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Search: Posts Made By: Kroeg
Forum: Support::General Support 10-09-2004, 03:41 AM
Replies: 6
Views: 12,390
Posted By Kroeg
I was once an apprentice guide, way back in the...

I was once an apprentice guide, way back in the classic eq days, just before Kunark was released. Let me tell you, this zone is nothing. It's a big deal only because you haven't seen it.

It's a...
Forum: Archive::General Discussion 09-28-2004, 01:36 AM
Replies: 20
Views: 19,536
Posted By Kroeg
You're still the man as far as I'm concerned .....

You're still the man as far as I'm concerned .. thanks for pointing that out for us that are all too oblivious :D
Forum: Archive::Windows Servers 09-27-2004, 12:59 PM
Replies: 4
Views: 7,817
Posted By Kroeg
EDIT: I guess this is a widespread problem, so...

EDIT: I guess this is a widespread problem, so I'll just wait for a newer server release. Only read the below text to confirm you're perhaps having the same problem. This problem is with EQEmu 0.5.7...
Forum: Archive::Windows Servers 09-27-2004, 10:44 AM
Replies: 4
Views: 7,817
Posted By Kroeg
I'm having this exact same problem on 0.5.7 dr6.....

I'm having this exact same problem on 0.5.7 dr6.. I can login and play in the start zone just fine, but zoning ANYWHERE whether it be by port, #zone command, or crossing the zoneline.. I crash to the...
Forum: Archive::Bugs 09-26-2004, 07:14 AM
Replies: 0
Views: 17,083
Posted By Kroeg
1017: I know it's ICF related, but I have worse problems...

Fixed my issue, please disregard this post.
Forum: Archive::General Discussion 03-12-2004, 06:45 PM
Replies: 12
Views: 6,846
Posted By Kroeg
wow, there's a broken record in here!

wow, there's a broken record in here!
Forum: Archive::Database/World Building 02-14-2004, 03:17 AM
Replies: 12
Views: 11,703
Posted By Kroeg
When I was on the MW DB team, those MW DBs had...

When I was on the MW DB team, those MW DBs had cshome populated, with all the correct GM merchants. Take a look at that DB and you probably won't be disappointed.
Forum: Archive::Off Topic 02-12-2004, 09:41 AM
Replies: 10
Views: 8,362
Posted By Kroeg
Yes, a sandbox where you run around in the world...

Yes, a sandbox where you run around in the world with only the ability to look at each zone/area, cast spells that do nothing, and spawn creatures you can't attack.

There is an open beta test...
Forum: Archive::Off Topic 02-11-2004, 01:47 PM
Replies: 4
Views: 7,041
Posted By Kroeg
Not only is this remedial knowledge, but it is...

Not only is this remedial knowledge, but it is one of the first and most enforced rules of the forum. The rule should really say, "anyone even thinking of mentioning a possible breakage to this rule...
Forum: Archive::General Discussion 02-09-2004, 09:29 AM
Replies: 3
Views: 3,805
Posted By Kroeg
Lepikus, it's up to whomever runs the server;...

Lepikus, it's up to whomever runs the server; however, why would you want it to be like eqlive? :D Kind of a waste of customization if you ask me :)
Forum: Archive::Off Topic 02-09-2004, 03:15 AM
Replies: 36
Views: 25,441
Posted By Kroeg
OMG, here we have a fine example of just why...

OMG, here we have a fine example of just why battle.net became lame, and most players moved on playing single player. Idiot little kids like this ruin any sense of fun to be had.
Forum: Archive::Tools 02-07-2004, 05:13 AM
Replies: 3
Views: 5,711
Posted By Kroeg
respawn time of 1000 is a bit steep.. a respawn...

respawn time of 1000 is a bit steep.. a respawn time of 150 or so is about average for non high level stuff (about 4 or so minutes).
Forum: Archive::Server Discussion 02-07-2004, 05:11 AM
Replies: 7
Views: 4,593
Posted By Kroeg
Actually, the topic was originally what it is...

Actually, the topic was originally what it is now, and has stayed that way. I have started other threads in the past about quests and ideas titled "Kroeg's infernal den - big quest test" or something...
Forum: Archive::Tools 02-04-2004, 03:19 PM
Replies: 24
Views: 17,027
Posted By Kroeg
Are you being serious, or are you just trying to...

Are you being serious, or are you just trying to knock your post count up? lol :lol:
Forum: Archive::Tools 02-04-2004, 04:17 AM
Replies: 24
Views: 17,027
Posted By Kroeg
that would be awesome, and would probably get...

that would be awesome, and would probably get used by everyone..

Mongrel: sorry man, I shouldn't read the forum before 7am... sometimes tired eyes don't read everything. Actually, your idea is...
Forum: Archive::Tools 02-04-2004, 02:11 AM
Replies: 24
Views: 17,027
Posted By Kroeg
http://www.rpgexpert.com/articles/EverQuest-Viewin...

http://www.rpgexpert.com/articles/EverQuest-Viewing-Zones-Offline.htm

Great Idea, but just know that it has been done.

Although, something that would be new and cool would be the ability to be...
Forum: Archive::Windows Servers 01-29-2004, 10:15 AM
Replies: 13
Views: 7,974
Posted By Kroeg
ok, you know best.. and you're so damned helpful...

ok, you know best.. and you're so damned helpful too. 2 for 1.
Forum: Archive::Windows Servers 01-29-2004, 09:46 AM
Replies: 13
Views: 7,974
Posted By Kroeg
Farce, he just said that he's using minilogin.. I...

Farce, he just said that he's using minilogin.. I know that didn't escape your attention.

to saioncear:

would there happen to be a router between you and the proxy? My first thoughts would lead...
Forum: Archive::Database/World Building 01-29-2004, 05:19 AM
Replies: 35
Views: 40,868
Posted By Kroeg
It is an all-around general type of thing. You...

It is an all-around general type of thing. You use the db and load your eq client. Once in-game, you spend your time testing everything out. Check spawn placement (yes, even npcs facing walls is...
Forum: Archive::Off Topic 01-28-2004, 04:09 PM
Replies: 12
Views: 7,451
Posted By Kroeg
mattmeck, you let your 14 year old daughter...

mattmeck, you let your 14 year old daughter browse this forum? ah geez.
Forum: Archive::General Support 01-28-2004, 04:00 PM
Replies: 2
Views: 5,258
Posted By Kroeg
Didn't you ever play eqlive? :) The...

Didn't you ever play eqlive? :)

The screenshots are taken by pressing the - key on your 10key (num pad), and are stored in your everquest directory in *.bmp format.
Forum: Archive::Tools 01-28-2004, 07:11 AM
Replies: 16
Views: 13,512
Posted By Kroeg
Being an over-glorified VB/Java coder (did I say...

Being an over-glorified VB/Java coder (did I say coder? lol.. no flames please) I don't know much about C++. I did exactly the same as you, and merged each line with //ZONEPROXY BEGIN and //ZONEPROXY...
Forum: Archive::Tools 01-28-2004, 01:56 AM
Replies: 16
Views: 13,512
Posted By Kroeg
If WC was able to merge it in, then I'm sure at...

If WC was able to merge it in, then I'm sure at least one of the developers could... if they wanted to that is. Simply dropping the .cpp/h files into the source folders and compiling of course will...
Forum: Archive::Tools 01-27-2004, 06:09 PM
Replies: 3
Views: 5,702
Posted By Kroeg
it would probably take around 3-5 minutes in some...

it would probably take around 3-5 minutes in some cases just for your zones to each individually load, much less connect to world.exe (I tried it for shits and giggles.. it was a worthless attempt.....
Forum: Archive::Tools 01-27-2004, 06:04 PM
Replies: 16
Views: 13,512
Posted By Kroeg
I'm hoping for the same as well. It sure would be...

I'm hoping for the same as well. It sure would be nice to be able to stay up to date yet still work on zonebuilding at the same time.
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