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Showing results 26 to 36 of 36
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Shadowrun[EQ]
Forum:
Archive::Tools
06-18-2003, 05:02 AM
Replies:
0
Program that might be of some help
Views:
4,369
Posted By
Shadowrun[EQ]
Program that might be of some help
Nevermind, theres a much simpler way to do this now, its called the #spawnfix command. . .stupid stupid me for not seeing this command. DoH!!!
...
Forum:
Archive::Tools
06-03-2003, 03:23 AM
Replies:
24
Adding loot to NPC's Program <--- Look
Views:
16,496
Posted By
Shadowrun[EQ]
Just a note, links aren't working. Maybe it's...
Just a note, links aren't working. Maybe it's just down right now, but wanted to let ya know.
Forum:
Archive::Database/World Building
06-02-2003, 07:52 AM
Replies:
3
DB recommendations
Views:
4,326
Posted By
Shadowrun[EQ]
Ok great, I could use the help very much and it's...
Ok great, I could use the help very much and it's most appreciated.
But I really encourage others to answer the questions I had asked. I want get all the input I can right now.
Forum:
Archive::Database/World Building
05-31-2003, 11:37 AM
Replies:
3
DB recommendations
Views:
4,326
Posted By
Shadowrun[EQ]
DB recommendations
Ok, ok, this has probably been touch sooo many times that it isn't funny anymore but it's something I would like to know.
What are the differences between telmet's DB and Drawde's DB. Pro's/con's...
Forum:
Archive::Tools
05-27-2003, 03:40 AM
Replies:
1
Skip EQAdmin, get MYSQL Front
Views:
5,355
Posted By
Shadowrun[EQ]
Cool program, but i have one question: When...
Cool program, but i have one question:
When you go to look at the npcs, instead of showing thier name it shows (memo) instead. Anyway of changing that to show the name?
Forum:
Archive::Tools
05-24-2003, 11:15 AM
Replies:
10
Summoning Creatures/ Kaiyodo's Spell Editor
Views:
8,454
Posted By
Shadowrun[EQ]
Thanks for all the replies. I checked out the...
Thanks for all the replies. I checked out the spells.cpp and found the lines for the pets. I think i'll be able to do what i want to do. I'll have to learn a little c++ but it looks feasible.
...
Forum:
Archive::Tools
05-23-2003, 01:04 AM
Replies:
10
Summoning Creatures/ Kaiyodo's Spell Editor
Views:
8,454
Posted By
Shadowrun[EQ]
Well really, i would like to make spells that...
Well really, i would like to make spells that would summon different types of creatures. For instance
Make a spell that summons an orc, or a creature using the orc model.
How would I go...
Forum:
Archive::Tools
04-26-2003, 10:05 AM
Replies:
10
Summoning Creatures/ Kaiyodo's Spell Editor
Views:
8,454
Posted By
Shadowrun[EQ]
Summoning Creatures/ Kaiyodo's Spell Editor
Hey I was wondering if anyone had played with Kaiyodo's Spell editor enough to know how one would go about creating summoning spells. I want to create a spell that summons a specific creature,...
Forum:
Archive::Quests
04-13-2003, 11:05 AM
Replies:
4
Multiple Item turn in problem
Views:
5,906
Posted By
Shadowrun[EQ]
OH YEAH!!! I figured it out! That's...
OH YEAH!!! I figured it out!
That's what actually worked. What do ya think? I'm going to try it without the && and putting quotes in the () to see if that works too.
Like I said before...
Forum:
Archive::Quests
04-13-2003, 10:32 AM
Replies:
4
Multiple Item turn in problem
Views:
5,906
Posted By
Shadowrun[EQ]
I put in the quotes and I took off the &&. Still...
I put in the quotes and I took off the &&. Still didn't work. I tried the piece with just the turning in of one item, that worked, but when I add in the other three turn ins it doesn't work. Is the...
Forum:
Archive::Quests
04-12-2003, 12:49 PM
Replies:
4
Multiple Item turn in problem
Views:
5,906
Posted By
Shadowrun[EQ]
Multiple Item turn in problem
I usually don't like to ask for help, like to figure things out on my own, but this might be over my head due to my lack of knowledge on scripting.
I'm trying to make where you have to turn in 4...
Showing results 26 to 36 of 36
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