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Showing results 26 to 38 of 38
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Posts Made By:
Jaekob
Forum:
Quests::Q&A
01-15-2011, 09:04 AM
Replies:
5
PoN hedge event
Views:
7,798
Posted By
Jaekob
To keep planar progression intact you will need...
To keep planar progression intact you will need to set the global. Simply giving access to PoNb will mess up getting into other zones later on since it requires the global.
To skip the hedge...
Forum:
Quests::Q&A
01-05-2011, 06:22 PM
Replies:
11
I need some quest help. Scripted boss fight
Views:
10,584
Posted By
Jaekob
One way to do this without creating 50 new NPC's...
One way to do this without creating 50 new NPC's is to create one new NPC. When you desire the NPC to attack, send a signal to the NPC, have it depop and then respawn as the new NPC. At the same...
Forum:
Quests::need work
12-30-2010, 08:56 AM
Replies:
1
Plaguebearer Gnome Caster Quests
Views:
28,337
Posted By
Jaekob
Your question is dependent upon which server you...
Your question is dependent upon which server you are playing on. If you are on P99 the quests are not active since they are from a different era. If you are on a sever that is using the PEQ quest...
Forum:
Quests::Q&A
12-28-2010, 05:19 PM
Replies:
11
I need some quest help. Scripted boss fight
Views:
10,584
Posted By
Jaekob
Nice piece of code there Trevius. I might have...
Nice piece of code there Trevius. I might have to make use of that.
You're right about the RandomRange plugin it's not with the current quest package but will be with the next release. Several...
Forum:
Quests::Q&A
12-24-2010, 11:43 PM
Replies:
11
I need some quest help. Scripted boss fight
Views:
10,584
Posted By
Jaekob
To avoid having every NPC with the same name...
To avoid having every NPC with the same name respond, you can always name your perl file by the NPC ID. So instead of an_orc_pawn.pl you can just have 1003.pl (or whatever). Also certain naming...
Forum:
Development::Database/World Building
12-17-2010, 10:15 PM
Replies:
2
Door Help
Views:
5,783
Posted By
Jaekob
Door Help
This door
TMTELEPORT800 is set with door type 57 but it does not function as it should, that being a zone out.
Is there a list somewhere of door types?
Forum:
Quests::Q&A
12-15-2010, 11:28 PM
Replies:
1
Question about quest code
Views:
6,620
Posted By
Jaekob
Upon death another NPC will spawn at the location...
Upon death another NPC will spawn at the location of NPC that was killed.
Timer is just a leash to keep the NPC in a certain spot, but looks like the NPC will despawn if outside of the specificed...
Forum:
Quests::need work
12-08-2010, 09:30 AM
Replies:
2
Red V Quest
Views:
30,602
Posted By
Jaekob
This quest looks completed in the PEQ quest...
This quest looks completed in the PEQ quest section.
Can't attest for P1999, but an educated guess would say yes.
You can check PEQ quests at this link
http://www.peqtgc.com/quests/
Forum:
Development::Development
11-22-2010, 11:01 PM
Replies:
22
Shared Tasks
Views:
28,241
Posted By
Jaekob
If you need a collect for expeditions talk to...
If you need a collect for expeditions talk to KLS. Robregen collected those some time back and passed them along to her. Getting expeditions functional would be very nice.
Forum:
Support::Windows Servers
11-10-2010, 10:03 PM
Replies:
6
Can someone link me a newer DB then peq has on its website?
Views:
8,435
Posted By
Jaekob
Here is the latest version. If you want changes...
Here is the latest version. If you want changes past that point you will have to source them in.
http://code.google.com/p/projecteqdb/downloads/list
Forum:
Quests::Q&A
11-08-2010, 11:06 PM
Replies:
6
Making a new NPC with a new quest?
Views:
8,516
Posted By
Jaekob
Need a closing bracket in sub EVENT's The...
Need a closing bracket in sub EVENT's
The quest::say after the hand in needs to be fixed at the end, I'm guess just a typo, or something like that.
Is Lord_Xeros supposed to cast a spell? If so...
Forum:
Quests::Q&A
10-29-2010, 04:48 PM
Replies:
3
sub EVENT_ENTER (proximity) question ?
Views:
7,090
Posted By
Jaekob
This is what I would do. sub EVENT_SPAWN { ...
This is what I would do.
sub EVENT_SPAWN {
quest::set_proximity($x-40,$x+40,$y-40,$y+40);
}
sub EVENT_ENTER {
quest::say("Your late!");
quest::depop(205091);
Forum:
General::News
10-20-2010, 07:43 PM
Replies:
8
Worldserver changes
Views:
19,489
Posted By
Jaekob
Gratz to all!
Gratz to all!
Showing results 26 to 38 of 38
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