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Showing results 26 to 50 of 79
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Posts Made By:
Mrwalsh
Forum:
Archive::Server Discussion
08-17-2004, 02:58 AM
Replies:
10
Adventurer's Lair Changed to PVP
Views:
6,696
Posted By
Mrwalsh
That entirely depends on your target population....
That entirely depends on your target population. I have 512 on my machine, and back when my server was still open it was running 20 zones and 15 people at one time with little to no lag. But you are...
Forum:
Archive::Off Topic
02-29-2004, 11:39 PM
Replies:
18
GAMAVA
Views:
12,873
Posted By
Mrwalsh
Wow. So...people really are that dumb!
Wow.
So...people really are that dumb!
Forum:
Archive::Tutorials/Howto's
02-25-2004, 11:12 PM
Replies:
8
Any help would be appreciated :)
Views:
7,820
Posted By
Mrwalsh
EthernalQuest is teh suck.
EthernalQuest is teh suck.
Forum:
Archive::Quests
02-24-2004, 11:14 PM
Replies:
11
Anyone able to help?
Views:
8,029
Posted By
Mrwalsh
Yes, Perl and IO::Scalar was installed, and...
Yes, Perl and IO::Scalar was installed, and correctly, since I did the check ('Installed' whatever, from the tutorial) and it was working from before when I ran the server a while back.
What I did...
Forum:
Archive::Off Topic
02-24-2004, 03:24 AM
Replies:
6
C++
Views:
5,834
Posted By
Mrwalsh
Wow, um...take a commercial game. Any one of...
Wow, um...take a commercial game. Any one of 'em. Chances are, it was written in C++ or some variant. Dunno if that helps...
And if a game *wasn't* written in C++ or a variant of it, it most...
Forum:
Archive::Quests
02-24-2004, 02:09 AM
Replies:
11
Anyone able to help?
Views:
8,029
Posted By
Mrwalsh
Ooo nevermind, I may have fixed it. I've...
Ooo nevermind, I may have fixed it.
I've fixed that part at least. On to the next problem! (Wish me luck!)
Forum:
Archive::Quests
02-24-2004, 01:36 AM
Replies:
11
Anyone able to help?
Views:
8,029
Posted By
Mrwalsh
Alrighties, after some searching, I decided to...
Alrighties, after some searching, I decided to post this problem here.
I compiled exactly as instructed above, with the release from Shawn's site (yes, I know, unsupported, but maybe somebody has...
Forum:
Archive::General Support
02-22-2004, 11:06 PM
Replies:
6
#race Problem
Views:
6,385
Posted By
Mrwalsh
Not all models are loaded into every zone. If you...
Not all models are loaded into every zone. If you try to turn into something whose model is not loaded, you will become a human.
Forum:
Archive::Off Topic
02-22-2004, 12:10 AM
Replies:
10
Free 30 Day Trial Account
Views:
7,449
Posted By
Mrwalsh
I have several 30 day account keys, if you're...
I have several 30 day account keys, if you're interested and need one for informational purposes, send me a PM or contact me through one of my messengers. One per person! Limited supply. No purchase...
Forum:
Archive::General Discussion
02-21-2004, 11:58 PM
Replies:
0
In need of help
Views:
2,803
Posted By
Mrwalsh
In need of help
The Blue Ontario server I created has been down for quite some time now. It is my goal to bring it back. However, I am not going to allow playing on the server while it is being reconstructed;...
Forum:
Misc::Off Topic
01-30-2004, 07:55 PM
Replies:
15
Anime / Manga FAQ [v0.5]
Views:
18,962
Posted By
Mrwalsh
Ghost in the Shell has been in the US for a LONG...
Ghost in the Shell has been in the US for a LONG time, a few years already. I picked up my copy at a local Game Xchange for $12 used.
Forum:
Archive::Tools
01-28-2004, 05:08 AM
Replies:
16
ZoneProxy and DR3
Views:
12,470
Posted By
Mrwalsh
What I did was download WC's DR2 ZP files, unzip...
What I did was download WC's DR2 ZP files, unzip 'em, did a search of the new folder for any files with ZONEPROXY BEGIN in the file (as this would pull up any changes WC made), found each change, and...
Forum:
Archive::Tools
01-27-2004, 07:06 PM
Replies:
16
ZoneProxy and DR3
Views:
12,470
Posted By
Mrwalsh
So am I. I'd like to get started on custom zones...
So am I. I'd like to get started on custom zones and whatnot, but I'm running DR3 at the moment. Soon, hopefully!
Forum:
Archive::Tools
01-27-2004, 03:02 PM
Replies:
16
ZoneProxy and DR3
Views:
12,470
Posted By
Mrwalsh
ZoneProxy and DR3
Does ZoneProxy work with DR3 yet? I have the DR2 versions, found what was changed where, and made the same changes to my DR3 sources, but I was having trouble with the client_process.cpp, mainly...
Forum:
Archive::General Discussion
01-27-2004, 01:01 PM
Replies:
17
Sony likes us so much!
Views:
8,161
Posted By
Mrwalsh
Maybe he had the email cause he uses EQEmu, and...
Maybe he had the email cause he uses EQEmu, and he steals all of the servers' original ideas. Maybe there will be a guildwars expansion, or a nifty-new <insert random thing we have they don't>?
Forum:
Archive::General Discussion
01-27-2004, 12:31 PM
Replies:
15
I am a loser
Views:
8,092
Posted By
Mrwalsh
If you are a loser you should not turn down any...
If you are a loser you should not turn down any support that comes your way.
Forum:
Archive::General Support
01-27-2004, 11:46 AM
Replies:
5
Help!!Some1 get me logged in
Views:
5,172
Posted By
Mrwalsh
You need to make sure that you *didn't* run the...
You need to make sure that you *didn't* run the patcher, and that you replaced the eqhost.ini with the EQEmu version.
Forum:
Archive::General Discussion
01-27-2004, 11:41 AM
Replies:
15
I am a loser
Views:
8,092
Posted By
Mrwalsh
This should be moved to the support forum.
This should be moved to the support forum.
Forum:
Archive::Off Topic
01-26-2004, 04:00 PM
Replies:
99
how old are you....
Views:
62,580
Posted By
Mrwalsh
pi
pi
Forum:
Archive::Tutorials/Howto's
01-26-2004, 03:23 PM
Replies:
3
Class Skills...By The Numbers
Views:
5,694
Posted By
Mrwalsh
Oops. Remind me not to post when I'm tired.
Oops. Remind me not to post when I'm tired.
Forum:
Archive::Tutorials/Howto's
01-26-2004, 03:18 PM
Replies:
3
Class Skills...By The Numbers
Views:
5,694
Posted By
Mrwalsh
Class Skills...By The Numbers
I hadn't seen a list like this on here yet, so I figured I'd post it for reference, in case anyone could use it:
From zone/skills.h
_1H_BLUNT = 0
_1H_SLASHING = 1
_2H_BLUNT = 2
_2H_SLASHING...
Forum:
Archive::Tutorials/Howto's
01-26-2004, 01:57 AM
Replies:
4
HOWTO: Setting-up factions & aggro and a fix for DR3
Views:
7,381
Posted By
Mrwalsh
I did. Wasn't there. Dunno why, but the...
I did.
Wasn't there.
Dunno why, but the most recent changelog I have is from the 20th of this month. And yes, I got the DR3 CVS. So....I dunno.
Doesn't matter, got it fixed. I guess the...
Forum:
Archive::Tutorials/Howto's
01-26-2004, 01:40 AM
Replies:
4
HOWTO: Setting-up factions & aggro and a fix for DR3
Views:
7,381
Posted By
Mrwalsh
See, I told you there was an easier way. And...
See, I told you there was an easier way.
And no, I didn't even think about having to source anything in. Oh well, fixed now anyway. And I know what to look for next time.
/sigh
Wasted post...
Forum:
Archive::Off Topic
01-26-2004, 01:23 AM
Replies:
5
Hey does anyone wanna talk?
Views:
5,134
Posted By
Mrwalsh
Maybe she is a 15 year old fangirl? She wubs...
Maybe she is a 15 year old fangirl?
She wubs you, Shadow-Wolf. Can't you feel it? It's in the air...
Forum:
Archive::Tutorials/Howto's
01-25-2004, 10:32 PM
Replies:
4
HOWTO: Setting-up factions & aggro and a fix for DR3
Views:
7,381
Posted By
Mrwalsh
HOWTO: Setting-up factions & aggro and a fix for DR3
I was having a problem with mob factions not setting after I recompiled with DR3. Relatively easy fix is as follows (and I'm sure I did this the hard way, if there's an easier way please let me...
Showing results 26 to 50 of 79
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