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Search: Posts Made By: caravellex
Forum: Support::General Support 01-18-2018, 05:18 PM
Replies: 9
Views: 12,741
Posted By caravellex
I was hoping this change, and the base melee...

I was hoping this change, and the base melee damage would take us one step closer to implementing some type of Project M - where PCs could play as npc characters and have matching stats.

For...
Forum: Support::Windows Servers 01-18-2018, 05:11 PM
Replies: 3
Views: 5,393
Posted By caravellex
What part of the code prevents npcs from casting beneficial spells on players?

Hey! I was having trouble finding this on the forums.
What is preventing npcs from healing and buffing players? I've scouted around in the source code and can't find anything.
Forum: Support::Windows Servers 01-18-2018, 05:08 PM
Replies: 1
Views: 5,859
Posted By caravellex
When you change the source code, do you full compile each time?

Hey all! Just made my first changes to source and compiled the new source. It worked, but I was wondering if there were shortcuts when making new changes to the source - or do you run a full compile...
Forum: Support::General Support 01-18-2018, 03:37 PM
Replies: 9
Views: 12,741
Posted By caravellex
Got it! bool...

Got it!

bool EQEmu::ItemData::IsEquipable(uint16 race_id, uint16 class_id) const
{
if (!(Races & GetPlayerRaceBit(race_id)))
return TRUE;

if (!(Classes &...
Forum: Support::General Support 01-18-2018, 03:31 PM
Replies: 4
Views: 6,163
Posted By caravellex
ty for reply! Total noob and didn't realize I...

ty for reply!
Total noob and didn't realize I needed to compile.
After compiling the original changes to the BST damage table the damages worked! so editing those for monk and beastmaster will...
Forum: Support::General Support 01-18-2018, 03:38 AM
Replies: 4
Views: 6,163
Posted By caravellex
I did not compile! Im still new, Ill get on...

I did not compile!
Im still new, Ill get on that, ty
Forum: Support::General Support 01-18-2018, 01:09 AM
Replies: 4
Views: 6,163
Posted By caravellex
changing base damage data for classes?

Hello!
Ive been fiddling with changes base hand to hand melee damage for classes. The first thing I tried was adjusting hand to hand skill, but the damage remained the same.
I then found this code...
Forum: Support::General Support 01-18-2018, 01:01 AM
Replies: 9
Views: 12,741
Posted By caravellex
Allowing items to be equipped for raceid 12+

Hello, Im running into a problem. Say I have a player set to a permarace of 33 (ghoul) even with an item set for ALL races it does not allow me to equip the item.
Is there a race code or a way to do...
Forum: Support::General Support 01-13-2018, 09:53 PM
Replies: 1
Views: 5,562
Posted By caravellex
Project M and mobs buffing PCs

Hello!
I've spent a few days scouring the forums for answers and this seems to not be covered.
Has anyone ever found a way to implement a player being able to play as a monster.

I was...
Forum: Development::Tools 10-20-2010, 08:10 AM
Replies: 0
Views: 6,486
Posted By caravellex
Apacher noob question

When I'm installing Apache it's asking me for a web server address where my server is located. What do I enter here?

Are there any guides on getting Apache and PHP correctly installed? I find the...
Forum: General::General Discussion 10-08-2010, 05:56 AM
Replies: 1
Views: 6,934
Posted By caravellex
Trevius Edit: Please do not discuss torrents or...

Trevius Edit: Please do not discuss torrents or other illegal ways to attain clients on these forums.
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