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Showing results 26 to 43 of 43
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Posts Made By:
ichijin
Forum:
Archive::Windows Servers
01-07-2003, 02:58 PM
Replies:
3
Another 1017 Error
Views:
6,659
Posted By
ichijin
world adduser eqemu eqemu 200 doesnt work with...
world adduser eqemu eqemu 200 doesnt work with the new version. It starts up world sever just as if you double clicked it. In the previous releases, it would just add, not run world.exe.
Forum:
Archive::Windows Servers
01-07-2003, 02:57 PM
Replies:
2
4.1 Minilogin?
Views:
4,304
Posted By
ichijin
Yeah, I tried grabbing one of the older versions...
Yeah, I tried grabbing one of the older versions right after I posted this. Didnt even think about it first. Duh me. :P Thanks for the response anyway.
Forum:
Archive::Windows Servers
01-07-2003, 02:55 PM
Replies:
5
Please Help- World.exe Error
Views:
5,346
Posted By
ichijin
How did you fix the 1017 error? Any help...
How did you fix the 1017 error? Any help appreciated. I have tried both of the other posts for the 1017 error. Firewalls are not on, my ports are open, and everything is configured properly.
Sys...
Forum:
Archive::Windows Servers
01-07-2003, 08:27 AM
Replies:
2
4.1 Minilogin?
Views:
4,304
Posted By
ichijin
4.1 Minilogin?
Anyone have minilogin that works with the new release? Any help would be appreciated. (Public login would be even better though)
Forum:
Archive::Windows Servers
11-27-2002, 08:00 PM
Replies:
3
3.13 Error with bootzones (XP issue?)
Views:
5,658
Posted By
ichijin
Yes, I did shut off the firewall. It has never...
Yes, I did shut off the firewall. It has never been enabled, as I have enough issues with the build in ones from my ISP. The problem was because of the spells_en file. And the 2nd problem (which I...
Forum:
Archive::Windows Servers
11-21-2002, 08:36 PM
Replies:
3
3.13 Error with bootzones (XP issue?)
Views:
5,658
Posted By
ichijin
Note: This is what happens when you dont copy...
Note: This is what happens when you dont copy your spells_en file over to the eqemu directory on XP. :P (See above)
Forum:
Archive::Windows Servers
11-21-2002, 08:06 PM
Replies:
3
3.13 Error with bootzones (XP issue?)
Views:
5,658
Posted By
ichijin
3.13 Error with bootzones (XP issue?)
Ok, I am running on an XP system, and the previous versions of the emu worked. I figured it was just a problem with 3.12, but I guess it stems to the new version as well. Everything goes along...
Forum:
Archive::News
08-11-2002, 07:42 AM
Replies:
11
Beta Releases
Views:
5,270
Posted By
ichijin
Login
Where can I get the 0.3.5 public login, or the older one as long as it still works with the current release? Any help appreciated.
Forum:
Archive::Windows Servers
04-17-2002, 07:29 PM
Replies:
9
Another Windows XP problem...
Views:
6,818
Posted By
ichijin
XP doesnt have anything to do with it, from my...
XP doesnt have anything to do with it, from my experience. I am running Windows XP myself, and the emulator runs fine. (Except for a few things, but thats global with the emulator not just XP...
Forum:
Archive::Windows Servers
04-09-2002, 03:03 PM
Replies:
7
Rubber combat?! (Drawde's DB)
Views:
5,997
Posted By
ichijin
Just a joke man. Didnt mean to offend anyone. It...
Just a joke man. Didnt mean to offend anyone. It was harmless. As to the 2nd part of my obviously misinterpreted post, have you tried the original 0.3.0 DB or just Drawde's?
Forum:
Archive::Windows Servers
04-09-2002, 02:15 PM
Replies:
7
Rubber combat?! (Drawde's DB)
Views:
5,997
Posted By
ichijin
Heh... I imagine you would quit bouncing if you...
Heh... I imagine you would quit bouncing if you were stunned as well. :P
Is it just with Drawde's DB or did you try the original with 0.3.0 as well?
Forum:
Archive::Windows Servers
04-09-2002, 02:03 PM
Replies:
7
Rubber combat?! (Drawde's DB)
Views:
5,997
Posted By
ichijin
Rubber combat?! (Drawde's DB)
Everytime I initiate combat, doesnt matter if in air or on ground when starting, the mob bounces. Constantly. Even when combat is in full swing and I am attacking melee, and he is attacking melee, he...
Forum:
Archive::Development
04-01-2002, 08:27 AM
Replies:
15
AI Idea.
Views:
14,662
Posted By
ichijin
Very nice reply, Malevolent. If I wasnt...
Very nice reply, Malevolent. If I wasnt interested before, I would have been sold on that. Since it will be seperate from the "main emu", that seems to be a great... alternative? For those looking...
Forum:
Archive::Development
04-01-2002, 04:36 AM
Replies:
15
AI Idea.
Views:
14,662
Posted By
ichijin
First off, I would just like to say, "Wow." You...
First off, I would just like to say, "Wow." You are doing some impressive work, Malevolent.
However, it seems to me that the player has been.. overlooked. To an extent. If the player does not...
Forum:
Archive::Development
03-31-2002, 06:14 AM
Replies:
15
AI Idea.
Views:
14,662
Posted By
ichijin
Hmm.. Its not really that it makes it more...
Hmm.. Its not really that it makes it more "interesting". It gives you a point to PvP. A goal of sorts. Instead of just someone saying "Hey, we are having a guild war with guildx." Then everytime you...
Forum:
Archive::Development
03-31-2002, 03:58 AM
Replies:
15
AI Idea.
Views:
14,662
Posted By
ichijin
Sounds like an interesting feature Image. The...
Sounds like an interesting feature Image. The only problem you may have with that, is if its on big servers. You would end up having "turf wars" between guilds, which would probably turn into big PvP...
Forum:
Archive::Development
03-30-2002, 03:06 PM
Replies:
15
AI Idea.
Views:
14,662
Posted By
ichijin
Never tried Ultima Online, so I couldnt compare...
Never tried Ultima Online, so I couldnt compare if it was like that or not. Only Online game I have ever played so far has been Everquest, though Dark Age of Camelot looked interesting. Its just an...
Forum:
Archive::Development
03-29-2002, 12:50 AM
Replies:
15
AI Idea.
Views:
14,662
Posted By
ichijin
AI Idea.
With all the new AI Code being developed for monsters, would it be possible to make the monsters attack in "teams"? Imagine sitting in Freeport, and all of a sudden a "team/group" of goblins or...
Showing results 26 to 43 of 43
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