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Search: Posts Made By: froglok20
Forum: Archive::Tools 05-04-2003, 01:20 AM
Replies: 24
Views: 16,522
Posted By froglok20
Adding loot to NPC's Program <--- Look

hey all,

I got sick of manually adding loot tables to NPC's etc and decided to write a program which does it all for me, hence my program "looter"

its simple to use, fast. From within it you...
Forum: Archive::News 02-09-2003, 02:45 AM
Replies: 26
Views: 11,434
Posted By froglok20
Heres an Item

here is 1 of my items, ill post it here :)

enjoy it

SQL Code:

INSERT INTO items (id,raw_data) VALUES (1000,'Ring of the...
Forum: Archive::Development 02-03-2003, 02:41 PM
Replies: 22
Views: 14,606
Posted By froglok20
New Functions in wesquest.cpp

hey iv added 2 new functions to wesquest.cpp thry are

HAVE_ITEM (will check if you have a Item, on, in inventory or in the bank)

and

HAVE_ITEM_ON (will check if you have the item on your...
Forum: Archive::Development 01-31-2003, 06:13 PM
Replies: 22
Views: 14,606
Posted By froglok20
extra info i forgot about CLASS_CHECK

hehe forgot to explain how to use it

in ya quest file just add

LEVEL_CHECK 12 (or class number)

this will only allow wizards to do the quest. full list of classes are as followed (from ref...
Forum: Archive::Development 01-31-2003, 06:04 PM
Replies: 22
Views: 14,606
Posted By froglok20
My Little Extra for wesquest.cpp

after seeing the LEVEL_CHECK script command i got thinking and added CLASS_CHECK sort of the same, just checks class. its intened for single class only quests at the moment, i might update it abit....
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