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Search: Posts Made By: Drajor
Forum: Misc::Off Topic 06-09-2015, 03:41 PM
Replies: 5
Views: 9,881
Posted By Drajor
Seconded! :)

Seconded! :)
Forum: Development::Feature Requests 05-24-2015, 07:11 PM
Replies: 2
Views: 30,062
Posted By Drajor
Should be very easy, time is sent in a single...

Should be very easy, time is sent in a single packet at zone in, you can send whatever you want.
Forum: Support::Windows Servers 05-21-2015, 08:03 PM
Replies: 41
Views: 23,556
Posted By Drajor
Sure! Add a call to FileDumpPacketHex at the end...

Sure! Add a call to FileDumpPacketHex at the end of the UF encoder for OP_SendCharInfo (here (https://github.com/EQEmu/Server/blob/master/common/patches/uf.cpp#L2197)). Collect a good send (where...
Forum: Support::Windows Servers 05-21-2015, 03:24 AM
Replies: 41
Views: 23,556
Posted By Drajor
Dump and diff every OP_SendCharInfo payload if...

Dump and diff every OP_SendCharInfo payload if you have not already.
Forum: Development::Feature Requests 04-03-2015, 11:59 AM
Replies: 17
Views: 26,485
Posted By Drajor
This is untested, however this...

This is untested, however this (https://github.com/EQEmu/Server/blob/master/zone/client_packet.cpp#L12859) is where the condition is checked for group members being 3 or more. Change > 2 to > 1 and...
Forum: Support::Windows Servers 02-23-2015, 07:19 PM
Replies: 6
Views: 11,385
Posted By Drajor
You could do that but it would require changes to...

You could do that but it would require changes to combat/spell code. The red name is purely aesthetic to the client iirc.
Forum: Quests::need work 02-11-2015, 08:23 AM
Replies: 10
Views: 42,041
Posted By Drajor
This. Great zone ;)

This. Great zone ;)
Forum: Development::Server Code Submissions 01-21-2015, 01:34 PM
Replies: 8
Views: 35,468
Posted By Drajor
- Swim to the middle of the ocean. - Sticky...

- Swim to the middle of the ocean.
- Sticky tape UP and LEFT keys down.
- Profit.
Forum: Support::Windows Servers 01-21-2015, 01:30 PM
Replies: 5
Views: 10,276
Posted By Drajor
No the effects would not be displayed directly on...

No the effects would not be displayed directly on the item, but when they equip the item their inventory window will display it correctly. Thats a good tip from Nate as well! Scaling unfortunately...
Forum: Support::Windows Servers 01-21-2015, 08:04 AM
Replies: 5
Views: 10,276
Posted By Drajor
KK is right on. Possible alternatives include...

KK is right on. Possible alternatives include using hidden augments or item effects. A server called Dungeon Crawl had (worn? focus?) effects on items that boosted stat caps, the same idea could...
Forum: Support::Windows Servers 01-18-2015, 11:18 AM
Replies: 3
Views: 8,735
Posted By Drajor
Help the people who can help you, please include;...

Help the people who can help you, please include;
- code tags
- OS/Compiler details
- source version
Forum: General::Server Discussion 01-17-2015, 06:10 AM
Replies: 26
Views: 20,388
Posted By Drajor
Grats on the good news and server alpha!

Grats on the good news and server alpha!
Forum: Development::Development 01-08-2015, 09:03 PM
Replies: 3
Views: 9,061
Posted By Drajor
Each Zone process maintains 3 threads. The main...

Each Zone process maintains 3 threads. The main thread runs 'zone logic' like moving NPCs and checking timers on buffs etc. The other two threads are used for checking incoming and outgoing...
Forum: General::Server Discussion 12-20-2014, 08:33 AM
Replies: 14
Views: 10,064
Posted By Drajor
Nick Pitera version plz

Nick Pitera version plz
Forum: Support::Windows Servers 12-12-2014, 04:20 AM
Replies: 5
Views: 7,261
Posted By Drajor
World connecting to Login is absent from the log.

World connecting to Login is absent from the log.
Forum: Development::Development 12-09-2014, 06:42 AM
Replies: 10
Views: 16,424
Posted By Drajor
Thanks! <insert additional characters to achieve...

Thanks! <insert additional characters to achieve the minimum of 10 characters>
Forum: Development::Development 12-09-2014, 05:57 AM
Replies: 10
Views: 16,424
Posted By Drajor
This is really great Secrets! Thanks heaps. Do...

This is really great Secrets! Thanks heaps.
Do you think it would be possible to take it one step further and log a specific character in after reaching character select?
Forum: Support::General Support 12-06-2014, 04:51 AM
Replies: 23
Views: 14,538
Posted By Drajor
What happens when you run DirectXTest.exe? It is...

What happens when you run DirectXTest.exe? It is in your EQ directory.
Forum: General::Server Discussion 11-21-2014, 11:49 AM
Replies: 22
Views: 18,006
Posted By Drajor
WTB: Chubby Short Sword Of The Itchy Peacock

WTB: Chubby Short Sword Of The Itchy Peacock
Forum: General::General Discussion 11-20-2014, 12:43 PM
Replies: 46
Views: 46,275
Posted By Drajor
This is a really positive step in the right...

This is a really positive step in the right direction IMO. Anything that lowers or removes an entry barrier will hopefully result in more people trying it out and making cool things. Also less 'Hulp!...
Forum: General::Server Discussion 11-20-2014, 12:26 PM
Replies: 40
Views: 37,328
Posted By Drajor
I don't even play on this server but I am glad...

I don't even play on this server but I am glad things have worked out. Obviously people were enjoying the server :)
Forum: General::Server Discussion 11-18-2014, 07:10 AM
Replies: 22
Views: 18,006
Posted By Drajor
Haha! Item names remind me of Progress Quest.

Haha! Item names remind me of Progress Quest.
Forum: Spell Support 11-16-2014, 11:15 PM
Replies: 2
Views: 6,630
Posted By Drajor
https://github.com/EQEmu/Server/blob/master/zone/s...

https://github.com/EQEmu/Server/blob/master/zone/spells.cpp#L2595
Forum: Development::Development 11-16-2014, 11:07 AM
Replies: 6
Views: 9,744
Posted By Drajor
The system is not misleading. You will only be...

The system is not misleading. You will only be mislead if you do not understand what the number means. Do you really think that if the system was changed to only report unique IPs that the 'keep your...
Forum: Development::Development 11-16-2014, 01:19 AM
Replies: 6
Views: 9,744
Posted By Drajor
The number of unique IPs does not equal the...

The number of unique IPs does not equal the number of players.
The number of characters does not equal the number of players.
The number of characters equals the number of characters.
The number...
Showing results 26 to 50 of 350

 
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