EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 2 of 2
<
1
2
Showing results 26 to 45 of 45
Search took
0.00
seconds; generated 57 minute(s) ago.
Search:
Posts Made By:
tbigg
Forum:
Archive::Packetcollector
12-02-2003, 11:20 AM
Replies:
9
My PacketCollector wish list
Views:
8,210
Posted By
tbigg
My PacketCollector wish list
I know the PC devs also work hard on Emu, but here are the things I'd love to see added to PC.
1. Ability to upload without exiting. Most items I capture are on characters I leave permanently in...
Forum:
Archive::Packetcollector
12-02-2003, 10:32 AM
Replies:
5
Many items still need updates - Need more people collecting
Views:
7,375
Posted By
tbigg
Many items still need updates - Need more people collecting
There are still many items that have not been updated since Sony did the massive changes to augmentation slots, lore flags and merchant prices. There are about 5000 lore items that have not been...
Forum:
Archive::Packetcollector
11-23-2003, 09:02 AM
Replies:
6
serverwide chat: good place to capture uber items
Views:
8,440
Posted By
tbigg
There is also a serverwide channel for 65 monks...
There is also a serverwide channel for 65 monks that is password protected. The channel is serverwide.sensei, but I don't know the password.
Forum:
Archive::Packetcollector
11-22-2003, 01:12 PM
Replies:
3
Is this a collector bug, or is Sony overloading spell_id?
Views:
6,935
Posted By
tbigg
I'm seeing it in the downloaded dumpeditems.sql...
I'm seeing it in the downloaded dumpeditems.sql file. I have not looked at the raw data from collected packets.
Forum:
Archive::Packetcollector
11-20-2003, 07:46 PM
Replies:
3
Is this a collector bug, or is Sony overloading spell_id?
Views:
6,935
Posted By
tbigg
Is this a collector bug, or is Sony overloading spell_id?
I just noticed that about 6500 records in dumpeditems have recently changed the value of spellid from -1 to 65535. Since there is no spell with that ID, I'm just wondering if this is really the way...
Forum:
Archive::Packetcollector
11-19-2003, 08:18 PM
Replies:
2
I'm on a roll
Views:
7,248
Posted By
tbigg
I'm on a roll
In the past 2 weeks, I have uploaded over 6000 item updates and over 225 new items.
Woohoo!
Forum:
Archive::Packetcollector
11-19-2003, 08:17 PM
Replies:
6
serverwide chat: good place to capture uber items
Views:
8,440
Posted By
tbigg
serverwide chat: good place to capture uber items
A great place to capture links for high level items is in the serverwide chat channels. People who chat there love to show off their stuff. Try these channels:
(Please post any other good...
Forum:
Archive::Packetcollector
11-16-2003, 04:27 PM
Replies:
7
Determining what skill is used for an item
Views:
8,895
Posted By
tbigg
Add to the list: 26 - Percussion Instrument ...
Add to the list:
26 - Percussion Instrument
52 - Charm
54 - Augmentation
55 - Augmentation Solvent
Also, my list shows 17 = Combinable (though no items have this value)
38 should be...
Forum:
Archive::Packetcollector
11-14-2003, 06:45 PM
Replies:
0
For devs: I have uploaded items from Firiona server, OK?
Views:
5,530
Posted By
tbigg
For devs: I have uploaded items from Firiona server, OK?
I recall a message here that said packet collector does not allow items to be captured/uploaded from Firiona and other special servers since they have different NO DROP rules.
But I captured a...
Forum:
Archive::Packetcollector
11-13-2003, 10:11 PM
Replies:
6
Right-clicking items in /bazaar serach window still crashes
Views:
7,306
Posted By
tbigg
Works for me! Thanks. I'll start collecting...
Works for me! Thanks.
I'll start collecting the items I know are missing tonight.
Forum:
Archive::Packetcollector
11-13-2003, 05:28 PM
Replies:
6
Right-clicking items in /bazaar serach window still crashes
Views:
7,306
Posted By
tbigg
Works for me! Thanks. I'll start collecting...
Works for me! Thanks.
I'll start collecting the items I know are missing tonight.
Forum:
Archive::Packetcollector
11-13-2003, 05:07 PM
Replies:
7
Determining what skill is used for an item
Views:
8,895
Posted By
tbigg
Yes, and just to add a bit more clarification: ...
Yes, and just to add a bit more clarification:
In the skillmodtype column, 0 = 1HB
In the itemtype column, 0 = 1HS
So you need 2 different lookup tables for those 2 columns.
Forum:
Archive::Packetcollector
11-12-2003, 06:32 PM
Replies:
6
Right-clicking items in /bazaar serach window still crashes
Views:
7,306
Posted By
tbigg
I have a list of about 400 droppable items that I...
I have a list of about 400 droppable items that I know are missing from the item database and that appear occassionally in the bazaar. I can capture them much more efficiently by searching for the...
Forum:
Archive::Packetcollector
11-11-2003, 10:54 AM
Replies:
6
Right-clicking items in /bazaar serach window still crashes
Views:
7,306
Posted By
tbigg
Right-clicking items in /bazaar serach window still crashes
Any chance of getting this fixed?
Based on lists I have been keeping, I'm fairly confident I can add 300-400 new items found in the bazaar, but the only practical way to do it is from the bazaar...
Forum:
Archive::Packetcollector
11-10-2003, 05:21 PM
Replies:
2
Item properties off
Views:
6,258
Posted By
tbigg
There have always been certain non-weapon items...
There have always been certain non-weapon items that have a value of 1 in the itemtype field because of some overloading that the EQ developers did with that field: In some cases, a value of 1 means...
Forum:
Archive::Packetcollector
11-08-2003, 06:43 PM
Replies:
0
A quick observation about lore names in dumpeditems
Views:
5,633
Posted By
tbigg
A quick observation about lore names in dumpeditems
Just an FYI: The 11/08 dumped items has the following discrepencies with lore names:
4049 items have loreflag = 1, and a lore name with no '*' prefixed. (I assume this is the new format.)
...
Forum:
Archive::Packetcollector
11-07-2003, 07:56 PM
Replies:
1
Looks like the item DB is getting corrupted with bad records
Views:
5,808
Posted By
tbigg
Looks like the item DB is getting corrupted with bad records
I know that the collector is broken since the 11/5 patch. But FYI, there are a lot of new items collected after that date with bad data showing up on the Newest Items page.
If this is just the...
Forum:
Archive::Packetcollector
11-07-2003, 07:50 PM
Replies:
0
Looks like SOE reduced item.cost for many items on 11/5
Views:
6,532
Posted By
tbigg
Looks like SOE reduced item.cost for many items on 11/5
FYI, I am finding that some items are selling back to merchants for less than the values collected in the item DB prior to 11/5, even after adjusting by the factor of 1.05.
e.g., in the item DB,...
Forum:
Archive::Packetcollector
10-17-2003, 02:55 PM
Replies:
18
New and updated items appearing in DB: is this a good sign?
Views:
16,282
Posted By
tbigg
New and updated items appearing in DB: is this a good sign?
I noticed that there are some new and updated items appearing on the site. Is this a good sign that progress is being made with the packet collector fixes, or is this old data that someone finally...
Forum:
Archive::Packetcollector
10-12-2003, 05:40 AM
Replies:
14
Bug hunt
Views:
11,414
Posted By
tbigg
Regarding the change to lore name and the 4 new...
Regarding the change to lore name and the 4 new fields:
In addition to the * symbol in the lore name that was the flag for lore items, there was also a # symbol for items that are artifacts. The...
Showing results 26 to 45 of 45
Page 2 of 2
<
1
2
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
12:50 AM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3