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Showing results 26 to 50 of 350
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Posts Made By:
Drajor
Forum:
Misc::Off Topic
06-09-2015, 03:41 PM
Replies:
5
Random Thread
Views:
9,881
Posted By
Drajor
Seconded! :)
Seconded! :)
Forum:
Development::Feature Requests
05-24-2015, 07:11 PM
Replies:
2
Add Zone SetTime
Views:
30,062
Posted By
Drajor
Should be very easy, time is sent in a single...
Should be very easy, time is sent in a single packet at zone in, you can send whatever you want.
Forum:
Support::Windows Servers
05-21-2015, 08:03 PM
Replies:
41
Out of ideas
Views:
23,556
Posted By
Drajor
Sure! Add a call to FileDumpPacketHex at the end...
Sure! Add a call to FileDumpPacketHex at the end of the UF encoder for OP_SendCharInfo (here (https://github.com/EQEmu/Server/blob/master/common/patches/uf.cpp#L2197)). Collect a good send (where...
Forum:
Support::Windows Servers
05-21-2015, 03:24 AM
Replies:
41
Out of ideas
Views:
23,556
Posted By
Drajor
Dump and diff every OP_SendCharInfo payload if...
Dump and diff every OP_SendCharInfo payload if you have not already.
Forum:
Development::Feature Requests
04-03-2015, 11:59 AM
Replies:
17
Inspect buffs without group
Views:
26,485
Posted By
Drajor
This is untested, however this...
This is untested, however this (https://github.com/EQEmu/Server/blob/master/zone/client_packet.cpp#L12859) is where the condition is checked for group members being 3 or more. Change > 2 to > 1 and...
Forum:
Support::Windows Servers
02-23-2015, 07:19 PM
Replies:
6
Changing players name color (like pvp mode)
Views:
11,385
Posted By
Drajor
You could do that but it would require changes to...
You could do that but it would require changes to combat/spell code. The red name is purely aesthetic to the client iirc.
Forum:
Quests::need work
02-11-2015, 08:23 AM
Replies:
10
Expedition: Forgotten Halls
Views:
42,041
Posted By
Drajor
This. Great zone ;)
This. Great zone ;)
Forum:
Development::Server Code Submissions
01-21-2015, 01:34 PM
Replies:
8
Patch: Only check for swimming skill ups if client is moving
Views:
35,468
Posted By
Drajor
- Swim to the middle of the ocean. - Sticky...
- Swim to the middle of the ocean.
- Sticky tape UP and LEFT keys down.
- Profit.
Forum:
Support::Windows Servers
01-21-2015, 01:30 PM
Replies:
5
Client Stat Cap on Items - How do I modify?
Views:
10,276
Posted By
Drajor
No the effects would not be displayed directly on...
No the effects would not be displayed directly on the item, but when they equip the item their inventory window will display it correctly. Thats a good tip from Nate as well! Scaling unfortunately...
Forum:
Support::Windows Servers
01-21-2015, 08:04 AM
Replies:
5
Client Stat Cap on Items - How do I modify?
Views:
10,276
Posted By
Drajor
KK is right on. Possible alternatives include...
KK is right on. Possible alternatives include using hidden augments or item effects. A server called Dungeon Crawl had (worn? focus?) effects on items that boosted stat caps, the same idea could...
Forum:
Support::Windows Servers
01-18-2015, 11:18 AM
Replies:
3
Compile Errors
Views:
8,735
Posted By
Drajor
Help the people who can help you, please include;...
Help the people who can help you, please include;
- code tags
- OS/Compiler details
- source version
Forum:
General::Server Discussion
01-17-2015, 06:10 AM
Replies:
26
Quantum Syndicate.
Views:
20,388
Posted By
Drajor
Grats on the good news and server alpha!
Grats on the good news and server alpha!
Forum:
Development::Development
01-08-2015, 09:03 PM
Replies:
3
Is Multi Core Optimization of Compiler Worth the effort?
Views:
9,061
Posted By
Drajor
Each Zone process maintains 3 threads. The main...
Each Zone process maintains 3 threads. The main thread runs 'zone logic' like moving NPCs and checking timers on buffs etc. The other two threads are used for checking incoming and outgoing...
Forum:
General::Server Discussion
12-20-2014, 08:33 AM
Replies:
14
EverQuest: A New World
Views:
10,064
Posted By
Drajor
Nick Pitera version plz
Nick Pitera version plz
Forum:
Support::Windows Servers
12-12-2014, 04:20 AM
Replies:
5
Private Server - No Server in Server Select
Views:
7,261
Posted By
Drajor
World connecting to Login is absent from the log.
World connecting to Login is absent from the log.
Forum:
Development::Development
12-09-2014, 06:42 AM
Replies:
10
Feature added: Administrators can now bypass the LoginServer
Views:
16,424
Posted By
Drajor
Thanks! <insert additional characters to achieve...
Thanks! <insert additional characters to achieve the minimum of 10 characters>
Forum:
Development::Development
12-09-2014, 05:57 AM
Replies:
10
Feature added: Administrators can now bypass the LoginServer
Views:
16,424
Posted By
Drajor
This is really great Secrets! Thanks heaps. Do...
This is really great Secrets! Thanks heaps.
Do you think it would be possible to take it one step further and log a specific character in after reaching character select?
Forum:
Support::General Support
12-06-2014, 04:51 AM
Replies:
23
At wits end...Titanium vs UF
Views:
14,538
Posted By
Drajor
What happens when you run DirectXTest.exe? It is...
What happens when you run DirectXTest.exe? It is in your EQ directory.
Forum:
General::Server Discussion
11-21-2014, 11:49 AM
Replies:
22
Dungeon Runners UNIQUE Diablo loot (Work In Progress)
Views:
18,006
Posted By
Drajor
WTB: Chubby Short Sword Of The Itchy Peacock
WTB: Chubby Short Sword Of The Itchy Peacock
Forum:
General::General Discussion
11-20-2014, 12:43 PM
Replies:
46
Automatic Database Upgrade and Versioning
Views:
46,275
Posted By
Drajor
This is a really positive step in the right...
This is a really positive step in the right direction IMO. Anything that lowers or removes an entry barrier will hopefully result in more people trying it out and making cool things. Also less 'Hulp!...
Forum:
General::Server Discussion
11-20-2014, 12:26 PM
Replies:
40
TkonEmpire - New Solo Server
Views:
37,328
Posted By
Drajor
I don't even play on this server but I am glad...
I don't even play on this server but I am glad things have worked out. Obviously people were enjoying the server :)
Forum:
General::Server Discussion
11-18-2014, 07:10 AM
Replies:
22
Dungeon Runners UNIQUE Diablo loot (Work In Progress)
Views:
18,006
Posted By
Drajor
Haha! Item names remind me of Progress Quest.
Haha! Item names remind me of Progress Quest.
Forum:
Spell Support
11-16-2014, 11:15 PM
Replies:
2
Buff Duration - What am I Doing Wrong?
Views:
6,630
Posted By
Drajor
https://github.com/EQEmu/Server/blob/master/zone/s...
https://github.com/EQEmu/Server/blob/master/zone/spells.cpp#L2595
Forum:
Development::Development
11-16-2014, 11:07 AM
Replies:
6
Change to server player list
Views:
9,744
Posted By
Drajor
The system is not misleading. You will only be...
The system is not misleading. You will only be mislead if you do not understand what the number means. Do you really think that if the system was changed to only report unique IPs that the 'keep your...
Forum:
Development::Development
11-16-2014, 01:19 AM
Replies:
6
Change to server player list
Views:
9,744
Posted By
Drajor
The number of unique IPs does not equal the...
The number of unique IPs does not equal the number of players.
The number of characters does not equal the number of players.
The number of characters equals the number of characters.
The number...
Showing results 26 to 50 of 350
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