Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 26 to 50 of 105
Search took 0.01 seconds; generated 53 minute(s) ago.
Search: Posts Made By: bodi
Forum: Support::General Support 06-02-2012, 02:11 AM
Replies: 17
Views: 19,384
Posted By bodi
ok, and remind me what I do with that information...

ok, and remind me what I do with that information again?
Forum: Support::General Support 06-02-2012, 12:55 AM
Replies: 17
Views: 19,384
Posted By bodi
Server is shut down basically!

Hey guys, out of nowhere, when nothing changed... My server pop went from 40 to zero. Everyone says they crash and cant get back in after. I even rebooted several times today and still they cannot....
Forum: Support::Windows Servers 04-24-2012, 11:45 PM
Replies: 5
Views: 9,232
Posted By bodi
thanks for putting in the time to write that out....

thanks for putting in the time to write that out. I appreciate it. I'll work on it thursday and let you know how it turned out.
Forum: Support::Windows Servers 04-24-2012, 10:28 PM
Replies: 5
Views: 9,232
Posted By bodi
how? I have a vanilla version of the database,...

how? I have a vanilla version of the database, what sql command would you use
Forum: Support::Windows Servers 04-24-2012, 09:08 PM
Replies: 5
Views: 9,232
Posted By bodi
I messed up my DB...

I accidentally deleted all the NPCs in qeynos from spawnentry, spawn2, and the other one. My server mobs are all very tailored at this point. How would I re-source the mobs/npcs in that zone only...
Forum: General::Server Discussion 04-20-2012, 09:40 PM
Replies: 16
Views: 23,915
Posted By bodi
Nah, I ended up having to stay over because of a...

Nah, I ended up having to stay over because of a call in, so after another 24 hour shift where we were super busy with bad stuff (paramedic), I just didn't get the last 12 hours of work I needed...
Forum: Quests::Q&A 04-15-2012, 09:49 PM
Replies: 12
Views: 10,957
Posted By bodi
cool, is if($qglobals{firstkill} == 0) valid?...

cool, is if($qglobals{firstkill} == 0) valid? Thats awesome! Thanks!
Forum: Quests::Q&A 04-15-2012, 08:53 PM
Replies: 12
Views: 10,957
Posted By bodi
Server firsts?

Nagafen's Lair reopens this weekend. I am looking for a creative way to document server firsts. Is there a way I can have a mob announce to the server the first time he's killed? What about code that...
Forum: General::Server Discussion 04-15-2012, 08:26 PM
Replies: 16
Views: 23,915
Posted By bodi
We reopen Friday!

We reopen Friday!
Forum: Support::Windows Servers 11-23-2011, 10:36 PM
Replies: 0
Views: 6,879
Posted By bodi
Is there a way to allow AAs before 50?

Is that hard coded or could I have people start along an alternate advancement path before 50? If so, where do I find that value?

I suppose I could create veteran AAs if I cannot get that to work
Forum: General::Server Discussion 10-19-2011, 08:44 AM
Replies: 4
Views: 10,283
Posted By bodi
Try out Nagafen's Lair. Its basically what youre...

Try out Nagafen's Lair. Its basically what youre talking about with less of a death penalty and spawn times are 1 hour.
Forum: Quests::Q&A 10-18-2011, 03:23 PM
Replies: 14
Views: 11,565
Posted By bodi
Ok, ill dig through there and try to find...

Ok, ill dig through there and try to find something similar to what i'm looking for. Thanks
Forum: Quests::Custom 10-18-2011, 03:20 PM
Replies: 12
Views: 16,267
Posted By bodi
Yeah, I just started a couple of weeks ago....

Yeah, I just started a couple of weeks ago. Still, I have people starting new servers asking questions about it, so i put it on here so there are some more cut+paste npcs available. Feel free to post...
Forum: Quests::Custom 10-18-2011, 01:18 PM
Replies: 12
Views: 16,267
Posted By bodi
Priestess (buffbot)(cure)(bind)

this chick has cure, free starter buffs, level 50ish buffs for 100pp, and binds as well. Its not clean, but it works well.


#new Priestess script
sub EVENT_SAY {

my $cure = quest::saylink...
Forum: Quests::Q&A 10-18-2011, 02:09 AM
Replies: 14
Views: 11,565
Posted By bodi
No, im doing it on all named spawns in dungeons...

No, im doing it on all named spawns in dungeons at least. Its way more fun to run through a zone in an hour and slay everything. There is nothing fun about /camping to repop a zone. If you really...
Forum: Quests::Q&A 10-17-2011, 09:40 PM
Replies: 14
Views: 11,565
Posted By bodi
If you mean the PEQ editor, yeah , ill try to...

If you mean the PEQ editor, yeah , ill try to install that later. Looks pretty complex itself.
Forum: Quests::Custom 10-17-2011, 08:11 PM
Replies: 0
Views: 8,877
Posted By bodi
Fabled spawn code with server shout

I can't stand the /camp to repop named or fableds, so I removed all PH using Georges' spawn group editor and changed named to 100% spawns. Then, I removed all fabled and added this script to the...
Forum: Quests::Q&A 10-17-2011, 07:52 PM
Replies: 14
Views: 11,565
Posted By bodi
k thanks. the global section is sort of...

k thanks.

the global section is sort of gibberish, its easier to deconstruct or manipulate existing, but ill look elsewhere. Thanks for the grid tip, though. Works.
Forum: Quests::Q&A 10-17-2011, 07:36 PM
Replies: 14
Views: 11,565
Posted By bodi
Where would you find what "grid" to use? Can...

Where would you find what "grid" to use?

Can you give me an example of the quest global?
Forum: Quests::Q&A 10-17-2011, 06:10 PM
Replies: 14
Views: 11,565
Posted By bodi
ok, derision's works, I think I need 6 numbers...

ok, derision's works, I think I need 6 numbers in the spawn loc instead of 3 to spawn the fabled, if I add in 0, 0, 0 to the back of the spawn loc it adds him under the world.


sub EVENT_DEATH...
Forum: Quests::Q&A 10-17-2011, 05:46 PM
Replies: 14
Views: 11,565
Posted By bodi
Fabled spawn code

On my server, I am getting rid of the old /camp out to repop zone. I deleted all PH so named are the only one in their spawn table. Now, instead of fabled sharing a spawn, I want to make it so that...
Forum: Quests::Custom 10-15-2011, 05:38 PM
Replies: 2
Views: 11,467
Posted By bodi
Using this and it works great. thanks a ton!

Using this and it works great. thanks a ton!
Forum: Spell Support 10-13-2011, 11:44 PM
Replies: 2
Views: 11,210
Posted By bodi
Scaling Nuker Mobs

I've tuned HP/AC/stats/wis/_int/maxdmg on the mobs down to 30% on my server, so even though my tanks are balanced nicely, I still have VS lifetapping for 1500 a shot.

Is there a way I can UPDATE...
Forum: Quests::Q&A 10-13-2011, 11:35 PM
Replies: 5
Views: 9,357
Posted By bodi
haha, when i first posted the code , it wasn't in...

haha, when i first posted the code , it wasn't in code tags, so i bet it turned one of the semicolon-close parentheses into smily sunglasses guy and it was copied b4 I changed it =)
Forum: Support::Windows Servers 10-13-2011, 12:49 PM
Replies: 9
Views: 12,440
Posted By bodi
Crash zone.exe when clicking doors in HS and VP

As soon as anyone on the server with any client zones into howling stones and clicks on a door, it crashes the zone server and I have to restart the server. HALP! I have closed howling stones and VP...
Showing results 26 to 50 of 105

 
Forum Jump
   

All times are GMT -4. The time now is 06:26 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3