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Showing results 26 to 50 of 241
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Posts Made By:
sfisque
Forum:
Support::Windows Servers
10-23-2007, 02:50 PM
Replies:
11
IP banning?
Views:
10,632
Posted By
sfisque
LMAO - Pwnt ...
LMAO - Pwnt
http://www.latticeware.com/images/eqemu/pwnz0rd.png
== sfisque
Forum:
Spell Support
10-22-2007, 12:44 PM
Replies:
3
Spell Learning
Views:
6,467
Posted By
sfisque
npnp. enjoy! :)
npnp. enjoy!
:)
Forum:
Spell Support
10-22-2007, 09:32 AM
Replies:
3
Spell Learning
Views:
6,467
Posted By
sfisque
i havent cruised through the spell code in a...
i havent cruised through the spell code in a while, but i'd guess several things might be at play here.
the server has its own copy of spells_us.txt, as well as the client. and the server also...
Forum:
Support::Windows Servers
10-10-2007, 08:56 AM
Replies:
2
Mob Aggro
Views:
6,339
Posted By
sfisque
quick answer, ignore all the "extra columns" and...
quick answer, ignore all the "extra columns" and set the base faction to something very negative (like -1500).
the R_xxx and D_xxx and C_xxx columns are for race/diety/class specific modifiers...
Forum:
Support::Windows Servers
10-03-2007, 01:06 PM
Replies:
11
Trouble in Feerrott
Views:
10,745
Posted By
sfisque
that is only half the solution. most outdoor...
that is only half the solution. most outdoor mobs path, excepting "camps" and merchants. after the mobs are #spawnfix'ed, they probably need to be either attached to an existing path grid, or a new...
Forum:
Support::Linux Servers
10-01-2007, 11:11 AM
Replies:
2
mysql4 -> 5 migration
Views:
6,087
Posted By
sfisque
mysql4 -> 5 migration
so, besides the "password" issue, are there any other caveats WRT to migrating an existing installation from 4.1x -> 5.0x?
== sfisque
Forum:
General::Server Discussion
09-30-2007, 03:11 AM
Replies:
3
Spare Parts 2 (Mostly Legit)
Views:
5,815
Posted By
sfisque
WOOT, another slackware server joins the family...
WOOT, another slackware server joins the family :)
as an old friend of mine used to say,
"linux separates the men from the boys, and slackware separates the real men from the men."
lol
==...
Forum:
Development::Feature Requests
09-29-2007, 03:50 AM
Replies:
3
I need to know a file name
Views:
7,360
Posted By
sfisque
world/client.cpp grep -ir troll * :-P ...
world/client.cpp
grep -ir troll *
:-P
== sfisque
Forum:
Support::Linux Servers
09-20-2007, 08:34 AM
Replies:
14
help with libemusharemem.so (ubuntu)
Views:
11,164
Posted By
sfisque
regarding the library path, your startup script...
regarding the library path, your startup script for world, zone, etc. should include something like this in its preamble (the area where you set up variables before doing the heavy lifting)
...
Forum:
Support::General Support
09-18-2007, 09:18 AM
Replies:
6
zone question about the min_status field
Views:
7,869
Posted By
sfisque
what you listed appears sane. setting min_status...
what you listed appears sane. setting min_status should be ok if you want people to just cavort around and "try stuff out". just remember to set it back to something higher until that zone is ready...
Forum:
Support::General Support
09-18-2007, 07:04 AM
Replies:
6
zone question about the min_status field
Views:
7,869
Posted By
sfisque
conceptual security risk: server A uses...
conceptual security risk:
server A uses min_status to control access to flagged zones.
zone azone01 requires min_status = 15.
player01 does the flagging quest, and has their status bumped...
Forum:
Support::General Support
09-18-2007, 05:20 AM
Replies:
6
zone question about the min_status field
Views:
7,869
Posted By
sfisque
min_status is done to lock zones from access to...
min_status is done to lock zones from access to non-GMs, generally. min_status refers to the accounts status ( i.e. 0 = player, 100 = guide, 250 = GM, etc. ). status has nothing to do with...
Forum:
Development::Development
09-17-2007, 09:45 AM
Replies:
3
Fishing
Views:
7,023
Posted By
sfisque
no. the modification is only in the fishing...
no. the modification is only in the fishing code. both fishing and foraging methods are contained in the file forage.cpp (why, dunno). foraging will be untouched.
== sfisque
Forum:
Development::Development
09-17-2007, 04:50 AM
Replies:
3
Fishing
Views:
7,023
Posted By
sfisque
Fishing
small mod here to make fishing more like Live. this in no way makes fishing complete (it still has more work to do) but it should at least make it closer to Live than it is now.
basically it...
Forum:
Development::Server Code Submissions
09-16-2007, 04:29 AM
Replies:
9
Warrior Berserk bonus
Views:
10,559
Posted By
sfisque
yah, i should have used a constant for that. as...
yah, i should have used a constant for that. as for using a configurable parameter, maybe. its always been 30% on Live since day zero, so i dont foresee it changing.
also, in my defense, the if...
Forum:
Spell Support
09-15-2007, 09:24 AM
Replies:
2
wiz evac spells
Views:
6,690
Posted By
sfisque
i do notice that when i use my GM toon to #cast...
i do notice that when i use my GM toon to #cast (forcibly cast regardless of class) most wizard circle or evac spells, some of the group goes LD, and sometimes, it crashes the target zone as well and...
Forum:
General::General Discussion
09-15-2007, 09:21 AM
Replies:
1
Missing Banner
Views:
4,598
Posted By
sfisque
Missing Banner
i just noticed that the "You must install Titanium.... blah blah blah" Red mast is missing from the forum. is this intentional. i know there are a ton of pre-existing forum posts about "dude, read...
Forum:
Development::Server Code Submissions
09-15-2007, 06:19 AM
Replies:
9
Warrior Berserk bonus
Views:
10,559
Posted By
sfisque
this isnt done, though. i'm investigating on...
this isnt done, though. i'm investigating on getting the server to update the client. when my warrior goes berserk, his strength isnt updated in the client. so, more code snippets OTW when i find...
Forum:
Development::Server Code Submissions
09-15-2007, 05:38 AM
Replies:
9
Warrior Berserk bonus
Views:
10,559
Posted By
sfisque
this should fix it: in bool...
this should fix it:
in bool Client::Process() // client_process.cpp
change
if (GetClass() == WARRIOR || GetClass() == BERSERKER) {
if(!dead && !berserk && this->GetHPRatio() < 30) {...
Forum:
Development::Server Code Submissions
09-15-2007, 04:24 AM
Replies:
9
Warrior Berserk bonus
Views:
10,559
Posted By
sfisque
Warrior Berserk bonus
i noticed that warriors do not recieve the +10 Strength bonus when going into berserk frenzy (when going below 30% health).
i'm not sure if this would be considered a "invisible buff" (one that...
Forum:
General::General Discussion
09-15-2007, 03:15 AM
Replies:
7
Log question
Views:
7,365
Posted By
sfisque
reason #17 why its good to not skip school to...
reason #17 why its good to not skip school to play Halo with your buddies.
== sfisque
Forum:
Support::Windows Servers
09-14-2007, 07:58 AM
Replies:
3
Zone Crash with AX DB
Views:
5,072
Posted By
sfisque
there is probably a "hole" in the list. the...
there is probably a "hole" in the list. the factions when they load in are stuffed into arrays that use the "id" as the subscript, thus if the table has a hole, the array will contain a null entry...
Forum:
Support::Linux Servers
09-13-2007, 05:53 PM
Replies:
14
help with libemusharemem.so (ubuntu)
Views:
11,164
Posted By
sfisque
you either need . in you LD_LIBRARY_PATH...
you either need . in you LD_LIBRARY_PATH environment variable or the explicit path to the .so file.
== sfisque
Forum:
General::General Discussion
09-13-2007, 03:10 AM
Replies:
4
One groupable server compared to raid server
Views:
7,095
Posted By
sfisque
key issues: 1) you'll want to remove death...
key issues:
1) you'll want to remove death touch (aka Cazic Touch) from various boss mobs.
2) remove banish from various bosses (trakanon, nagafen, lady vox, etc.)
3) depending on era,...
Forum:
Support::Windows Servers
09-12-2007, 10:50 AM
Replies:
33
Managing Zones
Views:
27,784
Posted By
sfisque
every mob has it, but some mobs have very short...
every mob has it, but some mobs have very short respawns. i happen to remember that an older version of PEQ had almost every mob on a 3-6 min respawn (made doing vox and naggy very interesting,...
Showing results 26 to 50 of 241
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