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Search: Posts Made By: Armanthuz
Forum: Archive::Windows Servers 03-02-2004, 01:12 AM
Replies: 12
Views: 8,908
Posted By Armanthuz
im using armserver.no-ip.org because i have both...

im using armserver.no-ip.org because i have both a client and server behind a NAT so you pretty much have too.


Ive opened up ports...

5995-6000
7885 8000
8995 9000

just to be careful ...
Forum: Archive::Bugs 03-01-2004, 06:08 AM
Replies: 2
Views: 5,399
Posted By Armanthuz
Possible 5.5dr1 bug

Im using MS visual .net 2003 to compile using all the default compile options except i go with release format.

I did a complete pulldown from CVS on march 1st at noon CST

The problem is after i...
Forum: Archive::Windows Servers 03-01-2004, 03:28 AM
Replies: 12
Views: 8,908
Posted By Armanthuz
world.exe works but no server on select screen....

strange problem for me...

i have run server on this computer since 5.3 someplace without a problem.

Now upon switching to 5.5dr1 i have world.exe start up fine and is listening properly and...
Forum: Archive::News 02-25-2004, 06:59 AM
Replies: 35
Views: 19,995
Posted By Armanthuz
Thanks for motivating us all to become a part of...

Thanks for motivating us all to become a part of this project! good luck
Forum: Archive::Development 01-30-2004, 06:24 AM
Replies: 7
Views: 6,475
Posted By Armanthuz
Wow now thats thinkin big :P , good idea thou.....

Wow now thats thinkin big :P , good idea thou.. Unfortunately no where near my skill level, ill just keep ploddin along..
Forum: Archive::Development 01-30-2004, 06:21 AM
Replies: 0
Views: 4,663
Posted By Armanthuz
question on new npc dmg code im workin on

Is there any way to call a function that will return how much AC a CLIENT has been buffed for by SPELLS ALONE? How exactly would i call this and where is it if it exists?

thinking about replacing...
Forum: Archive::Development 01-29-2004, 01:48 AM
Replies: 7
Views: 6,475
Posted By Armanthuz
Trying to get a grasp what developers want

Hi,

I have been playing with attack.cpp code for awhile and put up a few chunks here and there. My question is How do the developers of eqemu want emucombat to be? Are they happy with it atm? ...
Forum: Archive::Development 01-21-2004, 03:56 AM
Replies: 5
Views: 8,174
Posted By Armanthuz
changed a bunch of code/info if it helps anyone...

changed a bunch of code/info if it helps anyone to read/understand it.

Opinions?


Thought id mention that the above is only when attempting to hit NPC's i think not clients.

If you were...
Forum: Archive::Development 01-18-2004, 02:26 AM
Replies: 10
Views: 10,623
Posted By Armanthuz
This seemed to work very well for me... ...

This seemed to work very well for me...


One small problem i noticed thatmay or may not be related is lets say i fight a mob then mem blur him, when mob walks back to spawn spot, i can see him...
Forum: Archive::Development 01-18-2004, 02:23 AM
Replies: 5
Views: 8,174
Posted By Armanthuz
new to-hit code to test if you wish...

After reviewing code and what i wrote i thought id redo and clean up a bit and try to explain more.


Heres WHY i did the changes to original code.

1. Original code used factors such as...
Forum: Archive::Development 01-17-2004, 12:51 PM
Replies: 1
Views: 4,807
Posted By Armanthuz
Code question from attack.cpp

NM, figured it out 30 secs after i posted, always works that way dont it...
Forum: Archive::Windows Servers 01-16-2004, 06:26 AM
Replies: 6
Views: 6,080
Posted By Armanthuz
sigh looks like there was nother post goin on...

sigh looks like there was nother post goin on this already sorry...


error im gettin now is 11004 cant get host name...


blearg!
Forum: Archive::Windows Servers 01-16-2004, 06:16 AM
Replies: 6
Views: 6,080
Posted By Armanthuz
problem with world.exe both self compiled and 5.2 rel

i have the follwing start up files..

[LoginServer]
loginserver=eqlogin1.eqemulator.net
loginserver2=eqlogin2.eqemulator.net
loginserver3=eqlogin3.eqemulator.net
loginport=5997 ...
Forum: Archive::Database/World Building 12-17-2003, 03:04 AM
Replies: 29
Views: 21,458
Posted By Armanthuz
New script is up... should be compatible with 5.2...

New script is up... should be compatible with 5.2 release DB


If you want to use with tcs DB or older DB, just edit script with notepad and look down about 1/3 way through script and remove the...
Forum: Archive::Database/World Building 12-11-2003, 08:27 AM
Replies: 29
Views: 21,458
Posted By Armanthuz
Great, In the future * i dont know at all...

Great,

In the future * i dont know at all when * there will be some more features added to myseq. The guy that programs it is just great, hes been accessable, fun to talk too, and is really...
Forum: Archive::Database/World Building 12-09-2003, 01:33 AM
Replies: 29
Views: 21,458
Posted By Armanthuz
:P I double checked this morning, script is...

:P

I double checked this morning, script is named Eqworldconverter.prl.. there was a typo in directions, i corrected that....


Trying to do bug fixes and corrections in between work and school...
Forum: Archive::Database/World Building 12-08-2003, 11:11 PM
Replies: 29
Views: 21,458
Posted By Armanthuz
Did you install perl, and is perl package in your...

Did you install perl, and is perl package in your path?
Forum: Archive::Database/World Building 12-08-2003, 10:50 AM
Replies: 29
Views: 21,458
Posted By Armanthuz
Zip file fixed, only one in there now, my bad... ...

Zip file fixed, only one in there now, my bad...

Plane of Fire bug fixed for solusek ro guardian...

Fixed several more text conversion bugs..

When its a monster gender is set to neutral,...
Forum: Archive::Database/World Building 12-08-2003, 06:14 AM
Replies: 29
Views: 21,458
Posted By Armanthuz
The one problem that will crop up with script is...

The one problem that will crop up with script is that even thou i used an extensive model conversion chart, i still am missing some race numbers for certain models. If you notice problems, try to...
Forum: Archive::Database/World Building 12-08-2003, 06:10 AM
Replies: 29
Views: 21,458
Posted By Armanthuz
redownload the latest script, i added some text...

redownload the latest script, i added some text that in effect replaces any corpse or player with the term "BOGUS ENTRY" which when you attempt to source it, will be refused by msql. This...
Forum: Archive::Database/World Building 12-07-2003, 06:11 AM
Replies: 5
Views: 6,029
Posted By Armanthuz
Not that i know of, Your certainly invited...

Not that i know of,

Your certainly invited to help create one though...


personally ive looked at stuff TCSmyworld has done and found the accuracy to be nothing short of amazing in most cases...
Forum: Archive::Windows Servers 12-06-2003, 11:22 AM
Replies: 15
Views: 13,322
Posted By Armanthuz
Thanks for taking the time to check that out...

Thanks for taking the time to check that out quickly, glad it wasnt just my imagination.


Rogean .... you can email me at rlh989@hotmail.com and i can email you the spells table, or i found...
Forum: Archive::Windows Servers 12-06-2003, 05:53 AM
Replies: 15
Views: 13,322
Posted By Armanthuz
Well to be honest i threw the fixed one out by...

Well to be honest i threw the fixed one out by mistake when i was workin on changes for the perl script thingie i posted in world building. Ill see if i can dupicate it later today now that i have...
Forum: Archive::Windows Servers 12-05-2003, 11:32 PM
Replies: 15
Views: 13,322
Posted By Armanthuz
Persistent HUGE bandwidth usage in zones with lots of pets

First noticed in 5.1 server, but it has carried over to 5.2dr1 for me at least.

What happens is i zone into say sebilis using 5.2dr1 and tcs database, and the far right number on lag-o-meter on...
Forum: Archive::Database/World Building 12-05-2003, 11:11 PM
Replies: 29
Views: 21,458
Posted By Armanthuz
Proof of concept anyhow... Took me about 30 mins...

Proof of concept anyhow... Took me about 30 mins from start to finish to take snapshot, convert it, pick out literally 3-4 lines, and sourced it into my server and ran through it....

...
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