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Showing results 26 to 50 of 220
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Posts Made By:
dagulus2
Forum:
Quests::Submissions
08-31-2018, 10:38 AM
Replies:
3
qeynos/Iala_Lenard.lua
Views:
22,198
Posted By
dagulus2
So as it turns out, this is already in the PEQ...
So as it turns out, this is already in the PEQ Database. Its just that it has been done as an emoteid rather than as a Quest.
One of the issues of having multiple ways of achieving the same result.
Forum:
Quests::Submissions
08-27-2018, 03:10 AM
Replies:
3
qeynos/Iala_Lenard.lua
Views:
22,198
Posted By
dagulus2
Thanks. Will Do.
Thanks.
Will Do.
Forum:
Quests::Submissions
08-26-2018, 06:14 PM
Replies:
3
qeynos/Iala_Lenard.lua
Views:
22,198
Posted By
dagulus2
qeynos/Iala_Lenard.lua
Missing flavor text from Iala Lenard. Technically this is part of the Princess Lenya quest line.
function event_say(e)
if(e.message:findi("hail")) then
e.self:Say("Welcome to my humble...
Forum:
General::General Discussion
08-26-2018, 01:32 PM
Replies:
13
Skills from one class to another
Views:
15,919
Posted By
dagulus2
Might be worth checking the emu code and seeing...
Might be worth checking the emu code and seeing if class restrictions got hard coded into the client.
A quick search on this forum suggests there were/are some class checks in...
Forum:
Development::Database/World Building
08-20-2018, 02:24 AM
Replies:
4
Nektropos Zone
Views:
10,613
Posted By
dagulus2
What s3d files are you using for this?
What s3d files are you using for this?
Forum:
Quests::Submissions
08-19-2018, 03:22 PM
Replies:
1
qey2hh1/Cleet_Miller_Jr.lua
Views:
22,563
Posted By
dagulus2
qey2hh1/Cleet_Miller_Jr.lua
Just missing flavor text;
function event_say(e)
if(e.message:findi("hail")) then
e.self:Emote("Cleet Miller Jr grumbles and looks up at you");
else
e.self:Say(string.format("Listen,...
Forum:
Quests::Submissions
08-19-2018, 12:39 PM
Replies:
0
highpasshold/Wyle_Bimlin.lua
Views:
20,494
Posted By
dagulus2
highpasshold/Wyle_Bimlin.lua
Just missing flavor text.
Should probably be duplicated in highpass/ as well.
function event_say(e)
if(e.message:findi("hail")) then
e.self:Say("Greetings, fine friend! I bet you are...
Forum:
General::Server Discussion
08-19-2018, 06:44 AM
Replies:
149
Updated Solo Server Package
Views:
373,120
Posted By
dagulus2
In terms of the SQL Data you ave to add to get...
In terms of the SQL Data you ave to add to get the Prophetess working, does this only have to be done once or will it need updating if I add merchants or items?
Forum:
Support::Windows Servers
08-17-2018, 04:45 PM
Replies:
8
Zones Keys & Restrictions
Views:
10,522
Posted By
dagulus2
Ok; look at Emperor_Ganak.pl When you get...
Ok; look at Emperor_Ganak.pl
When you get the key it also has "quest::set_zone_flag(89);"
89 happens to be the zoneidnumber of seb, so you cant just pick up the key, there is also a character...
Forum:
Support::Windows Servers
08-17-2018, 05:09 AM
Replies:
8
Zones Keys & Restrictions
Views:
10,522
Posted By
dagulus2
I think that message is pretty much triggered...
I think that message is pretty much triggered whenever you are prevented from entering a zone, I know it definitely is given when there is a Status Requirement you have not met.
Forum:
Support::Windows Servers
08-14-2018, 04:03 PM
Replies:
9
Server don't start on windows
Views:
9,588
Posted By
dagulus2
To me, 'Syntax error: value, object or array...
To me, 'Syntax error: value, object or array expected' looks like the server is not seeing your Database.
Did you rename your Database?
If so did you use any special characters in the name?
...
Forum:
Support::Windows Servers
08-12-2018, 04:08 PM
Replies:
3
Changing respawn times for Vex Thal
Views:
7,681
Posted By
dagulus2
Normally respawn time is stored in the spawn2...
Normally respawn time is stored in the spawn2 table.
The npc_id is linked to the spawn2 information in the spawnentry table.
In my version of the PEQ database, npc id 158096 never spawns...
Forum:
Quests::Q&A
08-12-2018, 06:04 AM
Replies:
7
Updated mob isnt responding
Views:
9,070
Posted By
dagulus2
In that case, are you naming the new mob...
In that case, are you naming the new mob Loot_Crate ? Did you call it Loot Crate or leave a trailing space or anything?
Forum:
Quests::Q&A
08-10-2018, 12:26 PM
Replies:
7
Updated mob isnt responding
Views:
9,070
Posted By
dagulus2
If you make the mob race 1 class 1 bodytype 1,...
If you make the mob race 1 class 1 bodytype 1, does it respond to hails?
if you name the mob Priest_of_Discord does it respond to hails?
Forum:
Support::Windows Servers
08-10-2018, 12:18 PM
Replies:
6
Some spells not working
Views:
6,902
Posted By
dagulus2
Don't worry about it; The fact that spells_us.txt...
Don't worry about it; The fact that spells_us.txt even exists makes no sense whatsoever, but you have to remember - when they wrote EQ they had literally no idea what they were doing as they were...
Forum:
Support::Windows Servers
08-10-2018, 09:58 AM
Replies:
6
Some spells not working
Views:
6,902
Posted By
dagulus2
Assuming Skin Like Wood is spell 26 in your...
Assuming Skin Like Wood is spell 26 in your spells-new table.
Does the scroll have 26 in the scrolleffect field?
Does you client's spells_us.txt file have 'Skin Like Wood' as entry 26?
Forum:
Support::General Support
08-05-2018, 05:54 AM
Replies:
3
Highkeep Guards on Strike?
Views:
6,414
Posted By
dagulus2
Thanks, that's something I have wanted to know...
Thanks, that's something I have wanted to know for years.
Forum:
Support::General Support
08-05-2018, 05:12 AM
Replies:
3
Highkeep Guards on Strike?
Views:
6,414
Posted By
dagulus2
Ok, so to make a 'guard' work you need a few...
Ok, so to make a 'guard' work you need a few things:
1) The npc_aggro fag in npc_types has to be set to 1.
2) The faction attached to the guard has to have a line telling it to attack the target...
Forum:
Support::Windows Servers
07-31-2018, 03:11 PM
Replies:
5
Aug Slot not showing
Views:
6,354
Posted By
dagulus2
I believe slot 6 is reserved for powersource...
I believe slot 6 is reserved for powersource effects, and therefor is probably not fully implemented. But do not quote me on that.
Forum:
Support::Windows Servers
07-31-2018, 02:45 PM
Replies:
4
Removing level caps for Nagafen
Views:
6,611
Posted By
dagulus2
It's two scripts in the SolB folder, one on Naggy...
It's two scripts in the SolB folder, one on Naggy himself and the other on the player.
Forum:
Support::Windows Servers
07-28-2018, 07:00 PM
Replies:
6
Adding a loot table
Views:
10,016
Posted By
dagulus2
Did you add the new lootdrop_id numbers to the...
Did you add the new lootdrop_id numbers to the actual lootdrop table?
Forum:
Quests::need work
07-16-2018, 04:02 AM
Replies:
3
Human Monk Newb armor quest, slippers
Views:
23,192
Posted By
dagulus2
You need to look up the item by name in...
You need to look up the item by name in tradeskill_recipies and then by the recipe id in tradeskill_recipes_enteries to see if it exists and what is needed in the combine.
Forum:
Quests::Q&A
07-04-2015, 07:53 AM
Replies:
4
Random Ground Spawns?
Views:
9,095
Posted By
dagulus2
It think you just set 'max' to 25 and make the...
It think you just set 'max' to 25 and make the min and max values cover the whole zone?
Cant say I have ever played with them much though.
Forum:
Support::Windows Servers
07-04-2015, 04:50 AM
Replies:
6
Task Proximity
Views:
6,970
Posted By
dagulus2
Try: ZoneID 394 exploreid 56 minx -2467 ...
Try:
ZoneID 394
exploreid 56
minx -2467
maxx -2368
miny -1314
maxy -1278
minz -215
maxz -192
Forum:
Support::Windows Servers
07-03-2015, 06:11 PM
Replies:
6
Task Proximity
Views:
6,970
Posted By
dagulus2
OK, setting step to 0 is either new* or never...
OK, setting step to 0 is either new* or never used for some reason.
I assume you have done the obvious of restarting the server or doing '#task reload prox'?
There used to be an old issue if...
Showing results 26 to 50 of 220
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