:00 PM
Replies: 38
Views: 35,212
Posted By provocating
This has always worked. What is the revelation...

This has always worked. What is the revelation here? You may have to dig up prior post, but it has always worked. It is just for client specific things though, not much in the database itself.
Forum: General::Server Discussion 03-21-2017, 11:47 AM
Replies: 78
Views: 60,397
Posted By provocating
Correct. When using ROF, your coordinates are...

Correct. When using ROF, your coordinates are based off what they consider the center of the boat. As soon as you step off the boat you go back to normal zone coordinates.
Forum: General::Server Discussion 03-21-2017, 10:07 AM
Replies: 78
Views: 60,397
Posted By provocating
Yes, their boats work. They do occasionally get...

Yes, their boats work. They do occasionally get stuck from reading forum post. They went with more of a c++ solution on the transitioning of clients between zones. They also have to use a pseudo boat...
Forum: General::Server Discussion 03-21-2017, 08:31 AM
Replies: 78
Views: 60,397
Posted By provocating
Basically this is what you have to do, refer to...

Basically this is what you have to do, refer to my prior post if you want very specific details. First you need to make the zones containing boats 100% static, this will mean editing the source to...
Forum: General::Server Discussion 03-21-2017, 08:06 AM
Replies: 78
Views: 60,397
Posted By provocating
You need the file pack from the website to make...

You need the file pack from the website to make everything 100%, but yes all three servers have them working.
Forum: General::Server Discussion 02-18-2017, 11:57 AM
Replies: 5
Views: 8,666
Posted By provocating
I am pretty sure there are multiple servers that...

I am pretty sure there are multiple servers that have this.
Forum: General::Server Discussion 11-15-2016, 09:03 AM
Replies: 35
Views: 27,080
Posted By provocating
No, just an internet outage. Should be up late...

No, just an internet outage. Should be up late today.
Forum: Support::General Support 07-17-2016, 07:12 PM
Replies: 20
Views: 16,009
Posted By provocating
The time period when the got all messed up was...

The time period when the got all messed up was back when NPC::AI_SetupNextWaypoint() was added as it's own routine.

But here is a patch, probably only would work with my own source, but here it is...
Forum: Support::General Support 07-17-2016, 07:04 PM
Replies: 20
Views: 16,009
Posted By provocating
I can share, but I doubt it would help. My source...

I can share, but I doubt it would help. My source has been changed a ton since the last year. I am far from current, plus a lot of custom changes.
Forum: Support::General Support 07-17-2016, 06:54 PM
Replies: 20
Views: 16,009
Posted By provocating
I actually reverted back a few functions in...

I actually reverted back a few functions in mob_ai.cpp back to some from 2015 and my pathing is perfect now.
Forum: General::Server Discussion 05-07-2016, 05:26 PM
Replies: 29
Views: 24,848
Posted By provocating
You have a typo in your link

You have a typo in your link
Forum: General::Server Discussion 05-06-2016, 11:33 PM
Replies: 6
Views: 7,171
Posted By provocating
I am creating something new, but not an EQ...

I am creating something new, but not an EQ server. I have three, that is enough.
Forum: General::General Discussion 05-05-2016, 08:39 PM
Replies: 2
Views: 6,423
Posted By provocating
http://gambosoft.eqresource.com/downloads.php

http://gambosoft.eqresource.com/downloads.php
Forum: Quests::Plugins & Mods 04-24-2016, 08:55 AM
Replies: 5
Views: 16,722
Posted By provocating
What I ended up doing is making a sweep of the...

What I ended up doing is making a sweep of the zone of the followers NPCid and depop those. In my particular situation this worked very well.
Forum: Support::General Support 04-23-2016, 09:31 AM
Replies: 11
Views: 6,890
Posted By provocating
PM me your email address and I will mail you my...

PM me your email address and I will mail you my entire mob_ai.cpp file
Forum: General::General Discussion 04-22-2016, 03:52 PM
Replies: 8
Views: 8,659
Posted By provocating
Never heard of one.

Never heard of one.
Forum: Support::General Support 04-21-2016, 12:39 PM
Replies: 19
Views: 19,994
Posted By provocating
This is not about you. I am fairly certain...

This is not about you. I am fairly certain chrsschb was referring to Theaccused
Forum: Support::General Support 04-21-2016, 12:06 PM
Replies: 19
Views: 19,994
Posted By provocating
He actually did, there is more to the story. As...

He actually did, there is more to the story. As usual there are two sides.
Forum: General::Server Discussion 04-21-2016, 09:06 AM
Replies: 6
Views: 7,171
Posted By provocating
I am sure that population is how a player gauges...

I am sure that population is how a player gauges success, so the most successful to date in their eyes is p99.

As far as the developer/owner success will be gauged in if they accomplished what...
Forum: Support::Windows Servers 04-20-2016, 03:58 PM
Replies: 3
Views: 6,051
Posted By provocating
Good times :)

Good times :)
Showing results 26 to 50 of 500

 
Forum Jump
   

All times are GMT -4. The time now is 06:38 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3