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Forum: Archive::Packetcollector 12-02-2003, 11:20 AM
Replies: 9
Views: 8,210
Posted By tbigg
My PacketCollector wish list

I know the PC devs also work hard on Emu, but here are the things I'd love to see added to PC.

1. Ability to upload without exiting. Most items I capture are on characters I leave permanently in...
Forum: Archive::Packetcollector 12-02-2003, 10:32 AM
Replies: 5
Views: 7,375
Posted By tbigg
Many items still need updates - Need more people collecting

There are still many items that have not been updated since Sony did the massive changes to augmentation slots, lore flags and merchant prices. There are about 5000 lore items that have not been...
Forum: Archive::Packetcollector 11-23-2003, 09:02 AM
Replies: 6
Views: 8,440
Posted By tbigg
There is also a serverwide channel for 65 monks...

There is also a serverwide channel for 65 monks that is password protected. The channel is serverwide.sensei, but I don't know the password.
Forum: Archive::Packetcollector 11-22-2003, 01:12 PM
Replies: 3
Views: 6,935
Posted By tbigg
I'm seeing it in the downloaded dumpeditems.sql...

I'm seeing it in the downloaded dumpeditems.sql file. I have not looked at the raw data from collected packets.
Forum: Archive::Packetcollector 11-20-2003, 07:46 PM
Replies: 3
Views: 6,935
Posted By tbigg
Is this a collector bug, or is Sony overloading spell_id?

I just noticed that about 6500 records in dumpeditems have recently changed the value of spellid from -1 to 65535. Since there is no spell with that ID, I'm just wondering if this is really the way...
Forum: Archive::Packetcollector 11-19-2003, 08:18 PM
Replies: 2
Views: 7,248
Posted By tbigg
I'm on a roll

In the past 2 weeks, I have uploaded over 6000 item updates and over 225 new items.

Woohoo!
Forum: Archive::Packetcollector 11-19-2003, 08:17 PM
Replies: 6
Views: 8,440
Posted By tbigg
serverwide chat: good place to capture uber items

A great place to capture links for high level items is in the serverwide chat channels. People who chat there love to show off their stuff. Try these channels:

(Please post any other good...
Forum: Archive::Packetcollector 11-16-2003, 04:27 PM
Replies: 7
Views: 8,895
Posted By tbigg
Add to the list: 26 - Percussion Instrument ...

Add to the list:

26 - Percussion Instrument
52 - Charm
54 - Augmentation
55 - Augmentation Solvent

Also, my list shows 17 = Combinable (though no items have this value)
38 should be...
Forum: Archive::Packetcollector 11-14-2003, 06:45 PM
Replies: 0
Views: 5,530
Posted By tbigg
For devs: I have uploaded items from Firiona server, OK?

I recall a message here that said packet collector does not allow items to be captured/uploaded from Firiona and other special servers since they have different NO DROP rules.

But I captured a...
Forum: Archive::Packetcollector 11-13-2003, 10:11 PM
Replies: 6
Views: 7,306
Posted By tbigg
Works for me! Thanks. I'll start collecting...

Works for me! Thanks.

I'll start collecting the items I know are missing tonight.
Forum: Archive::Packetcollector 11-13-2003, 05:28 PM
Replies: 6
Views: 7,306
Posted By tbigg
Works for me! Thanks. I'll start collecting...

Works for me! Thanks.

I'll start collecting the items I know are missing tonight.
Forum: Archive::Packetcollector 11-13-2003, 05:07 PM
Replies: 7
Views: 8,895
Posted By tbigg
Yes, and just to add a bit more clarification: ...

Yes, and just to add a bit more clarification:

In the skillmodtype column, 0 = 1HB
In the itemtype column, 0 = 1HS

So you need 2 different lookup tables for those 2 columns.
Forum: Archive::Packetcollector 11-12-2003, 06:32 PM
Replies: 6
Views: 7,306
Posted By tbigg
I have a list of about 400 droppable items that I...

I have a list of about 400 droppable items that I know are missing from the item database and that appear occassionally in the bazaar. I can capture them much more efficiently by searching for the...
Forum: Archive::Packetcollector 11-11-2003, 10:54 AM
Replies: 6
Views: 7,306
Posted By tbigg
Right-clicking items in /bazaar serach window still crashes

Any chance of getting this fixed?

Based on lists I have been keeping, I'm fairly confident I can add 300-400 new items found in the bazaar, but the only practical way to do it is from the bazaar...
Forum: Archive::Packetcollector 11-10-2003, 05:21 PM
Replies: 2
Views: 6,258
Posted By tbigg
There have always been certain non-weapon items...

There have always been certain non-weapon items that have a value of 1 in the itemtype field because of some overloading that the EQ developers did with that field: In some cases, a value of 1 means...
Forum: Archive::Packetcollector 11-08-2003, 06:43 PM
Replies: 0
Views: 5,633
Posted By tbigg
A quick observation about lore names in dumpeditems

Just an FYI: The 11/08 dumped items has the following discrepencies with lore names:

4049 items have loreflag = 1, and a lore name with no '*' prefixed. (I assume this is the new format.)
...
Forum: Archive::Packetcollector 11-07-2003, 07:56 PM
Replies: 1
Views: 5,808
Posted By tbigg
Looks like the item DB is getting corrupted with bad records

I know that the collector is broken since the 11/5 patch. But FYI, there are a lot of new items collected after that date with bad data showing up on the Newest Items page.

If this is just the...
Forum: Archive::Packetcollector 11-07-2003, 07:50 PM
Replies: 0
Views: 6,532
Posted By tbigg
Looks like SOE reduced item.cost for many items on 11/5

FYI, I am finding that some items are selling back to merchants for less than the values collected in the item DB prior to 11/5, even after adjusting by the factor of 1.05.

e.g., in the item DB,...
Forum: Archive::Packetcollector 10-17-2003, 02:55 PM
Replies: 18
Views: 16,282
Posted By tbigg
New and updated items appearing in DB: is this a good sign?

I noticed that there are some new and updated items appearing on the site. Is this a good sign that progress is being made with the packet collector fixes, or is this old data that someone finally...
Forum: Archive::Packetcollector 10-12-2003, 05:40 AM
Replies: 14
Views: 11,414
Posted By tbigg
Regarding the change to lore name and the 4 new...

Regarding the change to lore name and the 4 new fields:

In addition to the * symbol in the lore name that was the flag for lore items, there was also a # symbol for items that are artifacts. The...
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