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Forum: Archive::Development 11-24-2003, 05:28 AM
Replies: 0
Views: 5,454
Posted By krich
Partial Fix for World Tradeskill Objects (new opcode)

This fixes the problem where ingredients are not removed from the tradeskill object after the combine button is pushed. Notice there's a new, undocumented opcode: 0x01c5 whose function appears to...
Forum: Archive::Packetcollector 11-24-2003, 04:46 AM
Replies: 2
Views: 6,968
Posted By krich
Thanks Merth. I could also just pull down that...

Thanks Merth. I could also just pull down that version if you know it works. Either way I guess.

Regards,

krich
Forum: Archive::Packetcollector 11-23-2003, 07:16 PM
Replies: 2
Views: 6,968
Posted By krich
PacketCollector question/request

Merth,

PacketCollector is an excellent tool not only for collecting items, but for checking to make sure opcodes are coming inbound to the client in the proper fashion and order. I've been able...
Forum: Archive::Database/World Building 11-21-2003, 06:23 PM
Replies: 13
Views: 9,136
Posted By krich
AK1122, TCS and I have been trying to get these...

AK1122, TCS and I have been trying to get these objects working for a while now. Looks like they have not been fully implemented yet.

Regards,

krich
Forum: Archive::Development 11-21-2003, 11:50 AM
Replies: 12
Views: 12,011
Posted By krich
Re: Zone Threads

That's the MTU of an Ethernet frame... Perhaps that's why.

Hey! This means that EQEMu won't be efficient on Token Ring or FDDI! Bah! :P

Regards,

krich
Forum: Archive::Windows Servers 11-19-2003, 09:42 AM
Replies: 20
Views: 12,940
Posted By krich
How is NAT going to help? [/quote] Read...

How is NAT going to help?

[/quote]

Read the NAT post and you will see. The main problem being that most home NATing routers cannot NAT a packet coming from the private side with the...
Forum: Archive::Windows Servers 11-19-2003, 09:04 AM
Replies: 20
Views: 12,940
Posted By krich
Check the sticky post on NAT in the Tutorials...

Check the sticky post on NAT in the Tutorials section (I think) and see if that works for you.

Regards,

krich
Forum: Archive::Off Topic 11-19-2003, 04:31 AM
Replies: 99
Views: 62,791
Posted By krich
I'm a nutso, 34, two kids, a FT job and time for...

I'm a nutso, 34, two kids, a FT job and time for EMu.

Regards,

krich
Forum: Archive::Windows Servers 11-18-2003, 04:22 AM
Replies: 1
Views: 4,653
Posted By krich
Read this: ...

Read this:

http://www.everquestserver.com/forums/viewtopic.php?t=4177

Regards,

krich
Forum: Archive::Quests 11-17-2003, 04:21 AM
Replies: 2
Views: 5,637
Posted By krich
There is no way to do that currently. As...

There is no way to do that currently.

As you've probably already investigated, there are a wide variety of workarounds involving adding the scrolls to the character's inventory. That might be...
Forum: Archive::Development 11-14-2003, 12:52 PM
Replies: 10
Views: 7,468
Posted By krich
Actually, in 044, you could have 1+2+3=4 and...

Actually, in 044, you could have 1+2+3=4 and 1+2+3=10 in the database. There was nothing preventing you from doing that. The combine will fail with an error because the code will check to see if...
Forum: Archive::Development 11-14-2003, 07:14 AM
Replies: 20
Views: 12,993
Posted By krich
Merth, Perl is exceedingly good and fast at...

Merth,

Perl is exceedingly good and fast at text parsing and manipulation. That, in itself, makes it ideal for the quest system.

It's also got built-in support for MySQL through the DBI module...
Forum: Archive::General Support 11-14-2003, 04:45 AM
Replies: 9
Views: 7,211
Posted By krich
One note: If you are using Minilogin, you...

One note:

If you are using Minilogin, you have to add in a user called eqemu in your database. Also, any output from world and zone you can post would help us all guess what's wrong.

Regards,...
Forum: Archive::Bugs 11-13-2003, 06:03 PM
Replies: 47
Views: 33,581
Posted By krich
Duck, The size of the NewCombine_Struct has...

Duck,

The size of the NewCombine_Struct has changed from 3 bytes to 4 bytes. Your combine is being short circuited by a size check on the structure before it calls the tradeskill routine. If...
Forum: Archive::Development 11-13-2003, 05:57 PM
Replies: 10
Views: 7,468
Posted By krich
Thanks Trumpcard. I'm not a mysql guru by...

Thanks Trumpcard.

I'm not a mysql guru by any means, but if there's some way of making the series of ingredients unique, that would be a good thing. So like making a unique key out of (i1, i2,...
Forum: Archive::General Discussion 11-12-2003, 05:57 AM
Replies: 7
Views: 4,784
Posted By krich
OC48 = ~2.5Gig, but that was prolly just a typo...

OC48 = ~2.5Gig, but that was prolly just a typo on Mattmeck's part.

Regards,

krich
Forum: Archive::Database/World Building 11-12-2003, 04:27 AM
Replies: 23
Views: 17,325
Posted By krich
Tcsmyworld said: This was fixed by...

Tcsmyworld said:


This was fixed by Doodman and has been pushed to public CVS.

Regards,

krich
Forum: Archive::Development 11-11-2003, 01:33 PM
Replies: 20
Views: 12,993
Posted By krich
This sounds pretty cool. Make it happen, but...

This sounds pretty cool. Make it happen, but make it happen on Linux :wink:

Regards,

krich
Forum: Archive::General Support 11-11-2003, 05:05 AM
Replies: 23
Views: 14,182
Posted By krich
Dman, When there are not enough zones when...

Dman,

When there are not enough zones when logging in from the character select screen, the character select screen will remain and just lock up. If this is not what you are experiencing, then...
Forum: Archive::Windows Servers 11-11-2003, 05:02 AM
Replies: 3
Views: 5,109
Posted By krich
Thorn, That Tcsmyworld database you were...

Thorn,

That Tcsmyworld database you were using is somewhat old. Look in the world building forum for a newer one.

regards,

krich
Forum: Archive::Bugs 11-11-2003, 04:55 AM
Replies: 17
Views: 10,625
Posted By krich
Arkaria, If you are on Linux, make sure you...

Arkaria,

If you are on Linux, make sure you turn off the holdzones variable. I've seen it take down perfectly working zones just as you are describing (i.e. no core dump). I haven't seen it work...
Forum: Archive::Bugs 11-11-2003, 04:52 AM
Replies: 17
Views: 10,625
Posted By krich
Guys, I'm experiencing the same thing. ...

Guys,

I'm experiencing the same thing.

I suspected that this debug statement was crashing the zone by referencing a null pointer (either sender, mob, or mobTarget). I put a statement in...
Forum: Archive::Bugs 11-07-2003, 04:06 PM
Replies: 2
Views: 4,665
Posted By krich
The best fix is for you to help Tcsmyworld with...

The best fix is for you to help Tcsmyworld with his database. He is looking for people who can assist.

regards,

krich
Forum: Archive::Development 11-07-2003, 12:46 PM
Replies: 15
Views: 12,541
Posted By krich
Actually, the values are likely already in the...

Actually, the values are likely already in the source code (i haven't checked yet). The databases are going to need to be updated as well since they reference the old list of classes.

regards,
...
Forum: Archive::Linux Servers 11-07-2003, 12:12 PM
Replies: 4
Views: 7,374
Posted By krich
What database are you sourcing? Are you using...

What database are you sourcing? Are you using the db.sql from the distro or are you using some other database?

regards,

krich
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